Stefan Dirsch 10f764d0bf - update to 20.1.0
* first release for the 20.1 branch
  * One already known issue is that Unreal Engine 4 has a bug in
    its usage of glDrawRangeElements() causing it to be called
    with a number of vertices in place of the `end` parameter,
    that was recently revealed. This is an annoying bug that we 
    haven't worked around yet. For more details:
    https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917
- supersedes U_add-lifetime-dse-fix.patch

OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=962
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2019-10-09 22:30:19 +00:00

DRI Driver update mechanism
---------------------------

If any corresponding DRI driver is found in "/usr/lib/dri/updates/"
it will be favored over the one in "/usr/lib/dri/" and will be used
for 32/64 bit applications.

On 32/64 bit biarch platforms additionally a corresponding DRI driver
in "/usr/lib64/dri/updates/" will be favored over the one in 
"/usr/lib64/dri/" and will be used for 64bit applications.
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