[info=6c64f8591f79b6b4fdd9ce73ad2f4530d6aca63a11757e3086c9d1890e8d6bb9]

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=192
This commit is contained in:
OBS User unknown 2024-10-01 23:29:10 +00:00 committed by Git OBS Bridge
commit c078891be6
15 changed files with 1597 additions and 0 deletions

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## Default LFS
*.7z filter=lfs diff=lfs merge=lfs -text
*.bsp filter=lfs diff=lfs merge=lfs -text
*.bz2 filter=lfs diff=lfs merge=lfs -text
*.gem filter=lfs diff=lfs merge=lfs -text
*.gz filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.lz filter=lfs diff=lfs merge=lfs -text
*.lzma filter=lfs diff=lfs merge=lfs -text
*.obscpio filter=lfs diff=lfs merge=lfs -text
*.oxt filter=lfs diff=lfs merge=lfs -text
*.pdf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.rpm filter=lfs diff=lfs merge=lfs -text
*.tbz filter=lfs diff=lfs merge=lfs -text
*.tbz2 filter=lfs diff=lfs merge=lfs -text
*.tgz filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
*.txz filter=lfs diff=lfs merge=lfs -text
*.whl filter=lfs diff=lfs merge=lfs -text
*.xz filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.zst filter=lfs diff=lfs merge=lfs -text

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.osc

BIN
SDL2-2.30.6.tar.gz (Stored with Git LFS) Normal file

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pub 1024D/A7763BE6 2001-01-05
uid Sam Lantinga <slouken@libsdl.org>
sub 1024g/06F8768C 2001-01-05
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Version: GnuPG v2.0.19 (GNU/Linux)
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SDL2.spec Normal file
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#
# spec file for package SDL2
#
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define sle_version 0
Name: SDL2
%define lname libSDL2-2_0-0
Version: 2.30.8
Release: 0
Summary: Simple DirectMedia Layer Library
License: Zlib
Group: Development/Libraries/X11
URL: https://libsdl.org/
#Git-Clone: https://github.com/libsdl-org/SDL
Source: https://libsdl.org/release/%name-%version.tar.gz
Source2: https://libsdl.org/release/%name-%version.tar.gz.sig
Source3: %name.keyring
Source4: baselibs.conf
Patch1: sdl2-symvers.patch
BuildRequires: cmake
BuildRequires: gcc-c++
BuildRequires: libdecor-devel
BuildRequires: pkg-config
BuildRequires: pkgconfig(alsa) >= 1.0.11
BuildRequires: pkgconfig(dbus-1)
BuildRequires: pkgconfig(egl)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glesv1_cm)
BuildRequires: pkgconfig(glesv2)
BuildRequires: pkgconfig(glib-2.0)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(ibus-1.0)
BuildRequires: pkgconfig(ice)
# KMS/DRM driver needs libdrm and libgbm
BuildRequires: pkgconfig(gbm) >= 11.1.0
BuildRequires: pkgconfig(libdrm) >= 2.4.82
BuildRequires: pkgconfig(libpipewire-0.3) >= 0.3.20
BuildRequires: pkgconfig(libpulse-simple) >= 0.9
BuildRequires: pkgconfig(libudev)
BuildRequires: pkgconfig(samplerate)
BuildRequires: pkgconfig(udev)
BuildRequires: pkgconfig(wayland-client) >= 1.18
BuildRequires: pkgconfig(wayland-cursor)
BuildRequires: pkgconfig(wayland-egl)
BuildRequires: pkgconfig(wayland-protocols)
BuildRequires: pkgconfig(wayland-scanner)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xcursor)
BuildRequires: pkgconfig(xext)
BuildRequires: pkgconfig(xi)
BuildRequires: pkgconfig(xinerama)
BuildRequires: pkgconfig(xkbcommon)
BuildRequires: pkgconfig(xrandr)
BuildRequires: pkgconfig(xscrnsaver)
BuildRequires: pkgconfig(xxf86vm)
%description
This is the "Simple DirectMedia Layer" library. It provides a generic
API for access to audio, keyboard, mouse, and display framebuffer
across multiple platforms.
%package -n %lname
Summary: Simple DirectMedia Layer Library
Group: System/Libraries
Provides: SDL2 = %version-%release
%description -n %lname
This is the "Simple DirectMedia Layer" library. It provides a generic
API for access to audio, keyboard, mouse, and display framebuffer
across multiple platforms.
SDL2 uses dlopen, so if you experience problems under X11, check
again that libXrandr2 and libXi6 are in fact installed.
%package devel
Summary: SDL2 Library Developer Files
Group: Development/Libraries/X11
Requires: %lname = %version-%release
Requires: c_compiler
Requires: pkgconfig
Requires: pkgconfig(gl)
Requires: pkgconfig(glesv1_cm)
Requires: pkgconfig(glesv2)
Requires: pkgconfig(glu)
Requires: pkgconfig(x11)
Requires: pkgconfig(xproto)
Obsoletes: libSDL2-devel < %version-%release
Provides: libSDL2-devel = %version-%release
%description devel
This package contains files needed for development with the SDL2
library.
%prep
%autosetup -p1
perl -i -pe 's{\r\n}{\n}g' *.txt README.md
%build
%global _lto_cflags %_lto_cflags -ffat-lto-objects
# In this instance, we do want --with-pic because of libSDL2main.a.
%configure --with-pic --disable-alsa-shared --disable-video-directfb \
--enable-video-kmsdrm --enable-video-wayland \
--disable-fcitx \
%ifarch ix86
--enable-sse2=no \
%endif
--enable-sse3=no --disable-rpath --disable-3dnow
%make_build
%install
%make_install
rm -f "%buildroot/%_libdir"/*.la
rm -fv "%buildroot/%_libdir/libSDL2.a"
%ldconfig_scriptlets -n %lname
%files -n %lname
%license LICENSE.txt
%doc README.md README-SDL.txt
%_libdir/libSDL2-2*.so.*
%files devel
%doc WhatsNew.txt
%_bindir/sdl2-config
%_libdir/libSDL2.so
%_includedir/SDL2/
%_datadir/aclocal/sdl2.m4
%_libdir/pkgconfig/sdl2.pc
%_libdir/cmake/SDL2/
%_libdir/libSDL2main.a
%_libdir/libSDL2_test.a
%changelog

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mtime: 1727825322
commit: 6c64f8591f79b6b4fdd9ce73ad2f4530d6aca63a11757e3086c9d1890e8d6bb9
url: https://src.opensuse.org/jengelh/SDL2
revision: master

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baselibs.conf Normal file
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libSDL2-2_0-0
provides "SDL2-<targettype> = <version>"
SDL2-devel
obsoletes "libSDL2-devel-<targettype>"
provides "libSDL2-devel-<targettype> = <version>"
requires -libSDL2-<targettype>
requires "libSDL2-2_0-0-<targettype> = <version>"

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version https://git-lfs.github.com/spec/v1
oid sha256:a905c1e0f21887fc8b01196c1cd09f24c0051cf722a99414769f9cbdfc271d69
size 256

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sdl2-symvers.patch Normal file
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From: Jan Engelhardt <jengelh@inai.de>
Date: 2018-01-10 23:56:12.245827883 +0100
Should-this-be-upstream: yes
Is-it-upstream: not submitted yet
The SDL project adds new functions over time, but they completely
fail to do the required ABI upkeep - which involves either bumping
the SO number or adding symvers. As a result of their lack of ABI
upkeep, the ELF system has no way to prohibit a too-modern program
being ran against a too-old SDL library, and that leads to bad user
experience, because symbols are resolved lazily and can crash the
program in the middle.
Also note: Leap 15.x has this patch too (in shorter version), so we
need to keep all the individual symvers elements even for games/SDL2.
---
Makefile.in | 2
sdl2.sym | 319 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 320 insertions(+), 1 deletion(-)
Index: SDL2-2.26.0/Makefile.in
===================================================================
--- SDL2-2.26.0.orig/Makefile.in
+++ SDL2-2.26.0/Makefile.in
@@ -136,7 +136,7 @@ LT_AGE = @LT_AGE@
LT_CURRENT = @LT_CURRENT@
LT_RELEASE = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
-LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
+LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) -Wl,--version-script=sdl2.sym
all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
Index: SDL2-2.26.0/sdl2.sym
===================================================================
--- /dev/null
+++ SDL2-2.26.0/sdl2.sym
@@ -0,0 +1,327 @@
+SUSE_2.0.5 {
+global:
+ SDL_DequeueAudio;
+ SDL_GetHintBoolean;
+ SDL_RenderSetIntegerScale;
+ SDL_CreateRGBSurfaceWithFormat;
+ SDL_CreateRGBSurfaceWithFormatFrom;
+ SDL_GetDisplayUsableBounds;
+ SDL_GetWindowBordersSize;
+ SDL_SetWindowResizable;
+ SDL_SetWindowOpacity;
+ SDL_SetWindowModalFor;
+};
+SUSE_2.0.6 {
+global:
+ SDL_Vulkan_LoadLibrary;
+ SDL_Vulkan_GetVkGetInstanceProcAddr;
+ SDL_Vulkan_GetInstanceExtensions;
+ SDL_Vulkan_CreateSurface;
+ SDL_Vulkan_GetDrawableSize;
+ SDL_Vulkan_UnloadLibrary;
+ SDL_ComposeCustomBlendMode;
+ SDL_HasNEON;
+ SDL_JoystickGetDeviceVendor;
+ SDL_JoystickGetDeviceProduct;
+ SDL_JoystickGetDeviceProductVersion;
+ SDL_JoystickGetDeviceType;
+ SDL_JoystickGetDeviceInstanceID;
+ SDL_JoystickGetVendor;
+ SDL_JoystickGetProduct;
+ SDL_JoystickGetProductVersion;
+ SDL_JoystickGetType;
+ SDL_JoystickGetAxisInitialState;
+ SDL_GameControllerGetVendor;
+ SDL_GameControllerGetProduct;
+ SDL_GameControllerGetProductVersion;
+ SDL_GameControllerNumMappings;
+ SDL_GameControllerMappingForIndex;
+ SDL_LoadFile;
+ SDL_LoadFile_RW;
+ SDL_DuplicateSurface;
+} SUSE_2.0.5;
+SUSE_2.0.7 {
+global:
+ SDL_NewAudioStream;
+ SDL_AudioStreamPut;
+ SDL_AudioStreamGet;
+ SDL_AudioStreamAvailable;
+ SDL_AudioStreamFlush;
+ SDL_AudioStreamClear;
+ SDL_FreeAudioStream;
+ SDL_GetMemoryFunctions;
+ SDL_SetMemoryFunctions;
+ SDL_GetNumAllocations;
+ SDL_LockJoystick;
+ SDL_UnlockJoystick;
+ SDL_SetEventFilter;
+ SDL_GetEventFilter;
+ SDL_AddEventWatch;
+ SDL_DelEventWatch;
+} SUSE_2.0.6;
+SUSE_2.0.8 {
+global:
+ SDL_fmod;
+ SDL_log10;
+ SDL_SetYUVConversionMode;
+ SDL_GetYUVConversionMode;
+} SUSE_2.0.7;
+SUSE_2.0.9 {
+global:
+ SDL_CreateThreadWithStackSize;
+ SDL_GameControllerGetPlayerIndex;
+ SDL_GameControllerMappingForDeviceIndex;
+ SDL_GameControllerRumble;
+ SDL_GetDisplayOrientation;
+ SDL_HasAVX512F;
+ SDL_HasColorKey;
+ SDL_IsTablet;
+ SDL_JoystickGetDevicePlayerIndex;
+ SDL_JoystickGetPlayerIndex;
+ SDL_JoystickRumble;
+ SDL_LinuxSetThreadPriority;
+ SDL_NumSensors;
+ SDL_SensorClose;
+ SDL_SensorFromInstanceID;
+ SDL_SensorGetData;
+ SDL_SensorGetDeviceInstanceID;
+ SDL_SensorGetDeviceName;
+ SDL_SensorGetDeviceNonPortableType;
+ SDL_SensorGetDeviceType;
+ SDL_SensorGetInstanceID;
+ SDL_SensorGetName;
+ SDL_SensorGetNonPortableType;
+ SDL_SensorGetType;
+ SDL_SensorOpen;
+ SDL_SensorUpdate;
+ SDL_exp;
+ SDL_expf;
+ SDL_wcsdup;
+} SUSE_2.0.8;
+SUSE_2.0.10 {
+global:
+ SDL_GetTouchDeviceType;
+ SDL_RWclose;
+ SDL_RWread;
+ SDL_RWseek;
+ SDL_RWsize;
+ SDL_RWtell;
+ SDL_RWwrite;
+ SDL_RenderCopyExF;
+ SDL_RenderCopyF;
+ SDL_RenderDrawLineF;
+ SDL_RenderDrawLinesF;
+ SDL_RenderDrawPointF;
+ SDL_RenderDrawPointsF;
+ SDL_RenderDrawRectF;
+ SDL_RenderDrawRectsF;
+ SDL_RenderFillRectF;
+ SDL_RenderFillRectsF;
+ SDL_RenderFlush;
+ SDL_SIMDAlloc;
+ SDL_SIMDFree;
+ SDL_SIMDGetAlignment;
+} SUSE_2.0.9;
+SUSE_2.0.12 {
+ SDL_HasARMSIMD;
+ SDL_GameControllerTypeForIndex;
+ SDL_GameControllerFromPlayerIndex;
+ SDL_GameControllerGetType;
+ SDL_GameControllerSetPlayerIndex;
+ SDL_JoystickFromPlayerIndex;
+ SDL_JoystickSetPlayerIndex;
+ SDL_Metal_CreateView;
+ SDL_Metal_DestroyView;
+ SDL_SetTextureScaleMode;
+ SDL_GetTextureScaleMode;
+ SDL_LockTextureToSurface;
+ SDL_wcsdup;
+ SDL_wcsstr;
+ SDL_wcsncmp;
+ SDL_strtokr;
+ SDL_GetAndroidSDKVersion;
+ SDL_OnApplicationWillTerminate;
+ SDL_OnApplicationDidReceiveMemoryWarning;
+ SDL_OnApplicationWillResignActive;
+ SDL_OnApplicationDidEnterBackground;
+ SDL_OnApplicationWillEnterForeground;
+ SDL_OnApplicationDidBecomeActive;
+ SDL_OnApplicationDidChangeStatusBarOrientation;
+ SDLTest_CommonUsage;
+} SUSE_2.0.10;
+SUSE_2.0.14 {
+ SDL_SIMDRealloc;
+ SDL_GetErrorMsg;
+ SDL_GameControllerGetSerial;
+ SDL_GameControllerHasAxis;
+ SDL_GameControllerHasButton;
+ SDL_GameControllerGetNumTouchpads;
+ SDL_GameControllerGetNumTouchpadFingers;
+ SDL_GameControllerGetTouchpadFinger;
+ SDL_GameControllerHasSensor;
+ SDL_GameControllerSetSensorEnabled;
+ SDL_GameControllerIsSensorEnabled;
+ SDL_GameControllerGetSensorData;
+ SDL_GameControllerRumbleTriggers;
+ SDL_GameControllerHasLED;
+ SDL_GameControllerSetLED;
+ SDL_JoystickAttachVirtual;
+ SDL_JoystickDetachVirtual;
+ SDL_JoystickDetachVirtual;
+ SDL_JoystickSetVirtualAxis;
+ SDL_JoystickSetVirtualButton;
+ SDL_JoystickSetVirtualHat;
+ SDL_JoystickGetSerial;
+ SDL_JoystickRumbleTriggers;
+ SDL_JoystickHasLED;
+ SDL_JoystickSetLED;
+ SDL_GetPreferredLocales;
+ SDL_Metal_GetLayer;
+ SDL_Metal_GetDrawableSize;
+ SDL_OpenURL;
+ SDL_LockSensors;
+ SDL_UnlockSensors;
+ SDL_crc32;
+ SDL_wcscasecmp;
+ SDL_wcsncasecmp;
+ SDL_trunc;
+ SDL_truncf;
+ SDL_HasSurfaceRLE;
+ SDL_AndroidRequestPermission;
+} SUSE_2.0.12;
+SUSE_2.0.16 {
+ SDL_GetAudioDeviceSpec;
+ SDL_GameControllerGetSensorDataRate;
+ SDL_GameControllerSendEffect;
+ SDL_JoystickSendEffect;
+ SDL_UpdateNVTexture;
+ SDL_isalpha;
+ SDL_isalnum;
+ SDL_isblank;
+ SDL_iscntrl;
+ SDL_isxdigit;
+ SDL_ispunct;
+ SDL_isprint;
+ SDL_isgraph;
+ SDL_round;
+ SDL_roundf;
+ SDL_lround;
+ SDL_lroundf;
+ SDL_SoftStretchLinear;
+ SDL_RenderGetD3D11Device;
+ SDL_AndroidShowToast;
+ SDL_TLSCleanup;
+ SDL_SetWindowAlwaysOnTop;
+ SDL_SetWindowKeyboardGrab;
+ SDL_SetWindowMouseGrab;
+ SDL_GetWindowKeyboardGrab;
+ SDL_GetWindowMouseGrab;
+ SDL_FlashWindow;
+} SUSE_2.0.14;
+SUSE_2.0.18 {
+ SDL_GameControllerHasRumble;
+ SDL_GameControllerHasRumbleTriggers;
+ SDL_GameControllerGetAppleSFSymbolsNameForButton;
+ SDL_GameControllerGetAppleSFSymbolsNameForAxis;
+ SDL_hid_init;
+ SDL_hid_exit;
+ SDL_hid_device_change_count;
+ SDL_hid_enumerate;
+ SDL_hid_free_enumeration;
+ SDL_hid_open;
+ SDL_hid_open_path;
+ SDL_hid_write;
+ SDL_hid_read_timeout;
+ SDL_hid_read;
+ SDL_hid_set_nonblocking;
+ SDL_hid_send_feature_report;
+ SDL_hid_get_feature_report;
+ SDL_hid_close;
+ SDL_hid_get_manufacturer_string;
+ SDL_hid_get_product_string;
+ SDL_hid_get_serial_number_string;
+ SDL_hid_get_indexed_string;
+ SDL_hid_ble_scan;
+ SDL_JoystickHasRumble;
+ SDL_JoystickHasRumbleTriggers;
+ SDL_RegisterApp;
+ SDL_SetTextureUserData;
+ SDL_GetTextureUserData;
+ SDL_RenderWindowToLogical;
+ SDL_RenderLogicalToWindow;
+ SDL_RenderGeometry;
+ SDL_RenderGeometryRaw;
+ SDL_RenderSetVSync;
+ SDL_RWFromFP;
+ SDL_asprintf;
+ SDL_vasprintf;
+ SDL_atan2;
+ SDL_atan2f;
+ SDL_PremultiplyAlpha;
+ SDL_LinuxSetThreadPriorityAndPolicy;
+ SDL_GetTicks64;
+ SDL_GetWindowICCProfile;
+ SDL_SetWindowMouseRect;
+ SDL_GetWindowMouseRect;
+} SUSE_2.0.16;
+SUSE_2.0.22 {
+ SDL_ClearComposition;
+ SDL_IsTextInputShown;
+ SDL_HasIntersectionF;
+ SDL_IntersectFRect;
+ SDL_UnionFRect;
+ SDL_EncloseFPoints;
+ SDL_IntersectFRectAndLine;
+ SDL_RenderGetWindow;
+ SDL_AndroidSendMessage;
+ SDL_GetTouchName;
+} SUSE_2.0.18;
+SUSE_2.24.0 {
+ SDL_GetDefaultAudioInfo;
+ SDL_HasLSX;
+ SDL_HasLASX;
+ SDL_GameControllerPathForIndex;
+ SDL_GameControllerPath;
+ SDL_GameControllerGetFirmwareVersion;
+ SDL_GUIDToString;
+ SDL_GUIDFromString;
+ SDL_ResetHint;
+ SDL_JoystickPathForIndex;
+ SDL_JoystickAttachVirtualEx;
+ SDL_JoystickPath;
+ SDL_JoystickGetFirmwareVersion;
+ SDL_ResetKeyboard;
+ SDL_SetTextInputRect;
+ SDL_GDKRunApp;
+ SDL_GetOriginalMemoryFunctions;
+ SDL_qsort;
+ SDL_bsearch;
+ SDL_crc16;
+ SDL_utf8strnlen;
+ SDL_RenderGetD3D12Device;
+ SDL_iPhoneSetAnimationCallback;
+ SDL_GDKGetTaskQueue;
+ SDL_GetPointDisplayIndex;
+ SDL_GetRectDisplayIndex;
+} SUSE_2.0.22;
+SUSE_2.26.0 {
+ SDL_SetPrimarySelectionText;
+ SDL_GetPrimarySelectionText;
+ SDL_HasPrimarySelectionText;
+ SDL_GameControllerGetSensorDataWithTimestamp;
+ SDL_ResetHints;
+ SDL_GetJoystickGUIDInfo;
+ SDL_SensorGetData;
+ SDL_SensorGetDataWithTimestamp;
+ SDL_SensorClose;
+ SDL_strcasestr;
+ SDL_GetWindowSizeInPixels;
+} SUSE_2.24.0;
+SUSE_2.28.0 {
+ SDL_GDKSuspendComplete;
+ SDL_HasWindowSurface;
+ SDL_DestroyWindowSurface;
+} SUSE_2.26.0;
+SUSE_2.30.0 {
+ SDL_GameControllerGetSteamHandle;
+} SUSE_2.28.0;