Accepting request 894985 from home:mnhauke:games

- Update to 0.12.0
  Game
  * Fix LAN bugs
  * Fix crash if laser sight is enabled
  * Fix crash in AI Insurgency II campaign
  * Add dual-wielded pistols
  * Add pistol and chaingun gun models
  * Add score text popup on collecting score pickups
  * Improve AI by waking immediately on being hit
  * Improve AI by not reacting immediately on wake
  * Improve changing volume options by not rewinding music
  Editor / Modding
  * Fix "HitsObjects": false behavior for bullets, should not
    damage map objects if set
  * Add highlights to walk-through walls
  * Add customizable door auto-close delay in campaign options
  * Add ability to set character direction in static map type
  * Add customizable special damage duration in bullets.json
  * Add customizable corpse map object in character_classes.json
  * Change map object placement to allow them to be placed over
    ones with 0 health (e.g. wrecks, blood pools)

OBS-URL: https://build.opensuse.org/request/show/894985
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=33
This commit is contained in:
Ferdinand Thiessen
2021-05-25 22:51:59 +00:00
committed by Git OBS Bridge
parent 055726fa7f
commit 0803c24d1e
4 changed files with 30 additions and 5 deletions

View File

@@ -1,3 +1,28 @@
-------------------------------------------------------------------
Sat May 22 14:09:31 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to 0.12.0
Game
* Fix LAN bugs
* Fix crash if laser sight is enabled
* Fix crash in AI Insurgency II campaign
* Add dual-wielded pistols
* Add pistol and chaingun gun models
* Add score text popup on collecting score pickups
* Improve AI by waking immediately on being hit
* Improve AI by not reacting immediately on wake
* Improve changing volume options by not rewinding music
Editor / Modding
* Fix "HitsObjects": false behavior for bullets, should not
damage map objects if set
* Add highlights to walk-through walls
* Add customizable door auto-close delay in campaign options
* Add ability to set character direction in static map type
* Add customizable special damage duration in bullets.json
* Add customizable corpse map object in character_classes.json
* Change map object placement to allow them to be placed over
ones with 0 health (e.g. wrecks, blood pools)
-------------------------------------------------------------------
Thu Apr 29 11:55:05 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>