Accepting request 889293 from home:susnux:branches:games
Update to 0.11.1 OBS-URL: https://build.opensuse.org/request/show/889293 OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=30
This commit is contained in:
parent
6dc27b9dbe
commit
442cbe4afc
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:3ab6036e65c83e98156317aebb3cd6013c8e25081fa8547007a25d299657f93d
|
||||
size 25030267
|
3
cdogs-sdl-0.11.1.tar.gz
Normal file
3
cdogs-sdl-0.11.1.tar.gz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:9c077b363859f22e5701f9fe1a0b3cf5f9e3464cf7110942f8ad7e70e833d6b1
|
||||
size 26076067
|
@ -1,3 +1,34 @@
|
||||
-------------------------------------------------------------------
|
||||
Thu Apr 29 11:55:05 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
|
||||
|
||||
- Update to 0.11.1
|
||||
* Add building interior map generator
|
||||
* Add mouse controls for menus
|
||||
* Add fists weapon
|
||||
* Add custom footstep sounds for bones character class
|
||||
* Add auto-play --demo mode
|
||||
* Add live backgrounds
|
||||
* Add pigtails hair
|
||||
* Fix crash when changing options
|
||||
* Fix score popups not updating position
|
||||
* Fix friendly fire from status-inducing weapons e.g. poison
|
||||
* Fix flower not dropping pickups
|
||||
* Fix frequent hangs at game startup, interior map generator
|
||||
* Fix alert sounds for invisible characters
|
||||
* Fix donut hair
|
||||
* Improve options menus with left/right arrows
|
||||
* Change menu sounds
|
||||
* Change hitsounds enabled on invulnerable characters
|
||||
* Editor:
|
||||
* Add some new tile types and map objects e.g. cobble wall
|
||||
* Add ability to place map objects of different types
|
||||
on same tile
|
||||
* Add random door position option for classic/interior
|
||||
map types
|
||||
* Add collapse UI area via grave key
|
||||
* Fix flood fill crashing when applied at map edge
|
||||
* Fix non-solid map objects added repeatedly at same position
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Jan 5 23:57:23 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
|
@ -17,14 +17,16 @@
|
||||
|
||||
|
||||
Name: cdogs-sdl
|
||||
Version: 0.10.2
|
||||
Version: 0.11.1
|
||||
Release: 0
|
||||
Summary: Classic overhead run-and-gun game
|
||||
License: GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0
|
||||
Group: Amusements/Games/Action/Shoot
|
||||
URL: https://cxong.github.io/cdogs-sdl
|
||||
Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
|
||||
BuildRequires: cmake >= 3.12
|
||||
# PATCH-FIX-UPSTREAM fix-multiple-definitions.patch -- Fix multiple definitions linking error in test file
|
||||
Patch0: fix-multiple-definitions.patch
|
||||
BuildRequires: cmake >= 3.1
|
||||
BuildRequires: enet-devel
|
||||
BuildRequires: fdupes
|
||||
BuildRequires: hicolor-icon-theme
|
||||
@ -46,6 +48,7 @@ from up to 11 weapons, and try over 100 user-created campaigns. Have fun!
|
||||
|
||||
%prep
|
||||
%setup -q
|
||||
%patch0 -p1
|
||||
# use system enet
|
||||
rm -rf src/cdogs/enet
|
||||
|
||||
@ -57,9 +60,12 @@ rm -rf src/cdogs/enet
|
||||
%cmake_install
|
||||
%fdupes %{buildroot}%{_datadir}
|
||||
|
||||
%check
|
||||
%ctest
|
||||
|
||||
%files
|
||||
%license COPYING
|
||||
%doc README.md
|
||||
%doc %{_datadir}/%{name}/README.md
|
||||
%{_datadir}/applications/*.desktop
|
||||
%{_bindir}/%{name}*
|
||||
%{_datadir}/%{name}/
|
||||
|
17
fix-multiple-definitions.patch
Normal file
17
fix-multiple-definitions.patch
Normal file
@ -0,0 +1,17 @@
|
||||
diff -Nur cdogs-sdl-0.11.1/src/tests/player_test.c cdogs-new/src/tests/player_test.c
|
||||
--- cdogs-sdl-0.11.1/src/tests/player_test.c 2021-04-13 12:56:58.000000000 +0200
|
||||
+++ cdogs-new/src/tests/player_test.c 2021-04-29 14:16:24.644077308 +0200
|
||||
@@ -11,13 +11,6 @@
|
||||
#include <player_template.h>
|
||||
#include <utils.h>
|
||||
|
||||
-// Stubs
|
||||
-Campaign gCampaign;
|
||||
-NetClient gNetClient;
|
||||
-PlayerTemplates gPlayerTemplates;
|
||||
-Config gConfig;
|
||||
-
|
||||
-
|
||||
FEATURE(assign_unused, "Assign unused input device")
|
||||
// This feature is used to assign input devices to players, before the game
|
||||
// begins. All input devices can emit the "fire" command, at which point
|
Loading…
x
Reference in New Issue
Block a user