- Update to 0.10.0:
* Fix weapon pickup issues.
* Fix various trailer and hitscan issues.
* Fix crash when saving new player template.
* Fix black "(End)" menu item in player name menu.
* Fix bullet trail color.
* Fix crash when co-op AI present in mission with show map
pickup.
* Add dog character.
* Add option for missions having no exit area.
* Add multiple body types in various campaigns.
* Add facial expressions when using melee weapon, getting hurt.
OBS-URL: https://build.opensuse.org/request/show/851351
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=24
- Update to 0.9.1:
* Fix bugs that spawn player in locked rooms
Game
* Fix spawning player in locked rooms.
* Fix spawning keys inside locked doors.
* Add show map powerup in Doom campaign.
Editor
* Add color highlights for locked rooms.
Other
* Fix linker issue in gcc10 (fixed by @susnux).
- Drop patch:
* cdogs-gLog.patch (fixed upstream)
OBS-URL: https://build.opensuse.org/request/show/839030
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=22
- Update to version 0.7.1
* Fix quickplay campaigns being auto saved
* Fix broken animated score counter in debrief if score was
negative
* Fix red doors drawn as grey doors
* Fix ammo count drawn under ammo gauge
* Fix gun pickups visible even when out of sigh
* Fix spall particles excessive speed when hit by fast bullets
* Fix enemies dropping detonator weapon in AI Insurgency II
* Fix NPC chatter visible even when out of sight
* Fix NPC chatter frequency config
* Fix NPC chatter visible in menu backgrounds
* Fix map drawn outside automap area
* Improve sprites with palette recoloring
OBS-URL: https://build.opensuse.org/request/show/750462
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=13