[info=e58c2d189f7ab16c6bcb24a8e28b4b42fd90f30c59c1d82971b3995c031667b9]
OBS-URL: https://build.opensuse.org/package/show/games/commandergenius?expand=0&rev=79
This commit is contained in:
commit
0e9e99e9ef
23
.gitattributes
vendored
Normal file
23
.gitattributes
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
## Default LFS
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.bsp filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.gem filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.lz filter=lfs diff=lfs merge=lfs -text
|
||||
*.lzma filter=lfs diff=lfs merge=lfs -text
|
||||
*.obscpio filter=lfs diff=lfs merge=lfs -text
|
||||
*.oxt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.rpm filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.txz filter=lfs diff=lfs merge=lfs -text
|
||||
*.whl filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.zst filter=lfs diff=lfs merge=lfs -text
|
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
.osc
|
BIN
Commander-Genius-v3.5.1.tar.bz2
(Stored with Git LFS)
Normal file
BIN
Commander-Genius-v3.5.1.tar.bz2
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Commander-Genius-v3.5.2.tar.bz2
(Stored with Git LFS)
Normal file
BIN
Commander-Genius-v3.5.2.tar.bz2
(Stored with Git LFS)
Normal file
Binary file not shown.
4
_scmsync.obsinfo
Normal file
4
_scmsync.obsinfo
Normal file
@ -0,0 +1,4 @@
|
||||
mtime: 1737915423
|
||||
commit: e58c2d189f7ab16c6bcb24a8e28b4b42fd90f30c59c1d82971b3995c031667b9
|
||||
url: https://src.opensuse.org/jengelh/commandergenius
|
||||
revision: master
|
3
build.specials.obscpio
Normal file
3
build.specials.obscpio
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:c37674e3b1ac337d444e0e6aa465f44352bf6acfff27c649677f512c0502d889
|
||||
size 256
|
447
commandergenius.changes
Normal file
447
commandergenius.changes
Normal file
@ -0,0 +1,447 @@
|
||||
-------------------------------------------------------------------
|
||||
Sun Jan 26 18:06:55 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.5.2
|
||||
* No changelog was provided
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Jan 17 23:55:59 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Add gs.patch to fix FTBFS
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jul 10 09:25:39 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.5.1
|
||||
* No changelog was provided
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Nov 18 19:02:46 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.5.0
|
||||
* Build fixes for non-Linux systems
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Aug 28 11:59:32 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.4.9
|
||||
* No changelog was provided
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Jul 27 12:44:56 UTC 2023 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 3.4.0
|
||||
* New Resolution system. You can configure a relative resolution
|
||||
for the launcher but also for every game.
|
||||
- Update to version 3.3.0
|
||||
* Added Support for Keen 1 version 1.34
|
||||
* Added Support for Keen 6 version 1.50
|
||||
- Drop not longer needed patch:
|
||||
* 0001-build-resolve-compile-error-with-gcc-13.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Mar 28 09:18:57 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Add 0001-build-resolve-compile-error-with-gcc-13.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Dec 10 20:44:32 UTC 2022 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 3.2.0
|
||||
* More collision fixes, especially relevant in Keen 2.
|
||||
* Improved the Video engine a bit. Changing resolutions on the
|
||||
fly now work better.
|
||||
* Fixed some ledge grabbing issues.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jul 4 08:01:51 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.1.3
|
||||
* No changes; version bump only
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jun 15 19:02:29 UTC 2022 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 3.1.2
|
||||
* Added option for showing/hiding achievements
|
||||
- Update to version 3.1.1
|
||||
* Collision fixes
|
||||
* F10 is working again
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat May 21 09:25:32 UTC 2022 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 3.1.0
|
||||
* New main menu theme
|
||||
* Collision fixes
|
||||
* Updated runtime
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Nov 15 19:52:39 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 3.0.9
|
||||
* Bug fixes with changed aspect ratio and resolutions
|
||||
* Multiplayer fixes
|
||||
* Many gameplay bug fixes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Sep 19 09:49:02 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 3.0.1
|
||||
* New Engine with parallax scrolling feature
|
||||
* Added support for Cosmos the Cosmic Adventure
|
||||
* Many bug fixes, some general improvements
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jun 23 12:05:20 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.8.2
|
||||
* Improved carmack decompression routine.
|
||||
* Sliding through entrances/doors improved.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Jun 5 10:41:16 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.8.1
|
||||
* More Keen Galaxy engine fixes
|
||||
* Menu fixes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri May 14 08:38:18 UTC 2021 - Simon Lees <sflees@suse.de>
|
||||
|
||||
- %cmake_build is now the recommended way to build cmake projects
|
||||
- DCMAKE_INSTALL_PREFIX is set by the cmake macro
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Apr 13 12:52:41 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.8.0
|
||||
* Remove legacy SDL 1.2 code at many parts
|
||||
* More stable graphics engine
|
||||
* SDL2 is not an option anymore
|
||||
* Improved logging
|
||||
* Open GL 2.1 is minimum now
|
||||
* Lots of OpenGL fixes
|
||||
* Boost library now is optional
|
||||
* C++17
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Apr 6 19:44:54 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Add patch:
|
||||
* fix-icons.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Apr 6 09:26:14 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.9
|
||||
* Add appdata
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Mar 28 13:38:51 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.8
|
||||
* More logging. Code cleanups
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Feb 14 15:36:36 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.7
|
||||
* Now you can configure the base url. If http does not work on
|
||||
your side, feel free to set it to https.
|
||||
* Some Memory cleanups
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Feb 1 21:40:44 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.6
|
||||
* Foot improvement on some mods. With Eight Accumlators now it
|
||||
works correclty.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Jan 3 23:21:00 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.5
|
||||
* Achivement System improved. Now you can see what achivements
|
||||
you got and how much is yet missing
|
||||
* Quit Menu now shows three ways to quit your current game
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Dec 28 15:23:59 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.4
|
||||
* Virtual pad control improvements
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Dec 18 12:16:12 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.3
|
||||
* Smarter Game store. Catalogue entries can be read later at
|
||||
runtime and in the background
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Dec 13 18:34:28 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.2
|
||||
* Disc color now is white
|
||||
* Touch buttons give feedback when pressed/touched
|
||||
* Improved overall direction and buttons control
|
||||
* No more ugly vpad background
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Dec 12 21:20:03 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 2.7.1
|
||||
* Bugfix release
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Dec 4 17:17:46 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.7.0
|
||||
* More Keen Dreams fixes
|
||||
* More Lua support and remaining python code is now completely
|
||||
removed
|
||||
* Added sound buffer amplifier for improving the sound/music
|
||||
quality hopefully on certain systems
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Oct 26 08:12:23 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.6.3
|
||||
* We have eight control presets which got some standard names.
|
||||
* Bug fixes in the Keen dreams engine
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Oct 19 17:36:08 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.6.2
|
||||
* More sounds are now played
|
||||
* Collision fixes
|
||||
* AI fixes
|
||||
* Added 5 control presets which can be saved and loaded.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Oct 17 15:40:47 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.6.1
|
||||
* More lua support. Oblivion v1.4 fully working
|
||||
* More crash fixes, especially for Keen 6 DEMO
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Oct 16 20:44:55 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.6.0
|
||||
* Fixing mute music after saving a game
|
||||
* Added PC Speaker Volume option
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Aug 30 12:03:13 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Drop patch (fixed by upstream):
|
||||
* commandergenius-set-gskit-linker-language.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Aug 30 08:55:19 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.5.5
|
||||
* Improved controller configuration for multiplayer
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Aug 18 20:38:53 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.5.4
|
||||
* Level swap when Hardmode in Episode 1 works once again
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Aug 16 13:55:11 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.5.3
|
||||
* Secret Ending In Keen 5 is unlockable
|
||||
* Crash fixes with older save game files
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Aug 13 18:57:49 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.5.2
|
||||
* Improved blinking sprites for home-made creations
|
||||
* Keen dreams improvements with level signs
|
||||
* Now you can remove gameplay and menu bindings
|
||||
* Collision detection improvements
|
||||
* Splitting up the control settings a bit better
|
||||
* Since you can unbind Super Run option got removed.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Aug 2 18:01:33 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.5.1
|
||||
* Ceilick Ai improvements
|
||||
* Small bug fix with sprite export in Galaxy Keen.
|
||||
- Add patch:
|
||||
* commandergenius-set-gskit-linker-language.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Jul 26 19:31:44 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to release 2.4.6
|
||||
* New Export graphics feature
|
||||
* Super Run option. The run button now only works when you
|
||||
enable that option
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Jul 7 16:10:37 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2.4.5.2
|
||||
* Black screen fixes
|
||||
* Reduced probability of the slug doing the squat action.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Jun 26 09:16:38 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.4.5
|
||||
* QED Fixes
|
||||
* Improved Savegame menu style and overall functionality
|
||||
* Minor GUI improvements
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Jun 11 18:00:20 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.4.4
|
||||
* Boost libraries are now optional, thanks to TinyXML2 code
|
||||
* AutoGun working in Keen 4-6
|
||||
* Better Analog controls handling in Keen 4-6
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat May 30 10:34:28 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.4.3
|
||||
* Finally, loading the game list is much faster. Enjoy!
|
||||
* Integer scaling improvements
|
||||
* Fixes to the load of high-res tiles in keen5 and 6
|
||||
* Some bug fixes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat May 23 08:29:58 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.4.2
|
||||
* SDL_Cursor now should work as intended
|
||||
* Finally added some scroll arrows to list views
|
||||
* More loading feedback especially for galaxy audio
|
||||
* Adding some emscripten code so GsKit is compatible with WASM
|
||||
* Some resolution and rendering improvements
|
||||
* Keen dreams freezes less especially when using cheat codes
|
||||
* Fixed broken Messie to Player interaction
|
||||
* Added Quicksave (F6) and Quickload (F9) so dying is less
|
||||
tedious
|
||||
* Added Integer scaling of video resoltion
|
||||
* Added 640x360 game resolution which scales nice to 1920x1080
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Apr 9 19:05:40 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.4.1
|
||||
* Added an achievement system for keen4se.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Mar 15 17:46:56 UTC 2020 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.4.0
|
||||
* Fixed problem with some dialogs in vorticon keen engine
|
||||
* Improved the code for save game menus
|
||||
* Added option where you can choose whether you type your save
|
||||
game or a timestamp is automatically entered instead
|
||||
* Disabled button cannot be triggered anymore as it should be
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Dec 21 14:40:59 UTC 2019 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.3.9
|
||||
* Virtualpad improvements
|
||||
* Android improvements
|
||||
* Settings improvements for horizontal border size
|
||||
* Crash fixes, bug fixes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Nov 1 09:40:29 UTC 2019 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.3.6
|
||||
- Scrollbar improvements
|
||||
- Crash fixes, bug fixes
|
||||
- Search path issues fixed
|
||||
- New font added for better scalibility
|
||||
- Updated GsKit, many code cleanups in the library
|
||||
- Settings fixups
|
||||
- Modern setting makes the dithering effect a bit smoother when
|
||||
Galaxy is shown
|
||||
- Brought back the info menu for help and ordering info
|
||||
- More log messages for better feedback
|
||||
- Use %cmake macros
|
||||
- Run spec-cleaner
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Aug 6 20:40:20 UTC 2019 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to new upstream release 2.2.3
|
||||
* Tweaked Game menu design
|
||||
* Optimized compilation process
|
||||
* Reduce some compiler warnings
|
||||
* Overall code modernization
|
||||
* AI improvements
|
||||
* Collision improvements with switches
|
||||
- Take the source from the upstream authors gitlab instance.
|
||||
The github mirror wasn't up to date.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Jul 27 07:58:11 UTC 2018 - jengelh@inai.de
|
||||
|
||||
- Update to new upstream release 2.2.2
|
||||
* Player selection in Keen 4 Plus. Play as Lindsey, Council or
|
||||
Kyle.
|
||||
* Different character in Multiplayer mode.
|
||||
* Added support for Mod, Midi and FLAC.
|
||||
* Sprite selection screen when Single player mode (Galaxy).
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Mar 17 09:46:34 UTC 2018 - jengelh@inai.de
|
||||
|
||||
- Update to new upstream release 2.0.7
|
||||
* Integration of the KeenDreams GPLed engine
|
||||
* Many AI fixes in Keen 4, 5 and 6
|
||||
* Platform sprite corrections in Keen 5
|
||||
* Many collision fixes
|
||||
* Smoother scrolling with vsync
|
||||
- Remove commandergenius-nocurrentdate.diff (no longer needed)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun May 3 19:38:32 UTC 2015 - dap.darkness@gmail.com
|
||||
|
||||
- Updated to 1.8.1.1 to resolve openSUSE:Factory build failures:
|
||||
* Dosbox fusion;
|
||||
* A lot of dosbox fixes;
|
||||
* Better mouse controls;
|
||||
* New submenu for mods;
|
||||
* More fixes and AI improvements;
|
||||
* More native resolutions if higher modes are used,
|
||||
especially in the launcher;
|
||||
* Some improved physics;
|
||||
* Shorter game names;
|
||||
* Last window size is now saved automatically;
|
||||
* Heavy engine independent code cleanups which will make CG more
|
||||
flexible for new game engines besides Commander Keen;
|
||||
* New GsLib will take more work at low level functions and will
|
||||
as wrapper for SDL and GUI elements;
|
||||
* Multiple selection problem should be fixed now;
|
||||
* Even more smooth effects readded;
|
||||
* New pump event concept will solve a lot of deadlocks we
|
||||
previously had on the android versions;
|
||||
* Added Scrollbar for a bigger list of games;
|
||||
* Wormmoutch bites again;
|
||||
* More effects readded;
|
||||
* Many bug fixes especially Keen 1,2 and 4.
|
||||
- Switched from tarball to _service.
|
||||
- Added commandergenius-nocurrentdate.diff vs. useless rebuilds.
|
||||
- General spec clean up.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Jan 30 22:23:01 UTC 2014 - jengelh@inai.de
|
||||
|
||||
- Initial package (version 1.6.5.5) for build.opensuse.org
|
75
commandergenius.spec
Normal file
75
commandergenius.spec
Normal file
@ -0,0 +1,75 @@
|
||||
#
|
||||
# spec file for package commandergenius
|
||||
#
|
||||
# Copyright (c) 2025 SUSE LLC
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
# upon. The license for this file, and modifications and additions to the
|
||||
# file, is the same license as for the pristine package itself (unless the
|
||||
# license for the pristine package is not an Open Source License, in which
|
||||
# case the license is the MIT License). An "Open Source License" is a
|
||||
# license that conforms to the Open Source Definition (Version 1.9)
|
||||
# published by the Open Source Initiative.
|
||||
|
||||
# Please submit bugfixes or comments via https://bugs.opensuse.org/
|
||||
#
|
||||
|
||||
|
||||
Name: commandergenius
|
||||
Version: 3.5.2
|
||||
Release: 0
|
||||
Summary: A clone of the Commander Keen engines
|
||||
License: GPL-2.0-only
|
||||
Group: Amusements/Games/Action/Arcade
|
||||
URL: http://clonekeenplus.sf.net/
|
||||
#Git-Clone: https://gitlab.com/Dringgstein/Commander-Genius
|
||||
Source: https://gitlab.com/Dringgstein/Commander-Genius/-/archive/v%version/Commander-Genius-v%version.tar.bz2
|
||||
Patch1: fix-icons.patch
|
||||
Patch2: gs.patch
|
||||
BuildRequires: boost-devel
|
||||
BuildRequires: cmake >= 2.8
|
||||
BuildRequires: fdupes
|
||||
BuildRequires: gcc-c++
|
||||
BuildRequires: pkgconfig
|
||||
BuildRequires: pkgconfig(SDL2_image) >= 2.0.0
|
||||
BuildRequires: pkgconfig(SDL2_mixer)
|
||||
BuildRequires: pkgconfig(SDL2_ttf)
|
||||
BuildRequires: pkgconfig(libcurl)
|
||||
BuildRequires: pkgconfig(sdl2)
|
||||
BuildRequires: pkgconfig(vorbis)
|
||||
BuildRequires: pkgconfig(zlib)
|
||||
|
||||
%description
|
||||
Commander Genius is a software piece that interprets the Commander
|
||||
Keen Vorticon (1-3) and Galaxy (3½-6) series.
|
||||
|
||||
It has 4-player cooperative mode and six difficulty modes.
|
||||
|
||||
%prep
|
||||
%autosetup -p1 -n Commander-Genius-v%version
|
||||
if pkg-config 'SDL2_ttf < 2.24'; then
|
||||
%patch -P 2 -R -p1
|
||||
fi
|
||||
|
||||
%build
|
||||
%cmake \
|
||||
-DBUILD_STATIC_LIBS:BOOL=ON \
|
||||
-DBUILD_SHARED_LIBS:BOOL=OFF \
|
||||
-DAPPDIR="%_bindir"
|
||||
%cmake_build
|
||||
|
||||
%install
|
||||
%cmake_install
|
||||
install -Dm0644 share/cg.svg "%buildroot/%_datadir/icons/hicolor/scalable/apps/cg.svg"
|
||||
%fdupes %buildroot/%_datadir
|
||||
|
||||
%files
|
||||
%license COPYRIGHT
|
||||
%_bindir/CGeniusExe
|
||||
%_datadir/applications/cgenius.desktop
|
||||
%_datadir/metainfo/io.sourceforge.clonekeenplus.appdata.xml
|
||||
%_datadir/icons/hicolor/
|
||||
%_datadir/games/%name/
|
||||
|
||||
%changelog
|
13
fix-icons.patch
Normal file
13
fix-icons.patch
Normal file
@ -0,0 +1,13 @@
|
||||
diff --git a/src/install.cmake b/src/install.cmake
|
||||
index 2e6daeb..5783f8b 100644
|
||||
--- a/src/install.cmake
|
||||
+++ b/src/install.cmake
|
||||
@@ -11,7 +11,7 @@ ELSE(WIN32)
|
||||
# Install desktop icon and file
|
||||
foreach(X IN ITEMS 16 32 48 64 128 256 512)
|
||||
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/../share/cg.${X}.png
|
||||
- DESTINATION "${ICONDIR}/${X}x${X}/apps")
|
||||
+ DESTINATION "${ICONDIR}/${X}x${X}/apps/" RENAME cg.png)
|
||||
endforeach()
|
||||
|
||||
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/../share/cgenius.desktop
|
26
gs.patch
Normal file
26
gs.patch
Normal file
@ -0,0 +1,26 @@
|
||||
From: Jan Engelhardt <ej@inai.de>
|
||||
Date: 2025-01-18 00:55:51.888346224 +0100
|
||||
|
||||
GS took a shortcut to not include SDL2_ttf headers
|
||||
and now GS broke due to SDL2_ttf commit:
|
||||
|
||||
commit 22347419ee08e49d77411c680f15e314ef870ab7
|
||||
Renamed "struct _TTF_Font" to "struct TTF_Font"
|
||||
Fixes https://github.com/libsdl-org/SDL_ttf/issues/372
|
||||
---
|
||||
GsKit/graphics/GsTrueTypeFont.h | 3 ++-
|
||||
1 file changed, 2 insertions(+), 1 deletion(-)
|
||||
|
||||
Index: Commander-Genius-v3.5.1/GsKit/graphics/GsTrueTypeFont.h
|
||||
===================================================================
|
||||
--- Commander-Genius-v3.5.1.orig/GsKit/graphics/GsTrueTypeFont.h
|
||||
+++ Commander-Genius-v3.5.1/GsKit/graphics/GsTrueTypeFont.h
|
||||
@@ -6,7 +6,7 @@
|
||||
#include <base/interface/Color.h>
|
||||
#include <graphics/GsSurface.h>
|
||||
|
||||
-typedef struct _TTF_Font TTF_Font;
|
||||
+typedef struct TTF_Font TTF_Font;
|
||||
|
||||
class GsTrueTypeFont
|
||||
{
|
Loading…
x
Reference in New Issue
Block a user