7 Commits

Author SHA256 Message Date
Ferdinand Thiessen
7c43730763 Accepting request 956089 from home:Kieltux:branches:games
- Update to version 15.9.1
  * [Server] Live freeze tiles (cannot move or jump, but can use
    hook and weapons)
  * [Server] Add teleport/tp chat command to teleport yourself to
    another player or spectated location (requires /practice)
  * [Client] Add new icons and macOS installer graphics
  * [Client] Add windowed fullscreen mode on Windows
  * [Client] Support 128 players in server browser
  * [Client] Adjustable prediction margin (cl_prediction_margin)
  * [Client] Improve projectile prediction
  * [Client] Use power button to quit (hopefully more clear)
  * [Client] Implement "reset" command to reset specific config
    values to default value
  * [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs
    that throttle specific ports
  * [Client] Remove compatible version filter
  * [Client] Display more relevant version numbers on command line
  * [Client] Fix bullet rendered through walls
  * [Client] Fix ARM-specific crash in macOS when moving screen
  * [Client] Fix console line offsets when resizing
  * [Client] Fix changing resolution in fullscreen
  * [Client] Improved double click handling
  * [Client] Reduce default ambient volume to 30
  * [Client] Update score HUD immediately when switching dummy
  * [Client] Allow multiple commands when adding vote in UI
  * [Client] Allow "zoom" command to take smaller/larger values
  * [Client] Improve super prediction
  * [Client] Improve preformance when listing directories
  * [Client] Lower chance of losing config files
  * [Editor] Support enter and escape keys in editor when
    confirming save
  * [Editor] Don't react to server settings shortcuts when
    dialog is open
  * [Server] 255 jump tile acts as no double jump
  * [Server] Fail database queries faster
  * [Server] Improve database writes during shutdown and
    bad network
  * [Server] Also switch rescue tees when swapping
  * [Server] Implement sv_min_team_size to prevent too small teams
    counting as team finishes
  * [Server] Default players to being AFK when joining
  * [Server] Fix warnings to only warn every 3 seconds when
    touching start line
  * [Server] Reload map when changing sv_sixup
  * [Client+Server] Handle signals (SIGINT, SIGTERM)
  * [Client+Server] Fix lots of undefined behavior

OBS-URL: https://build.opensuse.org/request/show/956089
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=11
2022-02-23 16:02:16 +00:00
Dirk Stoecker
890e53f7a0 Accepting request 946678 from home:Kieltux:branches:games
- Update to version 15.8.1
  * [Client] Support GUI/Cmd key and use it as equivalent to Ctrl
    in default shortcuts
  * [Client] Add cl_run_on_join to set command to execute when
    joining server (e.g. "showall 1")
  * [Client] Fix Unicode path/link/argument handling
  * [Client] Remove ping filter in serverbrowser
  * [Client] Adopt vanilla scrollbar colors and sizes
  * [Client] Center timer in HUD
  * [Client] Add buttons to open settings file and config directory
  * [Client] Lower worst/best case frame time calculations
  * [Client] Fix text selection cursor position after moving window
    to different screen or resizing
  * [Client] Support cl_video_show_direction 2 to show your own key
    presses when recording
  * [Client] Remove gfx_asyncrender_old on macOS to crash less when
    resizing/moving window
  * [Editor] No wasd moving when dialog is open
  * [Editor] Fix enter behavior when creating new folder
  * [Editor] Fix save typing when server settings are open
  * [All] Skip UTF-8 BOM on all read text files
  * [All] Add console_enable_colors 0 to turn off colors
  * [All] Use dbg_asserts in Release builds again
  * [Server] Don't shut down server when SQL queries haven't
    finished
  * [Server] More fixes for /swap
  * [Server] Make /rescue handle switch freeze too
  * [Server] Consider initial chat delays as normal mutes,
    implement unmuteid
  * [Server] Fix badly cut-off user names when name is too long
  * [Server] Fix crash with switchers
  * [Server] Don't clear client version on map change
  * [Server] Some fixes for super
  * [Server] Add target clientid to antibot's OnHammerHit

OBS-URL: https://build.opensuse.org/request/show/946678
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=10
2022-01-17 15:43:29 +00:00
Matthias Mailänder
bdbaa33c73 Accepting request 934364 from home:Kieltux:branches:games
- Update to version 15.7
  * [Client] Make opening files for reading on windows case
    insensitive (again)
  * [Client] Increase console backlog size from 64 KB to 1 MB
  * [Client] Fix cutting demos from KoG server
  * [Client] Fix steam names being cut off inside utf8 codepoints
  * [Client] Make laser doors show correctly when spectating
    other players
  * [Client] Improve performance of SnapFindItem for extended
    item types
  * [Client] Fix spacing in HUD settings for 5:4 resolution
  * [Client] Fix serverinfo json parser to work with system
    libjsonparser
  * [Client] Don't overflow network statistics in debug view
  * [Client] Fix search bar cursor position with empty text
  * [Client] Fix killmessage-colored player names
  * [Editor] Allow zooming any distance in editor
    (cl_limit_max_zoom_level 0)
  * [Editor] Use wasd to navigate in editor
  * [Server] Server can disable dummy functionality in client
  * [Server] sv_plasma_per_sec 0 disables firing
  * [Server] Optimize entity sending
  * [Tools] Fix map_extract
  * [Tools] Lots of TSAN, UBSAN, ASAN fixes
  * [Tools] Support ASAN manual memory poisoning for pool
    allocators

OBS-URL: https://build.opensuse.org/request/show/934364
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=9
2021-11-28 18:13:29 +00:00
Ferdinand Thiessen
72ceef4d40 Accepting request 931275 from home:Kieltux:branches:games
* 
- Update to version 15.6.2
  * [Client] Lots of prediction improvements, predict switch tiles
  * [Client] Select and copy from ingame console
  * [Client] Make emoticons smoother
  * [Client] Improve fullscreen and allow ingame resolution changes
  * [Client] Add colors for console window (cl_show_console 1 on
    Windows)
  * [Client] Display colors for strong / weak hook states
  * [Client] Allow zooming to levels (e.g. zoom 5)
  * [Client] Improved debug graphs
  * [Client] Add ctrl+backspace for ingame console
  * [Client] Update server list silently
  * [Client] Add a new failure log level to the HTTP module
  * [Client] Add inp_translated_keys 1 to use local keyboard layout
  * [Client] Disable chat sounds when recording without chat
  * [Editor] Better entity explanations at bottom of screen
  * [Server] Add /team -1 to join first empty team
  * [Server] Try to fix start line skipping
  * [Server] Allow antibot to get more insight into network
  * [Server] Make teehistorian easier to reproduce
  * [Server] Split long system messages into two lines

OBS-URL: https://build.opensuse.org/request/show/931275
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=6
2021-11-14 22:01:26 +00:00
Matthias Mailänder
40c3329e7d Accepting request 919766 from home:Kieltux:branches:games
- Update to version 15.5.4
  * Add client-side HTTP server info (instantaneous, secure, raw
    data from https://master1.ddnet.tw/ddnet/15/servers.json)
  * Predict tune zones for characters, allow unpredicted
    tune zone settings for projectiles and lasers
  * Steam: Support connecting to hostname
    (for example steam://run/412220//ger2.ddnet.tw:8303/)
  * Implement HSL sliders
  * Add hookcollision color changeable in HUD
  * Remove "Show only supported" resolutions switch from
    graphics tab
  * Remove texture quality config
  * HiDPI-aware resolution list
  * Fix some buttons in menus
  * Set all Intel GPU Windows players to OpenGL 2.0 by default
  * Fix composed binds involving F-keys
  * Differentiate better between window modes
  * Fix out of list clip clickable/hoverable items
  * Center more tees in graphics
  * Fix auto-reconnect while in game
  * Fix parsing an ipv6 address without port
  * Avoid spawn effect being clipped for spawning player
  * Fix serverbrowser crash
  * Make pixel alignment numerical more robust when scrolling
  * Compress IPv6 string representations according to RFC5952
  * Fix crash when sorting empty friend list
  * Fix X11 notifications
  * Differenciate between width and height for body part
  * Add better support for compose binds in demo menu
  * Print GPU info into console
  * Fix infinite loop in editor when changing height
  * Make sure ctrl+shift+s works same as clicking UI
  * Disable swap properly since it's still broken
  * Fix multiple crashes with super
  * Add new tune: hammer_hit_fire_delay
  * Fix team rank updating not working
  * Lower save/swap punishment
  * Fix duplicate uuid index in maps edited by tools
- Add BuildRequires Mesa-libGLESv3-devel
- Run spec-cleaner

OBS-URL: https://build.opensuse.org/request/show/919766
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 19:55:07 +00:00
Matthias Mailänder
8751cf29d5 Accepting request 889305 from home:susnux:branches:games
- Update to version 15.4

OBS-URL: https://build.opensuse.org/request/show/889305
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=3
2021-05-07 12:36:05 +00:00
Dirk Stoecker
a078d69e13 Accepting request 830880 from home:Mailaender:branches:games
new games based on teeworlds

OBS-URL: https://build.opensuse.org/request/show/830880
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=1
2020-09-01 08:04:37 +00:00