- Update to version 15.9.1 * [Server] Live freeze tiles (cannot move or jump, but can use hook and weapons) * [Server] Add teleport/tp chat command to teleport yourself to another player or spectated location (requires /practice) * [Client] Add new icons and macOS installer graphics * [Client] Add windowed fullscreen mode on Windows * [Client] Support 128 players in server browser * [Client] Adjustable prediction margin (cl_prediction_margin) * [Client] Improve projectile prediction * [Client] Use power button to quit (hopefully more clear) * [Client] Implement "reset" command to reset specific config values to default value * [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs that throttle specific ports * [Client] Remove compatible version filter * [Client] Display more relevant version numbers on command line * [Client] Fix bullet rendered through walls * [Client] Fix ARM-specific crash in macOS when moving screen * [Client] Fix console line offsets when resizing * [Client] Fix changing resolution in fullscreen * [Client] Improved double click handling * [Client] Reduce default ambient volume to 30 * [Client] Update score HUD immediately when switching dummy * [Client] Allow multiple commands when adding vote in UI * [Client] Allow "zoom" command to take smaller/larger values * [Client] Improve super prediction * [Client] Improve preformance when listing directories * [Client] Lower chance of losing config files * [Editor] Support enter and escape keys in editor when confirming save * [Editor] Don't react to server settings shortcuts when dialog is open * [Server] 255 jump tile acts as no double jump * [Server] Fail database queries faster * [Server] Improve database writes during shutdown and bad network * [Server] Also switch rescue tees when swapping * [Server] Implement sv_min_team_size to prevent too small teams counting as team finishes * [Server] Default players to being AFK when joining * [Server] Fix warnings to only warn every 3 seconds when touching start line * [Server] Reload map when changing sv_sixup * [Client+Server] Handle signals (SIGINT, SIGTERM) * [Client+Server] Fix lots of undefined behavior OBS-URL: https://build.opensuse.org/request/show/956089 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=11
115 lines
3.3 KiB
RPMSpec
115 lines
3.3 KiB
RPMSpec
#
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# spec file for package ddnet
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#
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# Copyright (c) 2022 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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Name: ddnet
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Version: 15.9.1
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Release: 0
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Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
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License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain
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Group: Amusements/Games/Action/Race
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URL: https://ddnet.tw/
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Source: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz
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BuildRequires: Mesa-libGLESv3-devel
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BuildRequires: appstream-glib
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BuildRequires: cmake
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BuildRequires: desktop-file-utils
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BuildRequires: fdupes
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BuildRequires: gcc-c++
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BuildRequires: hicolor-icon-theme
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BuildRequires: libminiupnpc-devel
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BuildRequires: pkgconfig
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BuildRequires: pnglite-devel
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BuildRequires: python3
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BuildRequires: pkgconfig(freetype2)
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BuildRequires: pkgconfig(glew)
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BuildRequires: pkgconfig(gtest)
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BuildRequires: pkgconfig(libcurl)
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BuildRequires: pkgconfig(libnotify)
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BuildRequires: pkgconfig(ogg)
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BuildRequires: pkgconfig(openssl)
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BuildRequires: pkgconfig(opus)
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BuildRequires: pkgconfig(opusfile)
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BuildRequires: pkgconfig(sdl2)
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BuildRequires: pkgconfig(sqlite3)
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BuildRequires: pkgconfig(wavpack)
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BuildRequires: pkgconfig(zlib)
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Requires: %{name}-data = %{version}-%{release}
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%description
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DDraceNetwork (DDNet) is an actively maintained version of DDRace,
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a Teeworlds modification with a unique cooperative gameplay.
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Help each other play through custom maps with up to 64 players,
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compete against the best in international tournaments, design your
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own maps, or run your own server.
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%package data
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Summary: Data files for %{name}
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Requires: %{name} = %{version}-%{release}
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Requires: hicolor-icon-theme
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BuildArch: noarch
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%description data
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Data files for DDraceNetwork (DDNet).
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%package server
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Summary: Standalone server for %{name}
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Requires: %{name}%{?_isa} = %{version}-%{release}
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%description server
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Standalone server for DDraceNetwork (DDNet).
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%prep
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%autosetup -p1
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%build
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%cmake \
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-DPREFER_BUNDLED_LIBS=OFF \
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-DAUTOUPDATE=OFF \
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-DANTIBOT=ON \
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-DUPNP=ON \
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-DSTEAM=OFF
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%cmake_build
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%install
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%cmake_install
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install -Dp -m 0644 man/DDNet.6 %{buildroot}%{_mandir}/man6/DDNet.6
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install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server.6
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%fdupes %{buildroot}%{_datadir}
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%files
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%license license.txt
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%doc README.md
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%{_mandir}/man6/DDNet.6%{?ext_man}
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%{_bindir}/DDNet
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%{_libdir}/%{name}/
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/icons/hicolor/*/apps/%{name}.png
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%{_datadir}/metainfo/*.appdata.xml
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%files data
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%{_datadir}/%{name}/
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%files server
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%{_mandir}/man6/DDNet-Server.6%{?ext_man}
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%{_bindir}/DDNet-Server
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%{_datadir}/icons/hicolor/*/apps/%{name}-server.png
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%changelog
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