Commit Graph

6 Commits

Author SHA256 Message Date
f03b9ea909 Accepting request 562640 from home:avindra
@jengelh all of your patches are upstream now :)


One minor difference with your "nolimit" fix, the upstream has chosen to emit a warning instead of an error:

f8b1336bbc (diff-737f0ad7650b480ebdf2807f16ae18ca)


- update to 5.1.1
  * Fixed: texture name array: the maximum possible string size is
    now supported.
  * Fixed: some warnings and errors with old versions of pkg-config
    and gcc 
  * Fixed: Aliasing errors (caused crashes on some architectures,
    such as sparc64)
  * Can now build WADs with an arbitrary number of lumps. A warning
    is emitted when more than 4046 are included (vanilla Doom limit).
- remove 0001-increase-array-size-for-char-tname-variable-51.patch
  * upstreamed in 7024dd74a33780ef2dbdf614f4e52526cc3ab457
- remove 0001-Fix-strict-aliasing-violations.patch
  * upstreamed in 85d821dd3c145be1a998ca2a704930caaad73030
- remove deutex-proto.diff
  * upstreamed in 07bd0a5083fc15db20bee9056511bd3e10dd1362
- remove deutex-nolimit.diff
  * fixed in f8b1336bbcb7bc387d3e856cc7c9f75697cd0f0b
- remove deprecated BuildRoot option

OBS-URL: https://build.opensuse.org/request/show/562640
OBS-URL: https://build.opensuse.org/package/show/games:tools/deutex?expand=0&rev=6
2018-01-09 00:32:02 +00:00
173630e629 OBS-URL: https://build.opensuse.org/package/show/games:tools/deutex?expand=0&rev=5 2018-01-01 19:26:46 +00:00
01054533a4 - Add 0001-increase-array-size-for-char-tname-variable-51.patch,
0001-Fix-strict-aliasing-violations.patch

OBS-URL: https://build.opensuse.org/package/show/games:tools/deutex?expand=0&rev=4
2018-01-01 19:21:51 +00:00
5fb04e6c8f Accepting request 560959 from home:avindra
- update to 5.1.0
  * General
    - The -overwrite option now works.
    - Levels are extracted/inserted in a way to preserve GL nodes.
    - Inserting pictures with a height of 1 pixel no longer causes
      a malloc error, and allows the operation of rebuilding a
      Doom 1 or 2 IWAD.
    - texture lump file names can now be overridden.
  * Graphics
    - DeuTex supports reading and writing sprite offsets based on
      PNG grab chunks in a manner compatible with SLADE and ZDoom.
      wadinfo.txt overrides these offsets unless -pngoffsets is used.
- includes 5.0.0
  * Removed features
    - DeuSF.
    - -man troff format generation.
    - WinTex options.
    - -fullsnd: now the only mode.
    - MS-DOS and OS/2 compatibility.
    - Incomplete (and conditioned out) Rise of the Triad support.
  * File format support
    - PNG support added, creating an optional dependency on libpng
      1.6. If compiled in, it is the default extraction format,
      PPM otherwise.
    - Au and VOC sound formats removed. WAV is the only supported
      format for extraction and creation.
    - Full sound lumps from the WAD are always extracted.
    - MIDI files can be included just by being named *.mid, and
      are extracted to the same file name extension.
  * General
    - Log file support has been removed, in favor of the user
      doing a shell redirection (eg, with > or 2>) instead.
    - Arch-vile sprites are now extracted and inserted using
      literal names for sprites with the [ and ] characters in
      names (was illegal in DOS), and sprite names with \ are
      now altered to use ^ on-disk, matching the ZDoom PK3
      standard.
    - Graphics with a height > 128 are now inserted into Doom WAD
      files correctly.
    - UDMF (Universal Doom Map Format) support.
  * Build systems, code standards
    - Real Autoconf+Automake build system to replace the
      barely-functioning imitation one. ./configure, make, and
      related environment variables work as should be expected.
    - MS-DOS and OS/2 batch files removed.
    - A malloc.h include was removed to allow compilation on MacOS,
      and is not needed by current Unix systems in general.
    - Major cleanup, linting and refactoring
    - C99-style cleanups to use (u)intN_t types, bool, true,
      false throughout the code, replacing old defines.
    - AsciiDoc now used for documentation
- cleanup with spec-cleaner
- remove patches obsoleted by upstream cleanup and refactoring
  * deutex-automake.diff
  * deutex-braces.diff
  * deutex-init-stdfp.diff
    - check_types removed (b76fafa6fee9a64929e7b1087ac36ea3ce39e27d)
  * deutex-soundbuf.diff
- rebase deutex-proto.diff
- rebase deutex-nolimit.diff
- renumber patches

OBS-URL: https://build.opensuse.org/request/show/560959
OBS-URL: https://build.opensuse.org/package/show/games:tools/deutex?expand=0&rev=3
2018-01-01 18:58:32 +00:00
Dominique Leuenberger
3da299538e Accepting request 508842 from games:tools
- Add deutex-nolimit.diff: raise limit for WAD directory reading

OBS-URL: https://build.opensuse.org/request/show/508842
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/deutex?expand=0&rev=6
2017-07-08 10:35:17 +00:00
Stephan Kulow
f167b49a8e Accepting request 120835 from games
command-line WAD archive utility

OBS-URL: https://build.opensuse.org/request/show/120835
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/deutex?expand=0&rev=1
2012-05-16 10:24:23 +00:00