* Linux audio fix
- Changes in 1.3.2
* music update for menu and winning
* better loading screens when loading online games and
downloading maps
* GameGUI: in-game can use standard keyboard shortcut to
save game
* GameGUI: main manu - can right click to get to options screen
on windows
* fix out of memory error, Better memory management in audio
system, close audio after playing.
* fix for handling unexpected errors in audio system to not
overload and bring down the maps server
* RiskGame.getMissions() now returns ALL game missions, to make
AI development easier
* SwingGUI: can replay debug game log without having to save it
to file first
* SwingGUI: little memory graph on debug screen
- Changes in 1.3.1
* Sounds effects and music! (memory leak fixed this time)
* Can change game speed in Option dialog
* Can view continents values for maps that do not display this
information
* MapChooser: can right click and select Map info
* MapChooser: no repaint macos JDK-19 bug workaround: MapChooser
loading animation added
* SwingGUI: can change who owns a country
* SwingGUI: fixed: unable to start game when all options
are present
* MapEditor: smart fill Mnemonic 'F'
* MapEditor: force user to save map if changed before publish
OBS-URL: https://build.opensuse.org/package/show/games/domination?expand=0&rev=18
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-------------------------------------------------------------------
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Sun Feb 23 06:53:15 UTC 2025 - Carsten Ziepke <kieltux@gmail.com>
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- Update to 1.3.3
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* Linux audio fix
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- Changes in 1.3.2
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* music update for menu and winning
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* better loading screens when loading online games and
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downloading maps
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* GameGUI: in-game can use standard keyboard shortcut to
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save game
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* GameGUI: main manu - can right click to get to options screen
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on windows
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* fix out of memory error, Better memory management in audio
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system, close audio after playing.
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* fix for handling unexpected errors in audio system to not
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overload and bring down the maps server
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* RiskGame.getMissions() now returns ALL game missions, to make
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AI development easier
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* SwingGUI: can replay debug game log without having to save it
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to file first
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* SwingGUI: little memory graph on debug screen
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- Changes in 1.3.1
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* Sounds effects and music! (memory leak fixed this time)
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* Can change game speed in Option dialog
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* Can view continents values for maps that do not display this
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information
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* MapChooser: can right click and select Map info
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* MapChooser: no repaint macos JDK-19 bug workaround: MapChooser
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loading animation added
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* SwingGUI: can change who owns a country
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* SwingGUI: fixed: unable to start game when all options
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are present
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* MapEditor: smart fill Mnemonic 'F'
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* MapEditor: force user to save map if changed before publish
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-------------------------------------------------------------------
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Sun Sep 10 16:19:10 UTC 2023 - Andrea Manzini <andrea.manzini@suse.com>
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- update to 1.2.9:
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* Hi-resolution support for image assets in main game UI
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* GameGUI: mission dialog can be resized
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* SwingGUI Testing tab: you can edit the number of extra armies at the start of each turn
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* SwingGUI Testing tab: auto refresh when opening the testing tab
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* Fixed: map filename is shown sometimes instead of proper name in lobby game setup
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-------------------------------------------------------------------
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Sat Jan 21 10:59:38 UTC 2023 - Dirk Müller <dmueller@suse.com>
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- update to 1.2.7:
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* Fix for online games over 1MB not loading
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* Much faster startup time (6 seconds faster on mac)
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* MapEditor: Fill Shapes right click option added to allow filling holes in countries
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* SwingGUI: fix for online lobby sometimes not repainting when tabs switched
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* Lobby: when player resigns, the player is converted to easy AI instead of crap AI
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* New field in game engine for maxCardsPerPlayer
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* Fix grasshopper error on java 1.8 on mac when appending to log from interrupted thread
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* Show connection errors in Lobby
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* Fix error in replay when user has made invalid commands (e.g. tried to place 10 armies when they only have 9)
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* SwingUI on macOS use native file chooser for selecting files (fix for Documents folder not showing files)
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* Game engine supports over 9 players if configured with "game.players.max" in game.ini
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* SwingGUI: can select 3 defending dice in any game mode
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* Fix for lobby failed to launch when javax.crypto.JceSecurity not found
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* New field in game for minimumNewArmies that can be set depending on the game options
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* New Italian rules: no minimum armies, if you have less than 3 counties, you get 0 armies
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* New Italian rules: during trade get 2 extra armies for each country, and can place them anywhere
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* New Italian rules: game engine/network play version now 14
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Fri Dec 3 15:33:29 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to 1.2.4
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* Better 'Troop Strength' view
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* New right-click options on countries list in the MapEditor
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* Various other bug fixes.
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-------------------------------------------------------------------
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Sun Apr 11 02:06:14 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to 1.2.3:
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* PlayerList for Lobby games shows players with correct color
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* Fix for hi-res Linux jdk-11 that sometimes uses display density
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instead of scale
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* Now works for gtk dark theme
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* Auto-Defend now happens on the server for Lobby Multiplayer
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* Map Editor shows rectangle for country that is used on cards
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* SwingGUI: Options and AI speed setting put into same Options
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Dialog
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* max players can be changed in game.ini config file
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* MapEditor: fixed zoom to keep the mouse position on map static
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* SwingGUI: testing tab, show player for online games
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* Can create private games online with a password to enter
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* Can view cards and missions even when it is not your turn
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* Filter online game maps by Michiel Pater
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* Do not show dice statistics for turns when the player rolled no dice
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* French text update by Adrien Laugueux
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* Can Flag 🚩 a game as inappropriate with right click menu option
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* MapEditor: checks for overlapping circles
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* MapEditor: warning on no cards in map
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-------------------------------------------------------------------
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Fri Mar 27 14:21:59 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 1.2.1. Check the installed ChangeLog.txt file for the
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complete list of changes.
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* Improved hi-res support
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* Updated translations
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* Map editor fixes.
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- Spec cleanup.
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- Fix the package group.
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-------------------------------------------------------------------
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Tue Sep 22 18:26:20 UTC 2015 - nemysis@openSUSE.org
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- Update to 1.1.1.6, please look
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/usr/share/domination/ChangeLog.txt
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-------------------------------------------------------------------
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Mon Mar 30 09:54:00 UTC 2015 - dimstar@opensuse.org
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- Add domination.png as icon (converted from resources/icon.ico):
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The .ico file at least is 32x32 pixels, whereas the provided pnt
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was only 16x16.
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-------------------------------------------------------------------
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Fri Nov 14 21:13:57 UTC 2014 - nemysis@gmx.ch
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- Change Source0 Web URL
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-------------------------------------------------------------------
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Thu Nov 13 18:57:26 UTC 2014 - nemysis@gmx.ch
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- Use Group Amusements/Games/Arcade/Strategy instead of
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Amusements/Games/Arcade/StrategyGame
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- Use check for openSUSE %if 0%{?suse_version}
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- Remove BuildRequires for desktop-file-utils
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- Fix typo
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-------------------------------------------------------------------
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Sun Oct 5 06:39:05 UTC 2014 - nemysis@gmx.ch
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- Change %fdupes
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-------------------------------------------------------------------
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Tue Sep 30 13:06:56 UTC 2014 - nemysis@gmx.ch
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- Remove not needed mkdir -p
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- Use %{name}.desktop instead of Desktop Entry in spec
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-------------------------------------------------------------------
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Wed Sep 17 18:54:15 UTC 2014 - nemysis@gmx.ch
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- Initial package creation
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