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Marcus Meissner b5d693d8d9 - updated to 1.7.2
- Fixed a major D3D9 regression that would cause crashes in many games.
  - Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742).
  - Work around stack overflows in some 32-bit D3D9 games.
  - Added workarounds for rendering issues on AMD drivers in some Unity Engine games.
  - Work around Unicode support on Windows being garbage (PR #1761).
  - Log file creation can now be disabled by setting `DXVK_LOG_PATH=none`, but logs will still be printed to stderr (#1743).
  - **Age of Empires II HD**: Fixed video playback (#1726).
  - **Baldur's Gate 3**: Fixed crash after character selection screen in D3D11 mode.
  - **Final Fantasy XIV**: Improved stability on recent Nvidia drivers.
  - **Just Cause 3**: Work around a game bug causing flickering terrain on RADV (#1553).
  - **Marvel's Avengers**: Fixed spurious crashes due to invalid resource copies.
  - **Need for Speed Heat**: Fixed some Vulkan validation errors.
  - **PGA TOUR 2K21**: Fixed Vulkan validation errors and potential crashes.
  - **Trails in the Sky SC**: Fixed fog rendering (#1771).

OBS-URL: https://build.opensuse.org/package/show/Emulators:Wine/dxvk?expand=0&rev=9
2020-10-08 06:44:41 +00:00
.gitattributes osc copypac from project:home:X0F:HSF package:dxvk revision:18 2020-09-05 17:47:16 +00:00
.gitignore osc copypac from project:home:X0F:HSF package:dxvk revision:18 2020-09-05 17:47:16 +00:00
baselibs.conf osc copypac from project:home:X0F:HSF package:dxvk revision:18 2020-09-05 17:47:16 +00:00
dxvk.changes - updated to 1.7.2 2020-10-08 06:44:41 +00:00
dxvk.spec - updated to 1.7.2 2020-10-08 06:44:41 +00:00
v1.7.2.tar.gz - updated to 1.7.2 2020-10-08 06:44:41 +00:00