- updated to 1.7.2
- Fixed a major D3D9 regression that would cause crashes in many games. - Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742). - Work around stack overflows in some 32-bit D3D9 games. - Added workarounds for rendering issues on AMD drivers in some Unity Engine games. - Work around Unicode support on Windows being garbage (PR #1761). - Log file creation can now be disabled by setting `DXVK_LOG_PATH=none`, but logs will still be printed to stderr (#1743). - **Age of Empires II HD**: Fixed video playback (#1726). - **Baldur's Gate 3**: Fixed crash after character selection screen in D3D11 mode. - **Final Fantasy XIV**: Improved stability on recent Nvidia drivers. - **Just Cause 3**: Work around a game bug causing flickering terrain on RADV (#1553). - **Marvel's Avengers**: Fixed spurious crashes due to invalid resource copies. - **Need for Speed Heat**: Fixed some Vulkan validation errors. - **PGA TOUR 2K21**: Fixed Vulkan validation errors and potential crashes. - **Trails in the Sky SC**: Fixed fog rendering (#1771). OBS-URL: https://build.opensuse.org/package/show/Emulators:Wine/dxvk?expand=0&rev=9
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dxvk.changes
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dxvk.changes
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-------------------------------------------------------------------
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Thu Oct 8 06:44:06 UTC 2020 - Marcus Meissner <meissner@suse.com>
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- updated to 1.7.2
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- Fixed a major D3D9 regression that would cause crashes in many games.
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- Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742).
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- Work around stack overflows in some 32-bit D3D9 games.
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- Added workarounds for rendering issues on AMD drivers in some Unity Engine games.
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- Work around Unicode support on Windows being garbage (PR #1761).
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- Log file creation can now be disabled by setting `DXVK_LOG_PATH=none`, but logs will still be printed to stderr (#1743).
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- **Age of Empires II HD**: Fixed video playback (#1726).
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- **Baldur's Gate 3**: Fixed crash after character selection screen in D3D11 mode.
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- **Final Fantasy XIV**: Improved stability on recent Nvidia drivers.
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- **Just Cause 3**: Work around a game bug causing flickering terrain on RADV (#1553).
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- **Marvel's Avengers**: Fixed spurious crashes due to invalid resource copies.
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- **Need for Speed Heat**: Fixed some Vulkan validation errors.
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- **PGA TOUR 2K21**: Fixed Vulkan validation errors and potential crashes.
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- **Trails in the Sky SC**: Fixed fog rendering (#1771).
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-------------------------------------------------------------------
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Sat Sep 5 17:49:06 UTC 2020 - Marcus Meissner <meissner@suse.com>
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Name: dxvk
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Version: 1.7.1
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Version: 1.7.2
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Release: 0
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Summary: Vulkan-based D3D11 implementation for Linux / Wine
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License: zlib-acknowledgement
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version https://git-lfs.github.com/spec/v1
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oid sha256:0904d816394b378e21da50a74e1d11f68eaeee1526deae5e54949248c54fafbc
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size 1076712
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3
v1.7.2.tar.gz
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3
v1.7.2.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:7bc882c1f80aed9507078f68606e36267cd281ee53719678e01dadff8363d756
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size 1078632
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