- Update to release 0.13.0

OBS-URL: https://build.opensuse.org/package/show/games/freedoom?expand=0&rev=33
This commit is contained in:
Jan Engelhardt 2024-01-29 23:59:09 +00:00 committed by Git OBS Bridge
parent 147a7dfa5e
commit cd7d8323b9
4 changed files with 37 additions and 9 deletions

View File

@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:f42c6810fc89b0282de1466c2c9c7c9818031a8d556256a6db1b69f6a77b5806
size 21996221

3
freedoom-v0.13.0.zip Normal file
View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:cfc9971d5b6777e998a64b61c4ec1c4e883ab9210a20bbde585fbd8adf74f0c6
size 24144433

View File

@ -1,3 +1,30 @@
-------------------------------------------------------------------
Mon Jan 29 23:48:55 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.13.0
* Boom features were removed
* Hall of mirror effects greatly reduced / visplane overflows
fixed.
* New levels: E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07,
MAP21 and MAP27.
* Lots of new music including most of FreeDM music.
* New boss brain sounds.
* Colorblind-friendly keys and key indicators.
* Various revisions to sprites and textures.
* Improved kerning for menu text.
* Improved weapon sprites generally.
* SSG replacement restored to updated take on older version.
* Revised polaric energy weapon.
* Double-barreled shotgun flash timing bug fixed in built-in
DeHackEd.
* Esa Repo (Espi)'s old STAR* textures are now included under
ESPI*.
* A STARBR1 texture is now included as a counterpart to STARBR2.
* Numerous additional grey and METAL2-based textures also
available.
* Boss brain wall was re-done.
* Wolfenstein replacements completely redone.
-------------------------------------------------------------------
Fri Nov 1 10:48:12 UTC 2019 - Markus S <kamikazow@opensuse.org>

View File

@ -1,7 +1,7 @@
#
# spec file for package freedoom
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -17,16 +17,16 @@
Name: freedoom
Version: 0.12.1
Version: 0.13.0
Release: 0
Summary: Replacement game files for Doom game engines
License: BSD-3-Clause
Group: Amusements/Games/3D/Shoot
Url: https://freedoom.github.io/
URL: https://freedoom.github.io/
#Git-Web: http://github.com/freedoom/freedoom
#Git-Clone: git://github.com/freedoom/freedoom
Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip
Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-v%version.zip
BuildArch: noarch
BuildRequires: unzip
@ -37,7 +37,7 @@ that can be used with a Doom engine, such as prboom-plus,
chocolate-doom or gzdoom, to form a free Doom-based game.
%prep
%setup -q
%autosetup -n %name-v%version
%build
# Game data files. Nothing to build!
@ -50,7 +50,8 @@ install -Dpm0644 freedoom2.wad %buildroot/%_datadir/doom/freedoom2.wad
echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you may need to explicitly specify them now when starting a Doom engine."
%files
%doc COPYING.txt CREDITS.txt freedoom-manual.pdf README.html
%doc CREDITS.txt freedoom-manual*.pdf README.html
%license COPYING.txt
%_datadir/doom/
%changelog