ftgl/ftgl.spec

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#
# spec file for package ftgl
#
# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: ftgl
BuildRequires: doxygen
BuildRequires: freeglut-devel
BuildRequires: freetype2-devel
BuildRequires: gcc-c++
BuildRequires: libdrm-devel
BuildRequires: libtool
BuildRequires: pkgconfig(glu)
Version: 2.1.2.99.5
Release: 0
%define _version 2.1.3-rc5
%define __version 2.1.3~rc5
Url: http://ftgl.wiki.sourceforge.net/
Summary: Library for Using Arbitrary Fonts in OpenGL Applications
License: LGPL-2.1+
Group: System/Libraries
Source: %{name}-%{_version}.tar.bz2
Patch: %{name}-autoreconf.patch
Patch1: ftgl-pkgconfig.patch
Patch2: ftgl-fix-no-add-needed.patch
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%define debug_package_requires libftgl2 = %{version}-%{release}
%description
FTGL is a free open source library that enables developers to use
arbitrary fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries, FTGL uses standard font file
formats, so there is no need of a preprocessing step to convert the
high quality font data into a lesser quality, proprietary format.
FTGL uses the Freetype (www.freetype.org) font library to open and
'decode' the fonts. It then takes that output and stores it in a format
that is most efficient for OpenGL rendering.
The supported rendering modes are:
- Bit maps
- Antialiased Pix maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
- Texture maps
- Buffer maps
Authors:
--------
Henry Maddocks <ftgl@opengl.geek.nz>
Jed Soane
G<EFBFBD>rard Lanois
Matthias Kretz
Andrew Ellerton
Max Rheiner
S<EFBFBD>bastien Barr<EFBFBD>
Marcelo E. Magallon <mmagallo@debian.org>
Robert Bell
Sam Hocevar <sam@zoy.org>
<EFBFBD>ric Beets <ericbeets@free.fr>
Christopher Sean Morrison <learner@brlcad.org>
Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
Daniel Remenak <dtremenak@users.sourceforge.net>
%package -n libftgl2
Summary: Library for Using Arbitrary Fonts in OpenGL Applications
Group: System/Libraries
Provides: ftgl:/usr/%_lib/libftgl.so.0
%description -n libftgl2
FTGL is a free open source library that enables developers to use
arbitrary fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries, FTGL uses standard font file
formats, so there is no need of a preprocessing step to convert the
high quality font data into a lesser quality, proprietary format.
FTGL uses the Freetype (www.freetype.org) font library to open and
'decode' the fonts. It then takes that output and stores it in a format
that is most efficient for OpenGL rendering.
The supported rendering modes are:
- Bit maps
- Antialiased Pix maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
- Texture maps
- Buffer maps
Authors:
--------
Henry Maddocks <ftgl@opengl.geek.nz>
Jed Soane
G<EFBFBD>rard Lanois
Matthias Kretz
Andrew Ellerton
Max Rheiner
S<EFBFBD>bastien Barr<EFBFBD>
Marcelo E. Magallon <mmagallo@debian.org>
Robert Bell
Sam Hocevar <sam@zoy.org>
<EFBFBD>ric Beets <ericbeets@free.fr>
Christopher Sean Morrison <learner@brlcad.org>
Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
Daniel Remenak <dtremenak@users.sourceforge.net>
%package devel
Summary: Library for Using Arbitrary Fonts in OpenGL Applications
Group: Development/Libraries/C and C++
Requires: Mesa-devel
Requires: freetype2-devel
Requires: libftgl2 = %{version}
%description devel
FTGL is a free open source library that enables developers to use
arbitrary fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries, FTGL uses standard font file
formats, so there is no need of a preprocessing step to convert
the high quality font data into a lesser quality, proprietary
format. FTGL uses the Freetype (www.freetype.org) font library to
open and 'decode' the fonts. It then takes that output and stores
it in a format that is most efficient for OpenGL rendering. The
supported rendering modes are: - Bit maps
- Antialiased Pix maps
- Texture maps
- Outlines
- Polygon meshes
- Extruded polygon meshes FTGL is designed to be used in commercial
quality software. It has been written with a focus on performance,
robustness, and simplicity.
Authors:
--------
Henry Maddocks <ftgl@opengl.geek.nz>
Jed Soane
G<EFBFBD>rard Lanois
Matthias Kretz
Andrew Ellerton
Max Rheiner
S<EFBFBD>bastien Barr<EFBFBD>
Marcelo E. Magallon <mmagallo@debian.org>
Robert Bell
Sam Hocevar <sam@zoy.org>
<EFBFBD>ric Beets <ericbeets@free.fr>
Christopher Sean Morrison <learner@brlcad.org>
Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
Daniel Remenak <dtremenak@users.sourceforge.net>
%package demo
Summary: Library for Using Arbitrary Fonts in OpenGL Applications
Group: System/Libraries
# Up to openSUSE 11.0 and SLED 10, %%{_bindir}/FTGLDemo was part of ftgl-devel:
Conflicts: %{name}-devel <= 2.1.2
%description demo
FTGL is a free open source library that enables developers to use
arbitrary fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries, FTGL uses standard font file
formats, so there is no need of a preprocessing step to convert the
high quality font data into a lesser quality, proprietary format.
FTGL uses the Freetype (www.freetype.org) font library to open and
'decode' the fonts. It then takes that output and stores it in a format
that is most efficient for OpenGL rendering.
The supported rendering modes are:
- Bit maps
- Antialiased Pix maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
- Texture maps
- Buffer maps
Authors:
--------
Henry Maddocks <ftgl@opengl.geek.nz>
Jed Soane
G<EFBFBD>rard Lanois
Matthias Kretz
Andrew Ellerton
Max Rheiner
S<EFBFBD>bastien Barr<EFBFBD>
Marcelo E. Magallon <mmagallo@debian.org>
Robert Bell
Sam Hocevar <sam@zoy.org>
<EFBFBD>ric Beets <ericbeets@free.fr>
Christopher Sean Morrison <learner@brlcad.org>
Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
Daniel Remenak <dtremenak@users.sourceforge.net>
%prep
%setup -q -n %{name}-%{__version}
%patch
%patch1
%patch2
%build
autoreconf -f -i -v
%configure --with-pic \
--disable-static
make %{?jobs:-j%jobs} documentationdir=%{_docdir}/%{name}
%install
%makeinstall documentationdir=%{_docdir}/%{name}
mkdir -p $RPM_BUILD_ROOT%{_defaultdocdir}/libftgl2
cp -pr AUTHORS BUGS COPYING ChangeLog NEWS README TODO $RPM_BUILD_ROOT%{_defaultdocdir}/libftgl2
mkdir -p $RPM_BUILD_ROOT%{_bindir}
cd demo
/bin/sh ../libtool --mode=install /usr/bin/install -c FTGLDemo $RPM_BUILD_ROOT%{_bindir}/FTGLDemo
/bin/sh ../libtool --mode=install /usr/bin/install -c FTGLMFontDemo $RPM_BUILD_ROOT%{_bindir}/FTGLMFontDemo
/bin/sh ../libtool --mode=install /usr/bin/install -c c-demo $RPM_BUILD_ROOT%{_bindir}/FTGL-c-demo
/bin/sh ../libtool --mode=install /usr/bin/install -c simple $RPM_BUILD_ROOT%{_bindir}/FTGL-simple-demo
mkdir -p $RPM_BUILD_ROOT%{_defaultdocdir}/%{name}-demo
cp -pr *.cpp *.c *.h $RPM_BUILD_ROOT%{_defaultdocdir}/%{name}-demo
cd ..
%{__rm} -f %{buildroot}%{_libdir}/*.la
grep -r include %{buildroot}%{_includedir} | awk -F: '{print $2}'
%clean
rm -rf $RPM_BUILD_ROOT
%post -n libftgl2 -p /sbin/ldconfig
%postun -n libftgl2 -p /sbin/ldconfig
%files -n libftgl2
%defattr (-, root, root)
%doc %dir %{_defaultdocdir}/libftgl2
%doc %{_defaultdocdir}/libftgl2/[ABCNRT]*
%{_libdir}/*.so.*
%files devel
%defattr (-, root, root)
%doc %dir %{_defaultdocdir}/%{name}
%doc %{_defaultdocdir}/%{name}/html
%doc %{_defaultdocdir}/%{name}/*.txt
%{_includedir}/FTGL
%{_libdir}/*.so
%{_libdir}/pkgconfig/*.pc
%files demo
%defattr (-, root, root)
%doc %dir %{_defaultdocdir}/%{name}
%doc %{_defaultdocdir}/%{name}-demo
%{_bindir}/FTGLDemo
%{_bindir}/FTGLMFontDemo
%{_bindir}/FTGL-c-demo
%{_bindir}/FTGL-simple-demo
%changelog