Accepting request 1132241 from home:theMarix:branches:games:tools

- Update to version 1.8
  * Requires users to be a member of the "gamemode" group to
    utilise priviledged functionality like modifying the CPU
    governor.
  * Adds CPU core pinning and parking capability.
  * Allows disabling the Linux kernel split lock mitigation.
  * Fixes building when pidfd_open is available.
  * Unifies privileged group configuration between pam, systemd,
    and polkit.
  * Various other bugfixes and improved default configuration
- Drop workaround for problematic pidfd_open dection on Tumbleweed
  now that compilation with pidfd_open is fixed upstream.
- Drop no longer required only-build-shared-library.patch.

OBS-URL: https://build.opensuse.org/request/show/1132241
OBS-URL: https://build.opensuse.org/package/show/games:tools/gamemode?expand=0&rev=34
This commit is contained in:
Matthias Bach
2023-12-09 14:22:22 +00:00
committed by Git OBS Bridge
parent dc2ef7d063
commit 699471461b
8 changed files with 56 additions and 54 deletions

View File

@@ -11,3 +11,9 @@ Although activated via D-Bus. The daemon is run using Systemd and can easily
be restarted via systemctl.
systemctl --user restart gamemoded
Permissions
===========
Some feature, like renicing the process run in GameMode, require elevated priviledges.
To grant these, add your user to the "gamemode" group.

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@@ -1,3 +0,0 @@
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@@ -1,3 +1,20 @@
-------------------------------------------------------------------
Fri Dec 8 18:07:49 UTC 2023 - Matthias Bach <marix@marix.org> - 1.8
- Update to version 1.8
* Requires users to be a member of the "gamemode" group to
utilise priviledged functionality like modifying the CPU
governor.
* Adds CPU core pinning and parking capability.
* Allows disabling the Linux kernel split lock mitigation.
* Fixes building when pidfd_open is available.
* Unifies privileged group configuration between pam, systemd,
and polkit.
* Various other bugfixes and improved default configuration
- Drop workaround for problematic pidfd_open dection on Tumbleweed
now that compilation with pidfd_open is fixed upstream.
- Drop no longer required only-build-shared-library.patch.
-------------------------------------------------------------------
Wed May 10 20:35:53 UTC 2023 - Matthias Bach <marix@marix.org> - 1.7

View File

@@ -18,7 +18,7 @@
Name: gamemode
Version: 1.7
Version: 1.8
Release: 0
Summary: Daemon/library combo for changing Linux system performance on demand
License: BSD-3-Clause
@@ -30,13 +30,13 @@ Source2: gamemode-rpmlintrc
Source3: README.openSUSE
Source4: baselibs.conf
Source5: feral.keyring
Patch0: only-build-shared-library.patch
BuildRequires: cmake
BuildRequires: libinih-devel
BuildRequires: meson
BuildRequires: ninja
BuildRequires: pkgconfig
BuildRequires: polkit-devel
BuildRequires: sysuser-tools
BuildRequires: pkgconfig(dbus-1)
# Yes, it needs both
BuildRequires: pkgconfig(libsystemd)
@@ -66,12 +66,16 @@ For Steam games this can be done by editing the launch options:
gamemoderun %%command%%
Note that some functionalities, like modifying the CPU governor, require
the user to be in the priviledged "gamemode" group.
%package -n gamemoded
Summary: The GameMode daemon required by GameMode enabled games
Group: Amusements/Games/Other
Recommends: libgamemode
Suggests: gamemode
Suggests: libgamemodeauto
%sysusers_requires
%description -n gamemoded
GameMode is a daemon/lib combo for Linux that allows games to request
@@ -132,9 +136,6 @@ built-in GameMode support.
cp %{SOURCE3} .
# Work around broken pidfd_open detection on Tumbleweed
sed -i 's/pidfd_open = .*/pidfd_open = false/' meson.build
%build
%meson -Dwith-examples=false
%meson_build
@@ -144,15 +145,15 @@ sed -i 's/pidfd_open = .*/pidfd_open = false/' meson.build
%install
%meson_install
# We don't want to create the gamemode group as without further
# configuration to actually use it, it does not provide any value
rm %{buildroot}/%{_sysusersdir}/gamemode.conf
%post -n libgamemode0 -p /sbin/ldconfig
%postun -n libgamemode0 -p /sbin/ldconfig
%post -n libgamemodeauto0 -p /sbin/ldconfig
%postun -n libgamemodeauto0 -p /sbin/ldconfig
%post -n gamemoded
%sysusers_create %{name}.conf
%files
%{_bindir}/gamemodelist
%{_bindir}/gamemoderun
@@ -163,12 +164,17 @@ rm %{buildroot}/%{_sysusersdir}/gamemode.conf
%files -n gamemoded
%{_bindir}/gamemoded
%{_libexecdir}/cpugovctl
%{_libexecdir}/cpucorectl
%{_libexecdir}/gpuclockctl
%{_libexecdir}/procsysctl
%{_userunitdir}/gamemoded.service
%{_datadir}/polkit-1/actions/com.feralinteractive.GameMode.policy
%{_datadir}/polkit-1/rules.d/gamemode.rules
%{_datadir}/dbus-1/services/com.feralinteractive.GameMode.service
%{_datadir}/metainfo/io.github.feralinteractive.gamemode.metainfo.xml
%{_mandir}/*/gamemoded*
%{_sysusersdir}/%{name}.conf
%config(noreplace) %{_sysconfdir}/security/limits.d
%doc example/gamemode.ini README.openSUSE
%license LICENSE.txt

View File

@@ -1,27 +0,0 @@
From: Matthias Bach <marix@marix.org>
Date: Wed, 23 Sep 2020 20:36:08 +0200
Subject: Build only the dynamic library
Upstream: never
openSUSE policy asks to only build the dynamic library unless there is a
compelling reason to also package a static one.
---
lib/meson.build | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lib/meson.build b/lib/meson.build
index e810509..e8754e6 100644
--- a/lib/meson.build
+++ b/lib/meson.build
@@ -25,7 +25,7 @@ gamemode_headers_includes = [
]
# Small library to automatically use gamemode
-libgamemodeauto = both_libraries(
+libgamemodeauto = shared_library(
'gamemodeauto',
sources: [
'client_loader.c',
--
2.26.2