Update to 3.6.15 #12
2
_service
2
_service
@@ -13,7 +13,7 @@
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</service>
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<service name="tar_scm" mode="disabled">
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<param name="url">https://github.com/Plagman/gamescope.git</param>
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<param name="revision">refs/tags/3.16.11</param>
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<param name="revision">refs/tags/3.16.15</param>
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<param name="versionformat">@PARENT_TAG@</param>
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<param name="scm">git</param>
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<param name="versionrewrite-pattern">([\.\d]+)</param>
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BIN
gamescope-3.16.11.tar.xz
LFS
BIN
gamescope-3.16.11.tar.xz
LFS
Binary file not shown.
BIN
gamescope-3.16.15.tar.xz
LFS
Normal file
BIN
gamescope-3.16.15.tar.xz
LFS
Normal file
Binary file not shown.
@@ -1,3 +1,19 @@
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-------------------------------------------------------------------
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Tue Aug 12 14:40:47 UTC 2025 - Antonio Teixeira <antonio.teixeira@suse.com>
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- Update to version 3.16.15:
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* gamescope-control: add interface to query performance stats for an appid
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* Re-add force_repaint fix
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* added color blindless luts
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* layer: fix a couple of harmless typos
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* steamcompmgr: render dropdowns with negative coordinates, provided they are partially visible
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* steamcompmgr: track FSR state with preemptive upscaling
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* rendervulkan: account for ycbcr descriptor count when creating descriptor pool
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* wlserver: Remove redundant code from set_look
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* wlserver: Fix using wrong FD in set_look
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* looks: Add updated looks
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- Use %fdupes for new looks files
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-------------------------------------------------------------------
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Thu May 29 12:58:19 UTC 2025 - Antonio Teixeira <antonio.teixeira@suse.com>
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@@ -18,7 +18,7 @@
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%bcond_without intree_libs
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Name: gamescope
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Version: 3.16.11
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Version: 3.16.15
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Release: 0
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Summary: Micro-compositor optimized for running video games on Wayland
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License: BSD-2-Clause
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@@ -30,6 +30,7 @@ Source2: glm-1.0.1.tar.xz
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BuildRequires: cmake
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BuildRequires: gcc-c++
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BuildRequires: glslang-devel
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BuildRequires: fdupes
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BuildRequires: meson
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BuildRequires: pkgconfig
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# for git describe
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@@ -134,6 +135,7 @@ meson subprojects packagefiles --apply
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%install
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%meson_install --skip-subprojects
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%fdupes %{buildroot}/%{_datadir}
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%post -p /sbin/ldconfig
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%postun -p /sbin/ldconfig
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@@ -150,7 +152,9 @@ meson subprojects packagefiles --apply
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%{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json
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%dir %{_datadir}/%{name}
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%dir %{_datadir}/%{name}/scripts/
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%dir %{_datadir}/%{name}/looks/
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%{_datadir}/%{name}/scripts/00-gamescope
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%{_datadir}/%{name}/looks/*.cube
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%doc %{_datadir}/%{name}/scripts/README.md
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%changelog
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