- Update to 0.9.1.1:
* New features:
+ faster loading and saving, faster OpenGL rendering
+ basic resolution independence
+ python3 support
+ arbitrary window dragging support
+ improved debug console
+ subtitle support for BIK videos
+ gameplay content for the demo
+ Heart of Fury support
+ SDLAudio caching and volume control
+ PlayStation Vita port
+ simpler invocation, AppImage packages
* Improved features:
+ unicode support (iconv not optional any more!)
+ window management, drawing and input handling
+ performance: SDL2 video playback, general and text rendering
+ smoother movement animations, demo
+ lightning bolts, iwd2 stealth, iwd effects, pst levelup
+ scripting, audio backends, logging
+ build system, portability and performance improvements
+ externalized summoning limit, trap limit, narration text speed
- Switch BuildRequires to Python 3
- Add patch link-ptread-core-explicitly.patch:
* Link gemrb_core against the threading library explicitly.
OBS-URL: https://build.opensuse.org/request/show/1040874
OBS-URL: https://build.opensuse.org/package/show/games/gemrb?expand=0&rev=18
- update to 0.8.6
- use the main renderer while the OpenGL one remains experimental
* new features:
- more audio, especially in bg1 and pst
- sndchann.2da support
- using bags in stores, NPC breaking points, worldmap travel in pst
* improved features:
- better megamod and detectable spells compatibility
- iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges
- verbal constants, (tobex) opcodes, falling, paperdolls, projectiles
- pst area animations, multipalette animations
- bugfixes
OBS-URL: https://build.opensuse.org/request/show/767699
OBS-URL: https://build.opensuse.org/package/show/games/gemrb?expand=0&rev=13