Accepting request 1170513 from games

Update to 4.2.2

OBS-URL: https://build.opensuse.org/request/show/1170513
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/godot?expand=0&rev=36
This commit is contained in:
Ana Guerrero 2024-04-28 19:50:55 +00:00 committed by Git OBS Bridge
commit 4b9fea25bb
6 changed files with 41 additions and 12 deletions

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size 26687808

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be2d5b8333628e9135dd6fce992ebd16481b97e99d6facc2296411a7b7f72a62 godot-4.2.1-stable.tar.xz

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version https://git-lfs.github.com/spec/v1
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size 26768552

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da14e36448f1efd2955fe85d7ededc9e6ac8c893f76723b4852e7587306c761d godot-4.2.2-stable.tar.xz

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-------------------------------------------------------------------
Mon Apr 22 12:00:00 UTC 2024 - cunix@mail.de
- Update to 4.2.2
* Texture2D and Texture3D icons added
* Prompt require editor restart to user when gizmo color changed
* Make viewport message dependent on framerate not physics step
* Show modifier key functionality on all the editor tools
* Make AnimationTree reference AnimationPlayer instead of AnimationMixer
* Fix permanently selected audio bus effects
* Add missing RenderServer include for "get_video_adapter_driver_info"
* Fix frame number underflow in visual profiler
* ix leak of scene used for customization during export
* Handle export preset forward compat with 4.3+ platform name
* Fix reporting exit code when command line export fails
* Correctly enforce minimum window size in editor
* Add "--import" command-line flag
* Ensure the active window gains the keyboard focus
* Prevent escape key from closing Editor Settings window when filtering for shortcuts
* Fix Godot stealing focus on alternative window managers
* Don't re-set input focus if the given window already has it
* Force ANGLE on all pre GCN 4th gen. AMD/ATI GPUs
* Use render method from OS instead of project settings in compositor RD
* Add wireframe for compatibility mode
* Significantly improve the speed of shader compilation in compatibility backend
and more:
https://godotengine.github.io/godot-interactive-changelog/#4.2.2
-------------------------------------------------------------------
Tue Feb 27 11:11:10 UTC 2024 - Dominique Leuenberger <dimstar@opensuse.org>

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%define compiler_version_leap 10
Name: godot
Version: 4.2.1
Version: 4.2.2
Release: 0
Summary: Cross-Platform Game Engine with an Integrated Editor
License: MIT
@ -132,7 +132,7 @@ Provides: bundled(enet) = 1.3.17
# Has custom changes to support seeking in zip archives
# Should not be unbundled.
Provides: bundled(minizip) = 1.3
Provides: bundled(minizip) = 1.3.1
Provides: bundled(FastLZ)
Provides: bundled(JetBrainsMono_Regular)
@ -170,8 +170,8 @@ Provides: bundled(pvrtccompressor)
Provides: bundled(smaz)
Provides: bundled(spirv-reflect) = sdk-1.3.261.1
Provides: bundled(stb)
Provides: bundled(thorvg) = 0.9.0
Provides: bundled(tinyexr) = 1.0.7
Provides: bundled(thorvg) = 0.12.9
Provides: bundled(tinyexr) = 1.0.8
Provides: bundled(vhacd)
Provides: bundled(volk) = sdk-1.3.261.1
Provides: bundled(vulkan) = sdk-1.3.261.1
@ -197,16 +197,16 @@ Provides: bundled(brotli) = 1.1.0
Provides: bundled(freetype2) = 2.13.2
Provides: bundled(graphite) = 1.3.14
Provides: bundled(harfbuzz) = 8.2.2
Provides: bundled(libpng) = 1.6.40
Provides: bundled(libpng) = 1.6.43
Provides: bundled(libzstd) = 1.5.5
Provides: bundled(zlib)
Provides: bundled(zlib) = 1.3.1
%if 0%{?sle_version} < 150200
Provides: bundled(mbedtls) = 2.28.5
Provides: bundled(mbedtls) = 2.28.8
%endif
%if !0%{?is_opensuse}
# SLES seems not to have miniupnpc and wslay
Provides: bundled(libwslay) = 1.1.1
Provides: bundled(miniupnpc) = 2.2.5
Provides: bundled(miniupnpc) = 2.2.6
%endif
%endif