Accepting request 817323 from home:cunix:godot

In .desktop file "PrefersNonDefaultGPU" prefixed with "X-"

OBS-URL: https://build.opensuse.org/request/show/817323
OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=13
This commit is contained in:
Max Mitschke 2020-06-26 23:50:25 +00:00 committed by Git OBS Bridge
parent 710f9b1015
commit 54eb1a5001
2 changed files with 43 additions and 5 deletions

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@ -1,16 +1,52 @@
-------------------------------------------------------------------
Fri Jun 26 21:00:00 UTC 2020 - cunix@mail.de
- In .desktop file "PrefersNonDefaultGPU" prefixed with "X-"
-------------------------------------------------------------------
Fri Jun 26 17:23:58 UTC 2020 - Max Mitschke <maxmitschke@fastmail.com>
- Update to 3.2.2
Changed:
Highlights:
* 2D batching for the GLES2 renderer
* C# support for the iOS platform
* Re-architecture of the Android plugin system
* DTLS support and ENet integration
* Better handling of Variants pointing to released Objects
* Updated and localized documentation
Added:
* C# support for the iOS platform
* 2D batching for the GLES2 renderer
* 2D: MODULATE builtin for canvas item shaders
* Editor: rotation widget in 3D viewport
* Editor: Allow duplicating files when holding Control
* GLES2/GLES3: support for OpenGL external textures
* Import: support for glTF lights
* Input: keyboard layout enumeration / set / get functions
* Object: has_signal method
* RegEx: Enable Unicode support for RegEx class
* Shaders: shader time scaling
* Add 'custom_modules' build option to compile external user modules
* SCons: Allow to read 'custom_modules' option via a file
* Provide the ability for clients of the Godot library
to add their own command line arguments
* Request the dedicated GPU when starting Godot from the '.desktop' file
* set_frame, pause, and oneshot to AnimatedTexture
* selection outline to locked nodes
Fixed:
* Audio: volume interpolation in positional audio nodes
* Import: changing the import type of multiple files at once
* Particles: uninitialized memory in CPUParticles and CPUParticles2D
* Physics: Make soft body completely stiff to attachment point
* Physics: Normalize up direction vector in move_and_slide()
* Account for file deletion and renaming in Export Presets
* can't convert Transform -> Transform2D
* Emit signal when animation ends by seek
* Othographic camera in-editor now uses Z near/far settings
instead of a hardcoded value
* Editor 2D: Change pixel alignment strategy, jittering in high zoom
* Allow single quotes in comments
And more:
https://downloads.tuxfamily.org/godotengine/3.2.2/Godot_v3.2.2-stable_changelog_chrono.txt

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@ -107,7 +107,6 @@ Provides: bundled(minizip) = 1.2.11
Provides: bundled(FastLZ)
Provides: bundled(Tangent_Space_Normal_Maps)
Provides: bundled(curl_hostcheck)
Provides: bundled(cvtt)
Provides: bundled(easing)
Provides: bundled(etc2comp)
@ -221,6 +220,9 @@ cp thirdparty/README.md thirdparty_README.md
# actual doc location in openSUSE
sed -i 's/\/usr\/share\/doc\/godot\//\/usr\/share\/doc\/packages\/godot\//' misc/dist/linux/godot.6
# rpmlint considers file invalid without "X-" prefix
sed -i 's/PrefersNonDefaultGPU=true/X-PrefersNonDefaultGPU=true/' misc/dist/linux/org.godotengine.Godot.desktop
# disarm shebang
sed -i '1s/#!/##/' misc/dist/shell/godot.bash-completion