Accepting request 957841 from home:cunix:godot
Update to 3.4.3 OBS-URL: https://build.opensuse.org/request/show/957841 OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=36
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version https://git-lfs.github.com/spec/v1
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oid sha256:f957c107182babccaa327e31c2533dd85bf1d202eebf60d56cba527fc29a1e55
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size 22399864
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f957c107182babccaa327e31c2533dd85bf1d202eebf60d56cba527fc29a1e55 godot-3.4.2-stable.tar.xz
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godot-3.4.3-stable.tar.xz
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godot-3.4.3-stable.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:646e7ace1f7737fe76174c54939db20c2f7c050d8d87361cf8164d4059e6545d
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size 22413508
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godot-3.4.3-stable.tar.xz.sha256
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godot-3.4.3-stable.tar.xz.sha256
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646e7ace1f7737fe76174c54939db20c2f7c050d8d87361cf8164d4059e6545d godot-3.4.3-stable.tar.xz
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-------------------------------------------------------------------
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Sat Feb 26 12:00:00 UTC 2022 - cunix@mail.de
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- Update to 3.4.3
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Added:
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* TileMap: Expose "autotile_coord"` parameter in "TileMap.set_cellv"
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* Expose "AnimationNodeOneShot::mix_mode" as a property
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Fixed:
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* GridMap: "Convert to MeshLibrary" not respecting collision transforms
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* GridMap: Editing MeshLibrary's Shapes array from the Inspector
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* Portals: gameplay monitor unloading and ticking
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* Portals: DYNAMIC particle systems
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* Potential infinite recursion crash in Variant decoding
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* Decoding UTF-8 filenames on unzipping
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* Replicate load-as-placeholder state on node duplication
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* "ProjectSettings.has_setting()" handle feature overrides
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* Editor: undo/redo operations in Input Map
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* Editor: Performance increase for opening the editor on big projects
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* GDScript: Clear pending function states when reloading script
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* GDScript: crash when "is" keyword is tested against a String variable
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* GUI: Release focus of Control node when exiting tree
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* GUI: LineEdit center and right alignment
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* GUI: PopupMenu bad item offset with custom vseparation
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* GUI: RichTextLabel underline appearance when inside fill tag
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* GUI: RichTextLabel underline prevents strikethrough from rendering
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* GUI: TabContainer not setting layout immediately
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* GUI: TextEdit blocking side scrolling in ScrollContainer
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* GUI: TextureButton focus texture logic
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* GUI: nine patch of circular TextureProgressBar
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* Import: glTF scene export crash on null normal texture
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* Increase joystick max button number
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* HTTPRequest support for requests with "content-length" above 2.1 GB
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* Fix tablet tilt values returning bad values
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* Rendering: blend shapes when octahedral compression is used
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* Rendering: nvalid read when using LightOccluder2D
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* GLES3: Fix visible background line in intersections in screen-space reflections
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And more:
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https://downloads.tuxfamily.org/godotengine/3.4.3/Godot_v3.4.3-stable_changelog_chrono.txt
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-------------------------------------------------------------------
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Wed Dec 29 12:00:00 UTC 2021 - cunix@mail.de
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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Name: godot
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Version: 3.4.2
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Version: 3.4.3
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Release: 0
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Summary: Cross-Platform Game Engine with an Integrated Editor
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License: MIT
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