- Update to release 4.6
OBS-URL: https://build.opensuse.org/package/show/games/gzdoom?expand=0&rev=55
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@ -1,23 +0,0 @@
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From ecf070148199c333dec01f28e4a7a05118162260 Mon Sep 17 00:00:00 2001
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From: "alexey.lysiuk" <alexey.lysiuk@gmail.com>
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Date: Sun, 1 Nov 2020 10:24:22 +0200
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Subject: [PATCH] - fixed zipdir inability to update empty zip file
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https://forum.zdoom.org/viewtopic.php?t=70468
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---
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tools/zipdir/zipdir.c | 2 ++
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1 file changed, 2 insertions(+)
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Index: gzdoom-g4.5.0/tools/zipdir/zipdir.c
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===================================================================
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--- gzdoom-g4.5.0.orig/tools/zipdir/zipdir.c
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+++ gzdoom-g4.5.0/tools/zipdir/zipdir.c
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@@ -781,6 +781,8 @@ void write_zip(const char *zipname, dir_
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if (central_dir == NULL)
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{
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fprintf(stderr, "Could not read central directory from %s. (Is it a zipfile?)\n", zipname);
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+ fclose(ozip);
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+ ozip = NULL;
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update = 0;
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}
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}
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:21eb1a221dae532a6c29f243584be3d5454f8eb4da85a67e405115f89666611d
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size 12741814
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3
g4.6.0.tar.gz
Normal file
3
g4.6.0.tar.gz
Normal file
@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:3c50fe9cffef497d6849d448abfeaa99d0f6d2bcd515d7b401c3ca2bb2ef6a91
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size 13921655
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@ -9,11 +9,11 @@ Use LZMA system libraries instead of bundled code.
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tools/zipdir/CMakeLists.txt | 4 ++--
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3 files changed, 6 insertions(+), 6 deletions(-)
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Index: gzdoom-g4.4.0/CMakeLists.txt
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Index: gzdoom-g4.6.0/CMakeLists.txt
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===================================================================
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--- gzdoom-g4.4.0.orig/CMakeLists.txt
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+++ gzdoom-g4.4.0/CMakeLists.txt
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@@ -12,6 +12,7 @@ endif()
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--- gzdoom-g4.6.0.orig/CMakeLists.txt
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+++ gzdoom-g4.6.0/CMakeLists.txt
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@@ -17,6 +17,7 @@ endif()
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list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
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include( FindPackageHandleStandardArgs )
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@ -21,7 +21,7 @@ Index: gzdoom-g4.4.0/CMakeLists.txt
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# Support cross compiling
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option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO )
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@@ -369,7 +370,7 @@ else()
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@@ -378,7 +379,7 @@ else()
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endif()
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@ -30,7 +30,7 @@ Index: gzdoom-g4.4.0/CMakeLists.txt
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if( NOT CMAKE_CROSSCOMPILING )
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if( NOT CROSS_EXPORTS )
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@@ -389,7 +390,6 @@ install(DIRECTORY docs/
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@@ -398,7 +399,6 @@ install(DIRECTORY docs/
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option( DYN_OPENAL "Dynamically load OpenAL" ON )
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@ -38,11 +38,11 @@ Index: gzdoom-g4.4.0/CMakeLists.txt
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add_subdirectory( tools )
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add_subdirectory( libraries/gdtoa )
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add_subdirectory( wadsrc )
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Index: gzdoom-g4.4.0/src/CMakeLists.txt
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Index: gzdoom-g4.6.0/src/CMakeLists.txt
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===================================================================
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--- gzdoom-g4.4.0.orig/src/CMakeLists.txt
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+++ gzdoom-g4.4.0/src/CMakeLists.txt
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@@ -437,7 +437,7 @@ set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LI
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--- gzdoom-g4.6.0.orig/src/CMakeLists.txt
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+++ gzdoom-g4.6.0/src/CMakeLists.txt
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@@ -406,7 +406,7 @@ set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LI
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if (HAVE_VULKAN)
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
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endif()
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@ -51,7 +51,7 @@ Index: gzdoom-g4.4.0/src/CMakeLists.txt
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if( ${HAVE_VM_JIT} )
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add_definitions( -DHAVE_VM_JIT )
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@@ -1238,7 +1238,7 @@ if( UNIX )
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@@ -1231,7 +1231,7 @@ if( UNIX )
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endif()
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endif()
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@ -60,12 +60,12 @@ Index: gzdoom-g4.4.0/src/CMakeLists.txt
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include_directories( .
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common/audio/sound
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Index: gzdoom-g4.4.0/tools/zipdir/CMakeLists.txt
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Index: gzdoom-g4.6.0/tools/zipdir/CMakeLists.txt
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===================================================================
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--- gzdoom-g4.4.0.orig/tools/zipdir/CMakeLists.txt
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+++ gzdoom-g4.4.0/tools/zipdir/CMakeLists.txt
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--- gzdoom-g4.6.0.orig/tools/zipdir/CMakeLists.txt
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+++ gzdoom-g4.6.0/tools/zipdir/CMakeLists.txt
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@@ -1,9 +1,9 @@
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cmake_minimum_required( VERSION 2.8.7 )
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cmake_minimum_required( VERSION 3.1.0 )
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if( NOT CMAKE_CROSSCOMPILING )
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- include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" )
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@ -1,3 +1,14 @@
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-------------------------------------------------------------------
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Sat May 22 17:03:00 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 4.6
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* Widescreen graphics for Heretic and Hexen
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* Sprite shadows like in the Build engine. Both in software and
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hardware renderer.
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* 16 bit channel PNG files can be read.
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* DEHEXTRA working properly now.
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* Various enhancements and fixes for ZScript.
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-------------------------------------------------------------------
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Thu Mar 4 19:55:21 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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@ -17,7 +17,7 @@
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Name: gzdoom
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Version: 4.5.0
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Version: 4.6.0
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Release: 0
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Summary: A DOOM source port with graphic and modding extensions
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License: GPL-3.0-only
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@ -31,7 +31,6 @@ Patch2: gzdoom-lzma.patch
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Patch3: gzdoom-asmjit.patch
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Patch4: gzdoom-sdlbug.patch
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Patch5: gzdoom-vulkan.patch
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Patch6: 0001-fixed-zipdir-inability-to-update-empty-zip-file.patch
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BuildRequires: cmake >= 2.8.7
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BuildRequires: gcc-c++
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BuildRequires: libjpeg-devel
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@ -81,7 +80,6 @@ GZDoom is a port (a modification) of the original Doom source code, featuring:
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%patch -P 5 -p1
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rm -Rf glslang src/common/rendering/vulkan/thirdparty/vulkan
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%endif
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%patch -P 6 -p1
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perl -i -pe 's{__DATE__}{""}g' src/common/platform/posix/sdl/i_main.cpp
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%build
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