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2 Commits
| Author | SHA256 | Date | |
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| a97e5487ad | |||
| 95ea106695 |
BIN
game-music-emu-0.6.3.tar.xz
LFS
BIN
game-music-emu-0.6.3.tar.xz
LFS
Binary file not shown.
3
libgme-0.6.4-src.tar.gz
Normal file
3
libgme-0.6.4-src.tar.gz
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@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:6f94eac735d86bca998a7ce1170d007995191ef6d4388345a0dc5ffa1de0bafa
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size 343689
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@@ -1,3 +1,26 @@
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-------------------------------------------------------------------
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Tue Apr 15 08:12:08 UTC 2025 - Martin Hauke <mardnh@gmx.de>
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- Update to version 0.6.4
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* Extended the support of fade length in gme_info_t.
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* Added an ability to change fade duration by the new
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gme_set_fade_msecs() function.
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* Implemented RSN support via the gme_player.
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* Fixed several bugs at the GBS support.
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* Added an API to disable SPC echo completely
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(gme_disable_echo(Music_Emu*, int disable)) that can be used
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to avoid conflicts with external effects processors.
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* Implemented support for all known NSF chips.
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* Added support for more track info at M3U support.
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* The logic of the multi-channel output was changed to resolve
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the problem of the incorrect work.
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* Shared library now built with the exported symbols list and
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proper versioning enabled.
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* Added ability to build both static and shared libraries via
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CMake in the same build.
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- Project moved to github, change URL, Source0.
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- Use ldconfig_scriptlets macro.
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-------------------------------------------------------------------
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Wed Jun 15 13:55:43 UTC 2022 - Callum Farmer <gmbr3@opensuse.org>
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15
libgme.spec
15
libgme.spec
@@ -1,7 +1,7 @@
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#
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# spec file for package libgme
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#
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# Copyright (c) 2021 SUSE LLC
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# Copyright (c) 2025 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@@ -18,13 +18,13 @@
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%define soname 0
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Name: libgme
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Version: 0.6.3
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Version: 0.6.4
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Release: 0
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Summary: Collection of video game music file emulators
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License: LGPL-2.1-or-later
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Group: System/Libraries
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URL: https://bitbucket.org/mpyne/game-music-emu/wiki/Home
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Source0: https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-%{version}.tar.xz
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URL: https://github.com/libgme/game-music-emu
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Source0: https://github.com/libgme/game-music-emu/releases/download/%{version}/%{name}-%{version}-src.tar.gz
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Source1: baselibs.conf
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BuildRequires: cmake
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BuildRequires: gcc-c++
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@@ -70,18 +70,17 @@ The developmental files that must be installed in order to compile applications
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which use libgme.
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%prep
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%setup -q -n game-music-emu-%{version}
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%autosetup -p1
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sed -i 's/\r$//' changes.txt design.txt gme.txt license.txt readme.txt
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%build
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%cmake
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%cmake -DGME_BUILD_STATIC=OFF
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%make_build
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%install
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%cmake_install
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%post -n libgme%{soname} -p /sbin/ldconfig
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%postun -n libgme%{soname} -p /sbin/ldconfig
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%ldconfig_scriptlets -n libgme%{soname}
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%files -n libgme%{soname}
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%license license.txt
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