Ferdinand Thiessen 9884c96788 Accepting request 540255 from home:avindra
- Update to 0.15.2:
  * Fixed: A bug with dWorldStep assigning both body feedbacks into
    the first body variables fixed 
- Includes changes from 0.15.1:
  * Changed: dSTATIC_ARRAY_SIZE() macro has been added
  * code refactoring, cleanup, optimizations
- Includes changes from 0.15, 0.14, 0.13.1:
  * Changed: dSTATIC_ARRAY_SIZE() macro has been added
  * Changed: Project generation options changed to enable built-in
    multithreaded threading by default
  * Changed: dWorldStep threaded execution extended to final steps
    on constraint force application and body position updates
  * New: dAddVectorScaledVector3() function has been added
  * New: CCD_ATAN2() macro added for libccd
  * New: dAddThreeScaledVectors3() function added in the odemath.h
  * Deprecations:
    + dGeomTriMeshDataGetBuff (use dGeomTriMeshDataGet)
    + dGeomTriMeshDataSetBuff (use dGeomTriMeshDataSet)
    + ddGeomTriMeshDataPreprocess (use GeomTriMeshDataPreprocess2)
  * Changed: Trimesh-Convex edge contact normals have been changed
    to retain their inclination along edges as generated by libCCD
  * Changed: A finer control over OU features implemented and OU
    basic features have been made available by default
  * Fixed: An access beyond the edges array has been fixed in the
    case if last edge was a boundary one
  * Fixed: A bug fixed with HashSpace calling big boxes collision
    twice (both straight and reverse geometries order)
- For the full list of changes, see:
  * https://bitbucket.org/odedevs/ode/compare/0.15.2%0D0.13
- cleanup with spec-cleaner
- move to new bitbucket url
- use %make_install macro

OBS-URL: https://build.opensuse.org/request/show/540255
OBS-URL: https://build.opensuse.org/package/show/games/ode?expand=0&rev=6
2017-11-12 16:35:29 +00:00
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