Scheduled source refresh

OBS-URL: https://build.opensuse.org/package/show/Emulators/ppsspp?expand=0&rev=211
This commit is contained in:
Duarte Pousa 2019-08-08 20:42:59 +00:00 committed by Git OBS Bridge
parent 1504b47272
commit e29db7f41d
5 changed files with 35 additions and 5 deletions

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-------------------------------------------------------------------
Thu Aug 08 20:17:13 UTC 2019 - pousaduarte@gmail.com
- Update to version 1.8.0~git20190808:
* Vulkan: Add missing barrier when rendering to a target that's already in COLOR_OPTIMAL layout.
* Some changes and asserts.
* Vulkan: Improve the Metal Gear Acid 2 performance hack.
* Move NKCodeFrom*.h into the relevant platform folders
* Address feedback
* VFPU-Int: Add a few fast-paths to ReadMatrix/WriteMatrix. Should gain back part of the speed lost in #12217
* Buildfix (oops)
* Memchecks: Avoid taking the mutex lock if no memchecks active. Possible minor speedup in GoW and other block-copy-heavy games.
* Compat: Add more Tekken game IDs to leg shake fix.
* Compat: Option to use accurate dotprod for VMMUL.
* interp: Implement software inverse square root.
* interp: Oops, fix vdot bug with subnormals.
* interp: Implement software sqrt to match PSP.
* interp: Use vfpu_dot for vdet as well.
* interp: Use software dot in vcrsp/vqmul.
* interp: Fix adding infinity in software dot.
* interp: Handle rounding in software dot.
* interp: Correct INF * 0 during dot.
* interp: Use an integer multiply for dots.
* interp: Handle NaN better in vfpu_dot.
* interp: Use vfpu_dot for vavg, vfad, vhdp.
* interp: Use software dot for better accuracy.
* Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug).
* Update lang submodule
* sceUsbMic
-------------------------------------------------------------------
Sat Aug 03 17:30:02 UTC 2019 - pousaduarte@gmail.com

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Name: ppsspp
Version: 1.8.0~git20190801
Version: 1.8.0~git20190808
Release: 0
Summary: PlayStation Portable Emulator
License: GPL-2.0+