ppsspp/ppsspp.changes

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Sat Apr 15 00:47:52 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170414:
* Disable pause button when not using touch. Remove per-game status from some settings which shouldn't be per-game.
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Thu Apr 13 08:54:57 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170413:
* Update lang submodule
* UI: Respect the pause button display setting.
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Wed Apr 12 10:01:26 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170412:
* Windows: Fix mismatch on multitouch finger up.
* Windows: Cleanup type conversion in touch.
* Fix framebuffer size flopping back and forth.
* Fix largest framebuf size in throughmode.
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Tue Apr 11 12:50:41 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170411:
* Fix issues with software GPU on D3D11
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Mon Apr 10 19:07:51 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170410:
* Update lang
* Track flags to reduce unnecessary VRAM zeroing.
* Cleanup 16-bit VRAM clearing.
* Skip downloads of cleared VRAM.
* Linux: Added support for Hidromancer gamepad device driver
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Sun Apr 09 11:59:20 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170409:
* Windows: Make the window positioning code slightly saner and more straightforward.
* Switch back to using CXSCREEN/CYSCREEN for centering instead of the virtual screen.
* Typo fix
* When not resetting Y position, clamp Y to 0 early. See #9563
* When resetting Y, make sure we don't end up outside the screen. See #9563
* SaveState: Correct crash on rewind usage.
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Fri Apr 07 08:36:15 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.20170407:
* Fix out-of-bounds framebuffer blit on color bind.
* QtMain: Renamed mis-named variable assets_dir to external_dir
* Use the root of the memstick as a tempdir for downloads. Should help #8711
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Thu Apr 06 16:22:05 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.20170406:
* Further fixes to #9554
* Make the gesture detector treat all touches fully individually. Fixes issues with last commit.
* Windows: Fix check state after menu translate.
* Allow using any touchId to scroll. Should help #9554.
* Restore calls to UpdateUI from sceUmd, now that it's faster.
* Fix XInput polling in UWP apps. Should help #9555
* Touch on Windows Desktop: Apply the DPI scale *after* ScreenToClient.
* Minor cleanup with GOLD define - only use it in System_GetPropertyInt
* Operator precedence fix in ifdef
* Remove unused code
* Make scroll gesture detector compatible with other touches than #0. Should help #9554.
* Remove unnecessary disable-buildtime-git-version-creation.patch
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Mon Sep 26 14:54 UTC 2016 - pousaduarte@gmail.com
- Update to latest git snapshot
* use qt build