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@@ -1,3 +1,129 @@
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Sun Mar 26 03:18:32 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.27~git20230325:
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* Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243)
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* Fix inaccuracies pointed out by PVS-Studio
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* vk: Separate vertex and fragment stage push constant updates for overlays
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* Fix an emulator crash in Emulator::SaveSettings (#13567)
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* Fix timeout spam from signaling
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* Savestates: Fix deadlock on savestate load
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* cellFsReaddir: Fix termination sequence
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* Add buf_to_hexstring
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* Invite changes
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* Fix recvn high cpu usage
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* Signaling: report status inactive on unknown connection
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* Fix timestamps in signaling_handler
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* Trophies: log more specific errors on install failure
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* Use relative urls in .gitmodules
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* use new LLVM API in SPURecompiler
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* SPU LLVM: fix regression from #13500
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* llvm: update code to new API (#13500)
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* Fix hid_pad_handler
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* Add missing spinning icon from resources
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* PPU: Do not break on unexpected TOC (#13490)
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* Add better error handling for RequestSignalingInfos
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* Use NBIO for RPCN
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* cellSaveData: Slow save completion
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* hid: try to fix linux
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* cellVdec: revert RGBA alignment change
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* Use win_error for WSAGetLastError
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* overlays: apply message fade in during lifetime extension if necessary
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* overlays: refresh existing compile message expiration
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* overlays: properly remove outdated messages from the queue.
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* overlays: add ppu compile message if the progress dialog is unavailable
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* Improve some decryption log messages
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* patches: fix move_file/hide_file error
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* hid/ds4: add logging for PID and VID
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* Windows: log more descriptive errors
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* Qt: Disable some network settings in global config. Re-enable RPCN in global config.
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* VFS: Fix mounting non-existant paths (#13488)
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* Fix wolfssl connect
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* Patches: Virtual move/remove game files patches
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* rpcn: throw exception when using rpcn features without a proper config
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* Qt: disable psn setting in global settings
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* cellMic: random improvements
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* pkg install: return correct error if possible. Add more early outs and skip workers on error,
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* rsx: Implement deferred buffer allocations for GPU write
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* rpcs3_version: Bump to 0.0.27
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* Update FW 4.90 Latest Version
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* [3rdparty] update cubeb
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* cellRtc: fix out of bounds write
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* rsx: Workaround for clang build
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* rsx: Use simple_array for basic array of integers
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* rsx: Use emplace when constructing in-place.
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* rsx: Use non-owning container to ellide a derpy allocation with msvc
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* Debugger: show CIA in register view (#13462)
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* Update SPUThread.cpp
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* cellMsgDialog: fix use-after-free
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* overlays: hotfix for return_code lifetime
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* cellSaveData: get rid of g_last_user_response
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* input: disable ldd home menu for now
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* cellVdec.cpp: use lock_unlock instead of lock_guard
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* fix out-of-bounds in VKGSRenderTypes.hpp
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* fix: back() called an empty string in PPUThread.cpp
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* fix use after move in cellVdec.cpp
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* Fix for Windows ENOTCONN on connecting socket
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* rsx/overlays: Handle corner case where thread signal happens just before pop_all is called.
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* rsx/overlays: Fix emu close
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* Fix Visual Studio 17.5.0 compilation
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* main: set locale to C before doing anything else
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* config: try to fix float locale issues
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* Qt: try to fix QString::toDouble locale nonsense
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* Forces local IP to bind address if set
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* overlays/manager: Explicit ctor for the input context
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* [overlays] Implement input suspend+resume
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* rsx/overlays: Enable input hijacking
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* rsx/overlays: Fix clang/msvc build
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* rsx/overlays: Add a name to the input thread context
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* rsx/overlays: Remove some unused thread declarations
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* rsx/overlays: Use lf_queue for a lock-free stack implementation
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* rsx/overlays: Fix build
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* rsx/vk: Remove stale include
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* rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
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* rsx/overlays: Fix crash
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* rsx/overlays: Simplify attach-thread-input API
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* rsx/overlays: Putting it all together
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* rsx/overlays: Refactor and implement callbacks for input token
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* Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context.
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* fix some warnings
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* fixed_typemap.hpp: static allocation for m_init
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* patch_manager: fix focus loss during config value editing
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* patch_manager: add more decimal places to spinbox
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* patch_manager: check config values before applying them
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* patch_manager: change wording
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* patch_manager: allow multiple dynamic values
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* patch_manager: Add dropdown labels
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* patch_manager: add more dynamic to dynamic patches
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* patch_manager: add ability to add dynamic patches
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* fix some warnings
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* VS: fix miniupnp dependency
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* cellMsgDialog: Improve some logging and localization
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* overlays: add internal lock for progress bar texts
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* overlays: use array for progress bars
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* sys_game: LV2 board storage minor fixups
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* rpcn: signaling handler improvements & upnp
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* Fix boot by RPCS3_GAMEID constants
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* PINE: Fix crash on exit (#13409)
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* cellVdec: align RGBA/ARGB strides
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* cellVdec: fix au_count race condition
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* PINE: fix error format function
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* fix order of static initialization: add comment
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* fix order of static initialization
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* Create TEST12345/USRDIR for test elfs
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* Remove whitespace
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* Qt: save last gs_frame screen and re-use it in no-gui mode
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* Qt/CLI: Add option to select a screen for the game window
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* Qt: move fullscreen cli arg from global to gs_frame
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* Fix C00 boot from external HG games
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* Debugger: Print error codes stored in GPR
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* cellPad: move CellPadData to pad_types for convenience
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* cellPad/vsh: fix PS button recognition
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* cellPad/vsh: fix sixaxis interaction
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* cellPad: allow opening the home menu with ldd pads
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* cellPad: add sanity check for indices in cellPadLdd functions
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* cellPad: simplify some code
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-------------------------------------------------------------------
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Fri Feb 10 15:07:22 UTC 2023 - i@guoyunhe.me
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