015bbd3d49
- Update to version 0.0.27~git20230411: * Update to LLVM 16.0.1 - Update to version 0.0.27~git20230409: * remove unnecessary pointer bitcasts * Updated BUILDING.md according to the changes made by #13622 * Fix BUILD_LLVM option * Improve cellMic and sys_usbd thread scheduling * Add alternate 3D display modes (#13582) * cellGcm: add more enums * llvm: fix submodule path * rsx: Add a clip_width workaround for some buggy games * Update to LLVM 16.0.0, switch to upstream LLVM * Update dependencies * Fix emulator crash when stopping emulation after being paused (#13530) * sys_fs: Implemented CELL_FS_PATH path-as-device support * sys_fs: Fix warning C6262 * sys_fs & VFS: Misc bug fixes - Update to version 0.0.27~git20230331: * Add Qt Creator .autosave files to .gitignore (#13597) * cellMusicExport: first implementation * cellPhotoExport: add funcFinish check * Fix mic thread usage * vk: Fix vendor detection for apple * vk: Obey safe/unsafe hint for D16F emulation * Increase delay for GHL and TT int transfers * cellMic: fix registration index * cellAudio: silence cellAudioSendAck and add pseudo code for it * cellAudio: re-use event_sources array * cellMic: use fixed index for devices * cellMic: wait for registration of multiple input devices * cellMic: add some additional error check and silence log spam * cellMicGetSignalState: fake some more values - Update to version 0.0.27~git20230325: * Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243) * Fix inaccuracies pointed out by PVS-Studio * vk: Separate vertex and fragment stage push constant updates for overlays * Fix an emulator crash in Emulator::SaveSettings (#13567) * Fix timeout spam from signaling * Savestates: Fix deadlock on savestate load * cellFsReaddir: Fix termination sequence * Add buf_to_hexstring * Invite changes * Fix recvn high cpu usage * Signaling: report status inactive on unknown connection * Fix timestamps in signaling_handler * Trophies: log more specific errors on install failure * Use relative urls in .gitmodules * use new LLVM API in SPURecompiler * SPU LLVM: fix regression from #13500 * llvm: update code to new API (#13500) * Fix hid_pad_handler * Add missing spinning icon from resources * PPU: Do not break on unexpected TOC (#13490) * Add better error handling for RequestSignalingInfos * Use NBIO for RPCN * cellSaveData: Slow save completion * hid: try to fix linux * cellVdec: revert RGBA alignment change * Use win_error for WSAGetLastError * overlays: apply message fade in during lifetime extension if necessary * overlays: refresh existing compile message expiration * overlays: properly remove outdated messages from the queue. * overlays: add ppu compile message if the progress dialog is unavailable * Improve some decryption log messages * patches: fix move_file/hide_file error * hid/ds4: add logging for PID and VID * Windows: log more descriptive errors * Qt: Disable some network settings in global config. Re-enable RPCN in global config. * VFS: Fix mounting non-existant paths (#13488) * Fix wolfssl connect * Patches: Virtual move/remove game files patches * rpcn: throw exception when using rpcn features without a proper config * Qt: disable psn setting in global settings * cellMic: random improvements * pkg install: return correct error if possible. Add more early outs and skip workers on error, * rsx: Implement deferred buffer allocations for GPU write * rpcs3_version: Bump to 0.0.27 * Update FW 4.90 Latest Version * [3rdparty] update cubeb * cellRtc: fix out of bounds write * rsx: Workaround for clang build * rsx: Use simple_array for basic array of integers * rsx: Use emplace when constructing in-place. * rsx: Use non-owning container to ellide a derpy allocation with msvc * Debugger: show CIA in register view (#13462) * Update SPUThread.cpp * cellMsgDialog: fix use-after-free * overlays: hotfix for return_code lifetime * cellSaveData: get rid of g_last_user_response * input: disable ldd home menu for now * cellVdec.cpp: use lock_unlock instead of lock_guard * fix out-of-bounds in VKGSRenderTypes.hpp * fix: back() called an empty string in PPUThread.cpp * fix use after move in cellVdec.cpp * Fix for Windows ENOTCONN on connecting socket * rsx/overlays: Handle corner case where thread signal happens just before pop_all is called. * rsx/overlays: Fix emu close * Fix Visual Studio 17.5.0 compilation * main: set locale to C before doing anything else * config: try to fix float locale issues * Qt: try to fix QString::toDouble locale nonsense * Forces local IP to bind address if set * overlays/manager: Explicit ctor for the input context * [overlays] Implement input suspend+resume * rsx/overlays: Enable input hijacking * rsx/overlays: Fix clang/msvc build * rsx/overlays: Add a name to the input thread context * rsx/overlays: Remove some unused thread declarations * rsx/overlays: Use lf_queue for a lock-free stack implementation * rsx/overlays: Fix build * rsx/vk: Remove stale include * rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode * rsx/overlays: Fix crash * rsx/overlays: Simplify attach-thread-input API * rsx/overlays: Putting it all together * rsx/overlays: Refactor and implement callbacks for input token * Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context. * fix some warnings * fixed_typemap.hpp: static allocation for m_init * patch_manager: fix focus loss during config value editing * patch_manager: add more decimal places to spinbox * patch_manager: check config values before applying them * patch_manager: change wording * patch_manager: allow multiple dynamic values * patch_manager: Add dropdown labels * patch_manager: add more dynamic to dynamic patches * patch_manager: add ability to add dynamic patches * fix some warnings * VS: fix miniupnp dependency * cellMsgDialog: Improve some logging and localization * overlays: add internal lock for progress bar texts * overlays: use array for progress bars * sys_game: LV2 board storage minor fixups * rpcn: signaling handler improvements & upnp * Fix boot by RPCS3_GAMEID constants * PINE: Fix crash on exit (#13409) * cellVdec: align RGBA/ARGB strides * cellVdec: fix au_count race condition * PINE: fix error format function * fix order of static initialization: add comment * fix order of static initialization * Create TEST12345/USRDIR for test elfs * Remove whitespace * Qt: save last gs_frame screen and re-use it in no-gui mode * Qt/CLI: Add option to select a screen for the game window * Qt: move fullscreen cli arg from global to gs_frame * Fix C00 boot from external HG games * Debugger: Print error codes stored in GPR * cellPad: move CellPadData to pad_types for convenience * cellPad/vsh: fix PS button recognition * cellPad/vsh: fix sixaxis interaction * cellPad: allow opening the home menu with ldd pads * cellPad: add sanity check for indices in cellPadLdd functions * cellPad: simplify some code OBS-URL: https://build.opensuse.org/request/show/1078445 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/rpcs3?expand=0&rev=4 |
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_service | ||
_servicedata | ||
.gitattributes | ||
.gitignore | ||
fix-test-files.patch | ||
intel-ittapi.tar.xz | ||
rpcs3-0.0.27~git20230411.tar.xz | ||
rpcs3.changes | ||
rpcs3.spec |