Copy from home:RedDwarf:branches:games/scummvm via accept of submit request 7681
Request was accepted with message: reviewed ok. OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=10
This commit is contained in:
parent
2876402871
commit
21e4a511b3
40
README.SUSE
40
README.SUSE
@ -1,40 +0,0 @@
|
||||
FAQ
|
||||
---
|
||||
|
||||
Q: When using the CD Version of "Flight of the Amazon Queen" (which
|
||||
includes speech output in MP3 format) I get the following warning:
|
||||
"Using MP3 compressed datafile, but MP3 support not compiled in!"
|
||||
A: scummvm on SUSE is compiled without MAD (MP3) support. This is
|
||||
intentional and we can't change this. It should be possible to
|
||||
convert the FOTAQ data into ogg/flac instead of mp3 format
|
||||
with "compress_queen" (shipped since SUSE 10.0). But this does
|
||||
*not* work with the FOTAQ version you can can currently download
|
||||
from the scummvm website.
|
||||
|
||||
# /usr/games/compress_queen --ogg queen.1c
|
||||
Unknown/unsupported FOTAQ version!
|
||||
|
||||
SUSE reported this problem to the scummvm developer team. They
|
||||
told us that this tool only supports official versions (not yet
|
||||
converted data) of FOTAQ. Unfortunately the scummvm project
|
||||
suffers from restricted project file space and therefore cannot
|
||||
provide an ogg version of FOTAQ. We're working on a solution for
|
||||
the future. For now you need to download an official CD version
|
||||
of FOTAQ (not converted yet data) - FOTAQ has been freewared -
|
||||
and convert it to ogg format with "compress_queen" yourself. Start
|
||||
your favorite search engine and use
|
||||
|
||||
"Flight of the Amazon Queen" download
|
||||
|
||||
as search string. The file size should be about 90 MB (zipped;
|
||||
unzipped size about 180 MB). Otherwise (many sites offer the
|
||||
35 MB zipped MP3 version) you'll likely download an already MP3
|
||||
converted version again, with which you'll run into the same
|
||||
problem again.
|
||||
|
||||
UPDATE: Meanwhile you can find a link to the large - unmodified
|
||||
original version and an ogg compressed version on the official
|
||||
scummvwm download site.
|
||||
|
||||
http://www.scummvm.org/downloads.php
|
||||
|
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:db9aa3bbb648d09639d9e16f1872558a105f222dac5e3d0a16370b4cf7c3e699
|
||||
size 5984412
|
28
scummvm-0.13.0-bufferoverflow.patch
Normal file
28
scummvm-0.13.0-bufferoverflow.patch
Normal file
@ -0,0 +1,28 @@
|
||||
--- engines/saga/sfuncs.cpp
|
||||
+++ engines/saga/sfuncs.cpp
|
||||
@@ -1570,9 +1570,9 @@
|
||||
|
||||
for (int i = 0; i < nArgs; i++) {
|
||||
snprintf(buf1, 100, "%d", thread->pop());
|
||||
- strncat(buf, buf1, 256);
|
||||
+ strncat(buf, buf1, sizeof(buf) - strlen(buf) - 1);
|
||||
if (i + 1 < nArgs)
|
||||
- strncat(buf, ", ", 256);
|
||||
+ strncat(buf, ", ", sizeof(buf) - strlen(buf) - 1);
|
||||
}
|
||||
|
||||
debug(0, "%s)", buf);
|
||||
--- engines/scumm/he/logic_he.cpp
|
||||
+++ engines/scumm/he/logic_he.cpp
|
||||
@@ -86,9 +86,9 @@
|
||||
|
||||
for (int i = 1; i < numArgs; i++) {
|
||||
snprintf(tmp, 32, ", %d", args[i]);
|
||||
- strncat(str, tmp, 256);
|
||||
+ strncat(str, tmp, sizeof(str) - strlen(str) - 1);
|
||||
}
|
||||
- strncat(str, "])", 256);
|
||||
+ strncat(str, "])", sizeof(str) - strlen(str) - 1);
|
||||
|
||||
debug(0, "%s", str);
|
||||
#else
|
19
scummvm-0.13.0-desktop_file.patch
Normal file
19
scummvm-0.13.0-desktop_file.patch
Normal file
@ -0,0 +1,19 @@
|
||||
--- dists/scummvm.desktop
|
||||
+++ dists/scummvm.desktop
|
||||
@@ -1,5 +1,4 @@
|
||||
[Desktop Entry]
|
||||
-Encoding=UTF-8
|
||||
Name=ScummVM
|
||||
Comment=Interpreter for several adventure games
|
||||
Comment[pl]=Interpreter graficznych gier przygodowych
|
||||
@@ -9,8 +8,8 @@
|
||||
Comment[es]=Intérprete para varias aventuras gráficas
|
||||
Comment[ca]=Intèrpret per diverses aventures gràfiques
|
||||
Exec=scummvm
|
||||
-Icon=scummvm.xpm
|
||||
+Icon=scummvm
|
||||
Terminal=false
|
||||
Type=Application
|
||||
-Categories=Application;Game;AdventureGame;
|
||||
+Categories=Game;AdventureGame;
|
||||
StartupNotify=false
|
24
scummvm-0.13.0-extra_deps.patch
Normal file
24
scummvm-0.13.0-extra_deps.patch
Normal file
@ -0,0 +1,24 @@
|
||||
--- configure
|
||||
+++ configure
|
||||
@@ -1414,7 +1414,7 @@
|
||||
fi
|
||||
if test "$_vorbis" = yes ; then
|
||||
_def_vorbis='#define USE_VORBIS'
|
||||
- LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg"
|
||||
+ LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile"
|
||||
INCLUDES="$INCLUDES $OGG_CFLAGS $VORBIS_CFLAGS"
|
||||
else
|
||||
_def_vorbis='#undef USE_VORBIS'
|
||||
@@ -1464,11 +1464,7 @@
|
||||
fi
|
||||
if test "$_flac" = yes ; then
|
||||
_def_flac='#define USE_FLAC'
|
||||
- if test "$_vorbis" = yes ; then
|
||||
- LIBS="$LIBS $FLAC_LIBS $OGG_LIBS -lFLAC -logg"
|
||||
- else
|
||||
- LIBS="$LIBS $FLAC_LIBS -lFLAC"
|
||||
- fi
|
||||
+ LIBS="$LIBS $FLAC_LIBS -lFLAC"
|
||||
INCLUDES="$INCLUDES $FLAC_CFLAGS"
|
||||
else
|
||||
_def_flac='#undef USE_FLAC'
|
20
scummvm-0.13.0-nostrip.patch
Normal file
20
scummvm-0.13.0-nostrip.patch
Normal file
@ -0,0 +1,20 @@
|
||||
--- ports.mk
|
||||
+++ ports.mk
|
||||
@@ -10,7 +10,7 @@
|
||||
#
|
||||
install: all
|
||||
$(INSTALL) -d "$(DESTDIR)$(BINDIR)"
|
||||
- $(INSTALL) -c -s -m 755 "./scummvm$(EXEEXT)" "$(DESTDIR)$(BINDIR)/scummvm$(EXEEXT)"
|
||||
+ $(INSTALL) -c -m 755 "./scummvm$(EXEEXT)" "$(DESTDIR)$(BINDIR)/scummvm$(EXEEXT)"
|
||||
$(INSTALL) -d "$(DESTDIR)$(MANDIR)/man6/"
|
||||
$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(MANDIR)/man6/scummvm.6"
|
||||
$(INSTALL) -d "$(DESTDIR)$(PREFIX)/share/pixmaps/"
|
||||
@@ -21,7 +21,7 @@
|
||||
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(DATADIR)/scummvm/"
|
||||
ifdef DYNAMIC_MODULES
|
||||
$(INSTALL) -d "$(DESTDIR)$(LIBDIR)/scummvm/"
|
||||
- $(INSTALL) -c -s -m 644 $(DIST_FILES_PLUGINS) "$(DESTDIR)$(LIBDIR)/scummvm/"
|
||||
+ $(INSTALL) -c -m 644 $(DIST_FILES_PLUGINS) "$(DESTDIR)$(LIBDIR)/scummvm/"
|
||||
endif
|
||||
|
||||
uninstall:
|
3
scummvm-0.13.0.tar.bz2
Normal file
3
scummvm-0.13.0.tar.bz2
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:3e5267fe75b1a2b9618a3866f5d70b5c04d54994ff8d96aa7def9b54ea7d022d
|
||||
size 7110600
|
@ -1,22 +0,0 @@
|
||||
--- engines/saga/sfuncs.cpp.orig 2008-01-13 17:43:26.266273000 +0100
|
||||
+++ engines/saga/sfuncs.cpp 2008-01-13 17:47:20.736926500 +0100
|
||||
@@ -1985,7 +1985,7 @@
|
||||
|
||||
for (int i = 0; i < nArgs; i++) {
|
||||
snprintf(buf1, 100, "%d", thread->pop());
|
||||
- strncat(buf, buf1, 256);
|
||||
+ strncat(buf, buf1, sizeof(buf) - strlen(buf) - 1);
|
||||
if (i + 1 < nArgs)
|
||||
strncat(buf, ", ", 256);
|
||||
}
|
||||
--- engines/scumm/he/logic_he.cpp.orig 2008-01-13 17:48:28.561165250 +0100
|
||||
+++ engines/scumm/he/logic_he.cpp 2008-01-13 17:48:45.454221000 +0100
|
||||
@@ -86,7 +86,7 @@
|
||||
|
||||
for (int i = 1; i < numArgs; i++) {
|
||||
snprintf(tmp, 32, ", %d", args[i]);
|
||||
- strncat(str, tmp, 256);
|
||||
+ strncat(str, tmp, sizeof(str) - strlen(str) - 1);
|
||||
}
|
||||
strncat(str, "])", 256);
|
||||
|
@ -1,26 +0,0 @@
|
||||
--- Makefile.orig 2006-05-28 12:27:43.041858713 +0200
|
||||
+++ Makefile 2006-05-28 12:28:26.485265934 +0200
|
||||
@@ -25,6 +25,7 @@
|
||||
# Enable even more warnings...
|
||||
CXXFLAGS+= -pedantic -Wpointer-arith -Wcast-qual -Wcast-align
|
||||
CXXFLAGS+= -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings
|
||||
+CXXFLAGS+= $(RPM_OPT_FLAGS) -fno-strict-aliasing
|
||||
|
||||
# Disable RTTI and exceptions, and enabled checking of pointers returned by "new"
|
||||
CXXFLAGS+= -fno-rtti -fno-exceptions -fcheck-new
|
||||
--- tools/module.mk.orig 2005-07-04 10:24:38.268173325 +0200
|
||||
+++ tools/module.mk 2005-07-04 10:25:29.249315179 +0200
|
||||
@@ -27,11 +27,11 @@
|
||||
|
||||
tools/convbdf$(EXEEXT): $(srcdir)/tools/convbdf.c
|
||||
$(MKDIR) tools/$(DEPDIR)
|
||||
- $(CC) $(CFLAGS) -Wall -o $@ $<
|
||||
+ $(CC) $(RPM_OPT_FLAGS) -o $@ $<
|
||||
|
||||
tools/md5table$(EXEEXT): $(srcdir)/tools/md5table.c
|
||||
$(MKDIR) tools/$(DEPDIR)
|
||||
- $(CC) $(CFLAGS) -Wall -o $@ $<
|
||||
+ $(CC) $(RPM_OPT_FLAGS) -o $@ $<
|
||||
|
||||
#
|
||||
# Rules to explicitly rebuild the credits / MD5 tables
|
@ -1,29 +0,0 @@
|
||||
--- Makefile.orig 2008-01-13 00:10:11.000000000 +0100
|
||||
+++ Makefile 2008-01-13 06:28:27.000000000 +0100
|
||||
@@ -5,15 +5,10 @@
|
||||
|
||||
CC := gcc
|
||||
CXX := g++
|
||||
-CFLAGS += -g -O -Wall -Wuninitialized -Wno-long-long -Wno-multichar -DUNIX
|
||||
# LDFLAGS +=
|
||||
|
||||
# Additional warnings
|
||||
-CFLAGS+= -Wshadow
|
||||
-CFLAGS+= -pedantic
|
||||
-CFLAGS+= -Wpointer-arith -Wcast-qual -Wcast-align
|
||||
# -Wconversion
|
||||
-CFLAGS+= -Wshadow -Wimplicit -Wundef -Wwrite-strings
|
||||
|
||||
TARGETS := \
|
||||
compress_agos$(EXEEXT) \
|
||||
@@ -65,6 +60,10 @@
|
||||
compress_scumm_bun$(EXEEXT): compress_scumm_bun.o compress.o util.o
|
||||
$(CXX) $(LDFLAGS) -o $@ $+
|
||||
|
||||
+install: all
|
||||
+ mkdir -p $(DESTDIR)/usr/games
|
||||
+ install -m 755 $(TARGETS) $(DESTDIR)/usr/games
|
||||
+
|
||||
compress_scumm_san$(EXEEXT): compress_scumm_san.o compress.o util.o
|
||||
$(CXX) $(LDFLAGS) -o $@ $+ -lz
|
||||
|
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:df79b2a6a4fe09321f8c383513b63ce04d3f6216dd4d449aa86f67bc2b1f16f1
|
||||
size 139292
|
204
scummvm.spec
204
scummvm.spec
@ -1,7 +1,7 @@
|
||||
#
|
||||
# spec file for package scummvm (Version 0.12.0)
|
||||
# spec file for package scummvm (Version 0.13.0)
|
||||
#
|
||||
# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
|
||||
# Copyright (c) 2009 SUSE LINUX Products GmbH, Nuernberg, Germany.
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
@ -19,102 +19,136 @@
|
||||
|
||||
|
||||
Name: scummvm
|
||||
BuildRequires: SDL-devel flac-devel gcc-c++ libpng-devel libsndfile-devel libvorbis libvorbis-devel readline-devel
|
||||
BuildRequires: fluidsynth-devel
|
||||
Url: http://scummvm.sourceforge.net/
|
||||
License: GPL v2 or later
|
||||
Version: 0.13.0
|
||||
Release: 1
|
||||
Summary: Interpreter for several adventure games
|
||||
Group: Amusements/Games/Other
|
||||
AutoReqProv: on
|
||||
License: GPLv2+, LGPLv2.1 or later
|
||||
Url: http://www.scummvm.org
|
||||
Source: http://downloads.sf.net/%{name}/%{name}-%{version}.tar.bz2
|
||||
Patch: %{name}-%{version}-nostrip.patch
|
||||
Patch1: %{name}-%{version}-extra_deps.patch
|
||||
Patch2: %{name}-%{version}-desktop_file.patch
|
||||
# Submitted upstream, should be removed with next version
|
||||
Patch3: %{name}-%{version}-bufferoverflow.patch
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-build
|
||||
BuildRequires: SDL-devel >= 1.2.2 flac-devel libvorbis-devel zlib-devel
|
||||
BuildRequires: fluidsynth-devel gcc-c++ update-desktop-files
|
||||
%ifarch %{ix86}
|
||||
BuildRequires: nasm
|
||||
%endif
|
||||
Provides: sarien
|
||||
Obsoletes: sarien
|
||||
Version: 0.12.0
|
||||
Release: 2.1
|
||||
Summary: Interpreter for LucasArts games
|
||||
Source: %name-%version.tar.bz2
|
||||
Source1: %name-tools-0.11.0.tar.bz2
|
||||
Source2: README.SUSE
|
||||
Patch: %name-cflags.diff
|
||||
Patch1: %name-tools-0.11.0.diff
|
||||
Patch2: %name-bufferoverflow.diff
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-build
|
||||
Suggests: %{name}-extra %{name}-tools
|
||||
|
||||
%description
|
||||
ScummVM is an implementation of the LucasArts SCUMM (Script Creation
|
||||
Utility for Maniac Mansion) interpreter, used in games such as Monkey
|
||||
Island and Day of the Tentacle. Some things are still missing in a few
|
||||
games, and there are a few bugs. Regardless, it is possible to play
|
||||
some games all the way through to the end.
|
||||
|
||||
At the moment there is support for the following games:
|
||||
|
||||
Zak McCracken and the Alien Mindbenders (FM Towns version) Loom
|
||||
(256-color CD version) The Secret of Monkey Island (VGA CD version)
|
||||
Monkey Island 2: LeChuck's Revenge Indiana Jones and the Fate of
|
||||
Atlantis (demo and full version) Day of the Tentacle (demo and full
|
||||
version) Sam & Max (demo and full version) Simon the Sorcerer
|
||||
|
||||
There is also experimental support for these games:
|
||||
|
||||
Indiana Jones and the Last Crusade (VGA version) The Secret of Monkey
|
||||
Island (VGA floppy disk version) Full Throttle The DIG
|
||||
|
||||
If you are a fan of Sierra On-Line adventure games you might want to
|
||||
try the 'sarien' and 'freesci' packages.
|
||||
ScummVM is an interpreter that will play graphic adventure games written for
|
||||
LucasArts' SCUMM virtual machine (such as Day of the Tentacle and
|
||||
Monkey Island), Sierra's AGI adventures (such as early King's Quest and
|
||||
Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files,
|
||||
Revolution Software's Beneath a Steel Sky and Broken Sword 1 and 2,
|
||||
Interactive Binary Illusions' Flight of the Amazon Queen,
|
||||
Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's
|
||||
Legend of Kyrandia, and various others.
|
||||
|
||||
|
||||
|
||||
Authors:
|
||||
--------
|
||||
Ludvig Strigeus
|
||||
Vincent Hamm
|
||||
Max Horn
|
||||
Eugene Sandulenko
|
||||
|
||||
%package extra
|
||||
Summary: Extra engines for ScummVM
|
||||
Group: Amusements/Games/Other
|
||||
Requires: %{name} = %{version}
|
||||
|
||||
%description extra
|
||||
Cruise, igor, m4, made and tinsel engines for ScummVM.
|
||||
These engines are in a worse state, but allow to play extra games.
|
||||
|
||||
%prep
|
||||
%setup -b1
|
||||
%setup -q
|
||||
%patch
|
||||
pushd ../scummvm-tools-0.11.0
|
||||
%patch1
|
||||
popd
|
||||
%patch2
|
||||
%patch3
|
||||
|
||||
%build
|
||||
pushd ../scummvm-tools-0.11.0
|
||||
%ifarch ppc ppc64 s390 s390x
|
||||
export CFLAGS="$RPM_OPT_FLAGS -DSCUMM_BIG_ENDIAN -DUNIX"
|
||||
%else
|
||||
export CFLAGS="$RPM_OPT_FLAGS -DUNIX"
|
||||
%endif
|
||||
make
|
||||
popd
|
||||
%ifarch %ix86
|
||||
RPM_OPT_FLAGS="$RPM_OPT_FLAGS -mmmx -msse"
|
||||
%endif
|
||||
./configure --prefix=/usr \
|
||||
--bindir=/usr/games \
|
||||
--mandir=%_mandir \
|
||||
--enable-drascula \
|
||||
--enable-igor
|
||||
# No rpm configure because scummvm's configure isn't a real configure and thus
|
||||
# doesn't understand some of the options %%configure passes.
|
||||
CXXFLAGS="$RPM_OPT_FLAGS" ; export CXXFLAGS ; \
|
||||
./configure --prefix=%{_prefix} \
|
||||
--bindir=%{_prefix}/games \
|
||||
--datadir=%{_datadir}/games \
|
||||
--mandir=%{_mandir} \
|
||||
--libdir=%{_libdir} \
|
||||
--enable-plugins \
|
||||
--enable-cruise=dynamic \
|
||||
--enable-igor=dynamic \
|
||||
--enable-m4=dynamic \
|
||||
--enable-made=dynamic \
|
||||
--enable-tinsel=dynamic
|
||||
# --enable-saga2
|
||||
# While cruise, igor, m4, mad and tinsel aren't compiled by default they are
|
||||
# full engines, so I compile them like plugins. saga2 is a subengine of saga, I
|
||||
# prefer not to touch it including saga2 support.
|
||||
|
||||
make %{?jobs:-j %jobs}
|
||||
|
||||
%install
|
||||
pushd ../scummvm-tools-0.11.0
|
||||
make install DESTDIR=$RPM_BUILD_ROOT
|
||||
cp README $RPM_BUILD_DIR/%name-%version/README-tools
|
||||
popd
|
||||
make install DESTDIR=$RPM_BUILD_ROOT
|
||||
mkdir -p $RPM_BUILD_ROOT/%{_datadir}/scummvm
|
||||
install -m 644 gui/themes/* $RPM_BUILD_ROOT/%{_datadir}/scummvm
|
||||
cp $RPM_SOURCE_DIR/README.SUSE .
|
||||
make install DESTDIR=${RPM_BUILD_ROOT}
|
||||
install -m 644 dists/pred.dic "${RPM_BUILD_ROOT}%{_datadir}/games/scummvm/"
|
||||
install -m 644 icons/%{name}.svg "${RPM_BUILD_ROOT}%{_datadir}/pixmaps/"
|
||||
%suse_update_desktop_file -i %{name}
|
||||
|
||||
%clean
|
||||
rm -Rf ${RPM_BUILD_ROOT}
|
||||
|
||||
%files
|
||||
%defattr(-,root,root)
|
||||
%doc AUTHORS NEWS README COPYING COPYRIGHT README-tools README.SUSE
|
||||
/usr/games/*
|
||||
%{_datadir}/scummvm/
|
||||
%_mandir/man6/scummvm.6.gz
|
||||
/usr/share/pixmaps/scummvm.xpm
|
||||
%exclude /usr/share/doc/scummvm
|
||||
%defattr(0644,root,root,0755)
|
||||
%doc AUTHORS README NEWS COPYING COPYING.LGPL COPYRIGHT
|
||||
%attr(0755,root,root)%{_prefix}/games/scummvm
|
||||
%{_datadir}/games/%{name}
|
||||
%{_mandir}/man6/%{name}.6*
|
||||
%{_datadir}/applications/%{name}.desktop
|
||||
%{_datadir}/pixmaps/%{name}.svg
|
||||
%exclude %{_datadir}/pixmaps/%{name}.xpm
|
||||
%exclude %{_datadir}/doc/%{name}
|
||||
|
||||
%files extra
|
||||
%defattr(0644,root,root,0755)
|
||||
%{_libdir}/%{name}
|
||||
|
||||
%changelog
|
||||
* Sat Mar 7 2009 cmorve69@yahoo.es - 0.13.0
|
||||
- fixed lincense tag
|
||||
- removed README.SUSE file
|
||||
- package scummvm-tools in a separate package
|
||||
- updated description
|
||||
- various fixes taken from Fedora and upstream spec files
|
||||
- updated to new 0.13.0 release
|
||||
* General:
|
||||
- Added MIDI driver for Atari ST / FreeMint.
|
||||
- Added a 'Load' button to the Launcher (not supported by all engines).
|
||||
- Added a new global main menu (GMM) dialog usable from all engines.
|
||||
- Added the ability to return to the launcher from running games (via the
|
||||
GMM).
|
||||
- Rewrote GUI renderer to use an vector based approach.
|
||||
- Rewrote GUI configuration to use XML.
|
||||
* New Games:
|
||||
- Added support for Blue's 123 Time Activities.
|
||||
- Added support for Blue's ABC Time Activities.
|
||||
- Added support for Bud Tucker in Double Trouble.
|
||||
- Added support for The 7th Guest.
|
||||
*KYRA:
|
||||
- Added support for Auto-save feature.
|
||||
- Added support for MIDI music.
|
||||
*SCUMM:
|
||||
- Implemented radio-chatter effect in The DIG.
|
||||
* Tue Sep 2 2008 sndirsch@suse.de
|
||||
- updated to new 0.12.0 release
|
||||
* New Games:
|
||||
@ -656,25 +690,25 @@ cp $RPM_SOURCE_DIR/README.SUSE .
|
||||
* Fixed various iMUSE bugs
|
||||
* Tue May 13 2003 mmj@suse.de
|
||||
- Update to 0.4.0 including:
|
||||
· Curse of Monkey Island (comi) support (experimental)
|
||||
· Added support for the EGA versions of Loom, Monkey Island and
|
||||
* Curse of Monkey Island (comi) support (experimental)
|
||||
* Added support for the EGA versions of Loom, Monkey Island and
|
||||
Indy3
|
||||
· Improved music support in Indy3 and the floppy versions of
|
||||
* Improved music support in Indy3 and the floppy versions of
|
||||
Monkey Island
|
||||
· Many Simon the Sorcerer 1 & 2 improvements and fixes
|
||||
· Even more pre-alpha support for enhanced versions of V2 SCUMM
|
||||
* Many Simon the Sorcerer 1 & 2 improvements and fixes
|
||||
* Even more pre-alpha support for enhanced versions of V2 SCUMM
|
||||
games (Maniac Mansion and Zak)
|
||||
· Preliminary support for early Humongous Entertainment titles
|
||||
* Preliminary support for early Humongous Entertainment titles
|
||||
(very experimental)
|
||||
· New debug console and several GUI/Launcher enhancements
|
||||
· New Save/Load code (easier to expand while retaining
|
||||
* New debug console and several GUI/Launcher enhancements
|
||||
* New Save/Load code (easier to expand while retaining
|
||||
compatibility)
|
||||
· Dreamcast port now works with new games added for 0.3.0b
|
||||
· New official PalmOS port
|
||||
· Various minor and not so minor SCUMM game fixes
|
||||
· Large memory leak fixed for The Dig/COMI
|
||||
· SMUSH code optimised, frame dropping added for slower machines
|
||||
· Code cleanups
|
||||
* Dreamcast port now works with new games added for 0.3.0b
|
||||
* New official PalmOS port
|
||||
* Various minor and not so minor SCUMM game fixes
|
||||
* Large memory leak fixed for The Dig/COMI
|
||||
* SMUSH code optimised, frame dropping added for slower machines
|
||||
* Code cleanups
|
||||
* Wed Dec 11 2002 mmj@suse.de
|
||||
- Update to 0.3.0b
|
||||
* Wed Dec 4 2002 mmj@suse.de
|
||||
|
Loading…
x
Reference in New Issue
Block a user