slade/slade.spec

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#
# spec file for package slade
#
# Copyright (c) 2020 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: slade
Version: 3.1.12
Release: 0
Summary: An editor for DOOM maps and WAD/PK3 archives
License: GPL-2.0-or-later
Group: Amusements/Games/3D/Shoot
URL: https://github.com/sirjuddington/SLADE
Source: https://github.com/sirjuddington/%name/archive/%version.tar.gz
Source2: slade.desktop
Source100: slade.appdata.xml
Patch1: basepk3.diff
Patch2: wx.diff
Patch10: disable_sse.patch
BuildRequires: ImageMagick
BuildRequires: cmake >= 3.1
BuildRequires: freeimage-devel
BuildRequires: gcc-c++ >= 6
BuildRequires: pkgconfig
BuildRequires: strip-nondeterminism
BuildRequires: update-desktop-files
BuildRequires: wxWidgets-3_0-devel
BuildRequires: zip
BuildRequires: pkgconfig(fluidsynth)
BuildRequires: pkgconfig(ftgl)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(sfml-all)
BuildRequires: pkgconfig(x11)
%description
SLADE3 is an editor for Doom-engine based games and source
ports. It has the ability to view, modify, and write many different
game-specific formats, and even convert between some of them, or
from/to other generic formats such as PNG.
%prep
%setup -q -n SLADE-%version
%patch -P 1 -P 2 -p1
%ifnarch %ix86 x86_64
%patch10 -p0
%endif
%build
%define _lto_cflags %nil
%cmake -DNO_WEBVIEW=ON -DWX_GTK3=OFF
make %{?_smp_mflags}
%install
strip-nondeterminism build/slade.pk3
b="%buildroot"
install -Dm755 build/slade "$b/%_bindir/slade"
install -Dm644 build/slade.pk3 "$b/%_datadir/slade3/slade.pk3"
convert -strip "build/msvc/slade.ico[0]" -alpha on "%name.png"
install -Dpm0644 "%name.png" "$b/%_datadir/pixmaps/%name.png"
install -Dpm0644 %{SOURCE100} "$b/%_datadir/appdata/%name.appdata.xml"
pushd misc
for txtfile in detect_functions.txt old-simage-formats.txt stuff.txt udmf11.txt \
udmf_zdoom.txt usdf.txt usdf_zdoom.txt
do
install -Dm644 $txtfile "$b/%_datadir/slade3/misc/$txtfile"
done
popd
install -Dm644 "%_sourcedir/slade.desktop" "$b/%_datadir/applications/%name.desktop"
%files
%license gpl-2.0.txt
%doc README.md
%_bindir/slade
%_datadir/slade3/
%_datadir/pixmaps/%name.png
%_datadir/applications/%name.desktop
%_datadir/appdata/%name.appdata.xml
%changelog