2020-07-02 18:31:32 +02:00
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-------------------------------------------------------------------
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Sun Jun 28 10:44:36 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Add 0001-build-allow-deactivating-the-crash-handler-at-build-.patch
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Deactivate the crash handler, because it hangs. Let the kernel
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generate a standard dump instead.
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2020-06-22 22:16:48 +02:00
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-------------------------------------------------------------------
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Mon Jun 22 20:16:13 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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2020-07-02 18:31:32 +02:00
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- Add clzma.diff to use system-provided clzma library.
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2020-06-22 22:16:48 +02:00
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2020-05-26 11:40:07 +02:00
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-------------------------------------------------------------------
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Tue May 26 08:26:11 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.1.12
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* 'Run Archive' and 'Run Map' configurations have been
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separated, so they should now make more sense for each
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context.
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* Fixed an issue where clicking a toolbar and pressing enter
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would show/hide the 2nd group in the toolbar (this is what
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was causing some people to randomly lose the zoom slider in
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the gfx editor, for example).
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* Added SRB2 .dta as a valid wad file extension.
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* Resource Editor:
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* Fixed adjusted offsets not being saved after cropping an
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image.
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* Fixed wrong files being deleted in some situations when
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saving a directory.
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* Fixed "Open map in DB2" not working for maps in zip/directory
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archives.
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* Map Editor:
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* Added support for GZDoom slope plane UDMF properties.
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* Added basic support for ZScript inheritance for thing types.
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2020-04-29 14:58:29 +02:00
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-------------------------------------------------------------------
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Wed Apr 29 12:45:36 UTC 2020 - Guillaume GARDET <guillaume.gardet@opensuse.org>
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- Refresh disable_sse.patch
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2020-04-18 20:36:37 +02:00
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-------------------------------------------------------------------
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Sat Apr 18 17:06:32 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.1.11
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* Added a Lua scripting engine
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* Updated the start page with a new look and layout
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* Improved console panel
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* Improved support for high DPI displays
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* Added support for vanilla-compatible tall gfx patches
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* Added support for SiN archives
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* Translations now work on truecolour images
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* ZScript parsing
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- Remove reproducible.patch (merged), wxChar.patch (no longer
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2020-04-18 20:36:56 +02:00
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applicable), added wx.diff
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2020-04-18 20:36:37 +02:00
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2018-06-27 01:30:49 +02:00
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-------------------------------------------------------------------
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Tue Jun 26 10:46:19 UTC 2018 - bwiedemann@suse.com
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- Add reproducible.patch to not store extra timestamps in zip
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to make build reproducible
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2018-06-12 14:50:02 +02:00
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-------------------------------------------------------------------
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Tue Jun 12 12:46:57 UTC 2018 - jengelh@inai.de
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- Fix build failure... slade wants zip, not p7zip.
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- Wrap %desktop_* into a 42.x/13.x guard.
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2018-04-19 09:14:00 +02:00
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-------------------------------------------------------------------
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Wed Apr 18 14:26:53 UTC 2018 - guillaume.gardet@opensuse.org
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- Disable SSE with disable_sse.patch on non x86* archs
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2017-06-28 01:27:18 +02:00
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-------------------------------------------------------------------
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Tue Jun 27 23:26:49 UTC 2017 - luke.nukem.jones@gmail.com
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- Fix broken appdata xml
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2017-05-08 09:54:42 +02:00
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-------------------------------------------------------------------
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Sun May 7 09:00:30 UTC 2017 - bwiedemann@suse.com
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- use p7zip for deterministic archive file order
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and strip-nondeterminism to have fully reproducible builds
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-------------------------------------------------------------------
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Tue May 2 13:04:33 UTC 2017 - bwiedemann@suse.com
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- use convert -strip to make build more reproducible
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2017-02-10 02:56:43 +01:00
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-------------------------------------------------------------------
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Fri Feb 10 01:19:39 UTC 2017 - luke.nukem.jones@gmail.com
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- Update to 3.1.1.5
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- Add appdata.xml
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- General
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2017-02-10 11:24:13 +01:00
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* Added an option to always show acc compiler output, even on
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success
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* Various updates to game and language configurations
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2017-02-10 02:56:43 +01:00
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- Resource Editor
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2017-02-10 11:24:13 +01:00
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* Added a button to clear the entry list filter
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* Fixed some issues when importing a palette from a PNG
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* Fixed some potential crashes when loading corrupted Doom gfx
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entries
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* Fixed some issues with converting to doom flat format
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2017-02-10 02:56:43 +01:00
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- Texture Editor
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2017-02-10 11:24:13 +01:00
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* Patch and texture operations should now work on the correct
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item when the texture or patch list is sorted
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* Fixed PNG alpha channel being ignored for CopyAlpha/Overlay
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patches
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2017-02-10 02:56:43 +01:00
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- Map Editor
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2017-02-10 11:24:13 +01:00
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* Added the option not to build nodes when saving a map (select
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"Don't build nodes" as the node builder)
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2017-02-10 11:32:56 +01:00
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* Fixed a potential crash when building nodes
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2017-02-10 02:56:43 +01:00
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2016-12-28 20:58:31 +01:00
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-------------------------------------------------------------------
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Wed Dec 28 19:57:42 UTC 2016 - jengelh@inai.de
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- Restore basepk3.diff for proper search order
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2016-12-19 22:41:58 +01:00
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-------------------------------------------------------------------
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Mon Dec 19 05:19:27 UTC 2016 - luke.nukem.jones@gmail.com
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- Update to version 3.1.1.4
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- Remove patch basepk3.diff
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2016-12-28 20:58:31 +01:00
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- Add patch wxChar.diff
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2016-12-19 22:41:58 +01:00
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+ Corrects an issue with conversion from wxString to wxChar in
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column sort
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2016-07-17 11:51:12 +02:00
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-------------------------------------------------------------------
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Sun Jul 17 01:15:06 UTC 2016 - jengelh@inai.de
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- Add basepk3.diff
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-------------------------------------------------------------------
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Tue Oct 20 14:31:10 UTC 2015 - jengelh@inai.de
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- Initial package (version 3.1.0.5) for build.opensuse.org
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