47f4474bee
use p7zip for deterministic archive file order and strip-nondeterminism to have fully reproducible builds use convert -strip to make build more reproducible OBS-URL: https://build.opensuse.org/request/show/493377 OBS-URL: https://build.opensuse.org/package/show/games:tools/slade?expand=0&rev=12
60 lines
2.1 KiB
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60 lines
2.1 KiB
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Sun May 7 09:00:30 UTC 2017 - bwiedemann@suse.com
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- use p7zip for deterministic archive file order
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and strip-nondeterminism to have fully reproducible builds
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Tue May 2 13:04:33 UTC 2017 - bwiedemann@suse.com
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- use convert -strip to make build more reproducible
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Fri Feb 10 01:19:39 UTC 2017 - luke.nukem.jones@gmail.com
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- Update to 3.1.1.5
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- Add appdata.xml
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- General
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* Added an option to always show acc compiler output, even on
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success
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* Various updates to game and language configurations
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- Resource Editor
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* Added a button to clear the entry list filter
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* Fixed some issues when importing a palette from a PNG
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* Fixed some potential crashes when loading corrupted Doom gfx
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entries
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* Fixed some issues with converting to doom flat format
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- Texture Editor
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* Patch and texture operations should now work on the correct
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item when the texture or patch list is sorted
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* Fixed PNG alpha channel being ignored for CopyAlpha/Overlay
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patches
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- Map Editor
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* Added the option not to build nodes when saving a map (select
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"Don't build nodes" as the node builder)
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* Fixed a potential crash when building nodes
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Wed Dec 28 19:57:42 UTC 2016 - jengelh@inai.de
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- Restore basepk3.diff for proper search order
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Mon Dec 19 05:19:27 UTC 2016 - luke.nukem.jones@gmail.com
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- Update to version 3.1.1.4
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- Remove patch basepk3.diff
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- Add patch wxChar.diff
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+ Corrects an issue with conversion from wxString to wxChar in
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column sort
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Sun Jul 17 01:15:06 UTC 2016 - jengelh@inai.de
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- Add basepk3.diff
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Tue Oct 20 14:31:10 UTC 2015 - jengelh@inai.de
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- Initial package (version 3.1.0.5) for build.opensuse.org
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