- Update to 1.5.0:
* Unified Wang and Terrain tools (backwards incompatible change!) * Added support for a per-layer parallax scrolling factor (#2951[1]) * Added export to GameMaker Studio 2.3 (#1642[2]) * Added option to change object selection behavior (#2865[3]) * Added Monospace option to the multi-line text editor * Added option to auto-scroll on middle click * Added smooth scrolling option for arrow keys * Added a 'Convert to Polygon' action for rectangle objects * Added support for drawing with a blob tileset * Added 'Duplicate Terrain Set' action * Added Terrain Set type (Corner, Edge or Mixed) * Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4]) * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6]) * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7]) * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8]) * Automatically add .world extension to new World files * Shape Fill Tool now displays the size of the current shape (#2808[9]) * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10]) * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10]) * Tilesets view: Added "Edit Tileset" action to tab context menu * Tilesets view: Added "Add External Tileset" action to tilesets menu * Scripting: Added initial API for creating and modifying Terrain Sets * Scripting: Added API for working with images (#2787[11]) * Scripting: Added API for launching other processes (#2783[12]) * Scripting: Added MapView.center property * Scripting: Added missing Layer.id and Layer.parentLayer properties * Scripting: Enable extending most context menus * Scripting: Fixed reset of file formats on script reload (#2911[13]) * Scripting: Fixed missing GroupLayer and ImageLayer constructors OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=60
This commit is contained in:
parent
5e942a5342
commit
3e7387ac83
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:9d70ace5d56b4f7435e2e2b056c59a29073cf71c523a8557652efcea8bb090c4
|
||||
size 17806802
|
3
tiled-1.5.0.tar.gz
Normal file
3
tiled-1.5.0.tar.gz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:9fa9b5818a35469bf61e51f77096c8c1ec02207cc97831b9402d3f6d13b207a0
|
||||
size 16694406
|
@ -1,3 +1,61 @@
|
||||
-------------------------------------------------------------------
|
||||
Mon Mar 29 11:04:10 UTC 2021 - Michael Vetter <mvetter@suse.com>
|
||||
|
||||
- Update to 1.5.0:
|
||||
* Unified Wang and Terrain tools (backwards incompatible change!)
|
||||
* Added support for a per-layer parallax scrolling factor (#2951[1])
|
||||
* Added export to GameMaker Studio 2.3 (#1642[2])
|
||||
* Added option to change object selection behavior (#2865[3])
|
||||
* Added Monospace option to the multi-line text editor
|
||||
* Added option to auto-scroll on middle click
|
||||
* Added smooth scrolling option for arrow keys
|
||||
* Added a 'Convert to Polygon' action for rectangle objects
|
||||
* Added support for drawing with a blob tileset
|
||||
* Added 'Duplicate Terrain Set' action
|
||||
* Added Terrain Set type (Corner, Edge or Mixed)
|
||||
* Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4])
|
||||
* Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6])
|
||||
* Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
|
||||
* Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
|
||||
* Automatically add .world extension to new World files
|
||||
* Shape Fill Tool now displays the size of the current shape (#2808[9])
|
||||
* Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10])
|
||||
* Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10])
|
||||
* Tilesets view: Added "Edit Tileset" action to tab context menu
|
||||
* Tilesets view: Added "Add External Tileset" action to tilesets menu
|
||||
* Scripting: Added initial API for creating and modifying Terrain Sets
|
||||
* Scripting: Added API for working with images (#2787[11])
|
||||
* Scripting: Added API for launching other processes (#2783[12])
|
||||
* Scripting: Added MapView.center property
|
||||
* Scripting: Added missing Layer.id and Layer.parentLayer properties
|
||||
* Scripting: Enable extending most context menus
|
||||
* Scripting: Fixed reset of file formats on script reload (#2911[13])
|
||||
* Scripting: Fixed missing GroupLayer and ImageLayer constructors
|
||||
* Scripting: Added default icon for scripted actions
|
||||
* Enabled high-DPI scaling on Linux and changed rounding policy
|
||||
* Remember last file dialog locations in the session instead of globally
|
||||
* Fixed loading extension path from project config (by Peter Ruibal, #2956[14])
|
||||
* Fixed performance issues when using a lot of custom properties
|
||||
* Fixed storing template instance size when overriding the tile (#2889[15])
|
||||
* Fixed removal of object reference arrow when deleting target object (#2944[16])
|
||||
* Fixed updating of object references when layer visibility changes
|
||||
* Fixed map positioning issues in the World Tool (#2970[17])
|
||||
* Fixed handling of Shift modifiers in Bucket and Shape Fill tools (#2883[18])
|
||||
* Fixed scrolling speed in Tileset view when holding Ctrl
|
||||
* Fixed issue causing export.target to get written out as "."
|
||||
* Fixed "Repeat last export on save" when using Save All (#2969[19])
|
||||
* Fixed interaction shape for rectangle objects to be more precise (#2999[20])
|
||||
* Fixed "AutoMap While Drawing" not applying when using Cut/Delete
|
||||
* Fixed path in AutoMap error message when rules file doesn't exist
|
||||
* Lua plugin: Don't embed external tilesets, unless enabled as export option (#2120[21])
|
||||
* Python plugin: Added missing values to MapObject.Shape enum (#2898[22])
|
||||
* Python plugin: Fixed linking issue when compiling against Python 3.8
|
||||
* CSV plugin: Include flipping flags in exported tile IDs
|
||||
* GMX plugin: Take tile object alignment into account
|
||||
* Linux: "Open Containing Folder" action now also selects the file
|
||||
* libtiled-java: Many updates (by Henri Viitanen, #2207[23])
|
||||
* Ported Tiled to Qt 6 (releases still use 5.15 for now)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Nov 17 08:18:48 UTC 2020 - Michael Vetter <mvetter@suse.com>
|
||||
|
||||
@ -9,6 +67,7 @@ Tue Nov 17 08:18:48 UTC 2020 - Michael Vetter <mvetter@suse.com>
|
||||
* Ignore attempts to replace a tileset with itself
|
||||
* qmake: Support linking to system Zstd on all UNIX-like systems
|
||||
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Aug 6 05:48:53 UTC 2020 - Michael Vetter <mvetter@suse.com>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#
|
||||
# spec file for package tiled
|
||||
#
|
||||
# Copyright (c) 2020 SUSE LLC
|
||||
# Copyright (c) 2021 SUSE LLC
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
@ -17,7 +17,7 @@
|
||||
|
||||
|
||||
Name: tiled
|
||||
Version: 1.4.3
|
||||
Version: 1.5.0
|
||||
Release: 0
|
||||
Summary: A tilemap editor
|
||||
License: GPL-2.0-or-later
|
||||
|
Loading…
x
Reference in New Issue
Block a user