Commit Graph

  • 5e942a5342 - Update to 1.4.3: * Improved error message when adding external tileset * Tile Collision Editor: Fixed invisible tile for isometric oriented tileset (#2892) * Fixed Object Alignment not getting set when reloading a tileset * Ignore attempts to replace a tileset with itself * qmake: Support linking to system Zstd on all UNIX-like systems Michael Vetter 2020-11-17 08:27:49 +00:00
  • 602fea6db3 - Update to 1.4.3: * Improved error message when adding external tileset * Tile Collision Editor: Fixed invisible tile for isometric oriented tileset (#2892) * Fixed Object Alignment not getting set when reloading a tileset * Ignore attempts to replace a tileset with itself * qmake: Support linking to system Zstd on all UNIX-like systems Michael Vetter 2020-11-17 08:27:49 +00:00
  • ce2a230ceb Accepting request 824591 from games:tools Dominique Leuenberger 2020-08-12 08:24:30 +00:00
  • 0db969af84 Accepting request 824591 from games:tools Dominique Leuenberger 2020-08-12 08:24:30 +00:00
  • c83f7fa46d - Update to 1.4.2: * Reverted the default layer data format back to CSV (was changed to Zstd by accident in 1.4.0) * Added ability to draw lines using click+drag (in addition to click and click) when holding Shift * Improved positioning when adding maps to world via context menu * Disable instead of hide the "Save As Template" action when using embedded tilesets * Made Ctrl turn off snapping if Snap to Fine Grid is enabled (#2061) * Set minimum value of tile width and height to 1 * Fixed Select Same Tile tool behavior for empty tiles * Fixed clickability of the dot in point objects * Fixed adjusting of terrain images when tileset width changes * Worlds: Fixed potential data loss when opening .world file * tmxrasterizer: Added --show-layer option (by Matthias Varnholt, #2858) * tmxrasterizer: Added parameter to advance animations (by Sean Ballew, #2868) * Scripting: Initialize tile layer size to map size upon add (#2879) * Windows installer: Made creation of the desktop shortcut optional * Windows installer: Made the launching of Tiled optional * Updated Qt to 5.12.9 on all platforms except Windows XP and snap releases * snap: Fixed issues with storing the default session (#2852) * snap: Enabled support for Zstandard (#2850) Michael Vetter 2020-08-06 05:55:16 +00:00
  • 2d8bfc013b - Update to 1.4.2: * Reverted the default layer data format back to CSV (was changed to Zstd by accident in 1.4.0) * Added ability to draw lines using click+drag (in addition to click and click) when holding Shift * Improved positioning when adding maps to world via context menu * Disable instead of hide the "Save As Template" action when using embedded tilesets * Made Ctrl turn off snapping if Snap to Fine Grid is enabled (#2061) * Set minimum value of tile width and height to 1 * Fixed Select Same Tile tool behavior for empty tiles * Fixed clickability of the dot in point objects * Fixed adjusting of terrain images when tileset width changes * Worlds: Fixed potential data loss when opening .world file * tmxrasterizer: Added --show-layer option (by Matthias Varnholt, #2858) * tmxrasterizer: Added parameter to advance animations (by Sean Ballew, #2868) * Scripting: Initialize tile layer size to map size upon add (#2879) * Windows installer: Made creation of the desktop shortcut optional * Windows installer: Made the launching of Tiled optional * Updated Qt to 5.12.9 on all platforms except Windows XP and snap releases * snap: Fixed issues with storing the default session (#2852) * snap: Enabled support for Zstandard (#2850) Michael Vetter 2020-08-06 05:55:16 +00:00
  • 33db8a235f Accepting request 817192 from games:tools Dominique Leuenberger 2020-06-26 19:48:55 +00:00
  • b593fb5c69 Accepting request 817192 from games:tools Dominique Leuenberger 2020-06-26 19:48:55 +00:00
  • fbc6b03567 - Update to 1.4.1: * When opening a .world file, load the world and open its first map * When opening an object template, show it in the Template Editor * Fixed crash on trying to export using the command-line (#2842[1]) * Fixed crash when deleting multiple objects with manual drawing order (#2844[2]) * Fixed potential crash when removing a tileset * Fixed potential scaling happening for maps used as tilesets (#2843[3]) * Fixed positioning of map view when switching between maps in a world * Fixed file dialog start location * Scripting: Fixed issues with absolute file paths on Windows (#2841[4]) * Lua plugin: Fixed syntax used for object properties (#2839[5]) Michael Vetter 2020-06-26 06:31:52 +00:00
  • f225878e23 - Update to 1.4.1: * When opening a .world file, load the world and open its first map * When opening an object template, show it in the Template Editor * Fixed crash on trying to export using the command-line (#2842[1]) * Fixed crash when deleting multiple objects with manual drawing order (#2844[2]) * Fixed potential crash when removing a tileset * Fixed potential scaling happening for maps used as tilesets (#2843[3]) * Fixed positioning of map view when switching between maps in a world * Fixed file dialog start location * Scripting: Fixed issues with absolute file paths on Windows (#2841[4]) * Lua plugin: Fixed syntax used for object properties (#2839[5]) Michael Vetter 2020-06-26 06:31:52 +00:00
  • 0162211337 Accepting request 815698 from games:tools Dominique Leuenberger 2020-06-19 15:22:33 +00:00
  • 3996131019 Accepting request 815698 from games:tools Dominique Leuenberger 2020-06-19 15:22:33 +00:00
  • 4d2236b8ea - Update to 1.4.0: * Added support for projects (#1665[1]) * Added object reference property type (with Steve Le Roy Harris and Phlosioneer, #707[2]) * Added world editing tool for adding/removing and moving around maps in a world (with Nils Kübler, #2208[3]) * Added a quick "Open file in Project" (Ctrl+P) action * Added new Object Alignment property to Tileset (with Phlosioneer, #91[4]) * Added layer tint color (by Gnumaru, #2687[5]) * Added support for using maps as images (with Phlosioneer, #2708[6]) * Added 'Open with System Editor' action for custom file properties (#2172[7]) * Added option to render object names when exporting as image (#2216[8]) * Added 'Replace Tileset' action to Tilesets view * Added shortcut to tooltips for all registered actions * Added automatic reloading of object templates (by Phlosioneer, #2699[9]) * Added 'Clear Console' button and context menu action (#2220[10]) * Added 'Reopen Closed File' (Ctrl+Shift+T) action * Added status bar button to toggle the Console view * Added a border around the tile selection highlight * Switch current tileset tab if all selected tiles are from the same tileset (by Mitch Curtis, #2792[11]) * Made tileset dynamic wrapping toggle persistent * Properties view: Added action for adding a property to context menu (#2796[12]) * Optimized loading of CSV tile layer data (by Phlosioneer, #2701[13]) * Improved map positioning when toggling 'Clear View' * Remember the preferred format used for saving * Normalize rotation values when rotating objects (#2775[14]) * Removed the Maps view (replaced by Project view) Michael Vetter 2020-06-18 09:00:09 +00:00
  • 969db066e5 - Update to 1.4.0: * Added support for projects (#1665[1]) * Added object reference property type (with Steve Le Roy Harris and Phlosioneer, #707[2]) * Added world editing tool for adding/removing and moving around maps in a world (with Nils Kübler, #2208[3]) * Added a quick "Open file in Project" (Ctrl+P) action * Added new Object Alignment property to Tileset (with Phlosioneer, #91[4]) * Added layer tint color (by Gnumaru, #2687[5]) * Added support for using maps as images (with Phlosioneer, #2708[6]) * Added 'Open with System Editor' action for custom file properties (#2172[7]) * Added option to render object names when exporting as image (#2216[8]) * Added 'Replace Tileset' action to Tilesets view * Added shortcut to tooltips for all registered actions * Added automatic reloading of object templates (by Phlosioneer, #2699[9]) * Added 'Clear Console' button and context menu action (#2220[10]) * Added 'Reopen Closed File' (Ctrl+Shift+T) action * Added status bar button to toggle the Console view * Added a border around the tile selection highlight * Switch current tileset tab if all selected tiles are from the same tileset (by Mitch Curtis, #2792[11]) * Made tileset dynamic wrapping toggle persistent * Properties view: Added action for adding a property to context menu (#2796[12]) * Optimized loading of CSV tile layer data (by Phlosioneer, #2701[13]) * Improved map positioning when toggling 'Clear View' * Remember the preferred format used for saving * Normalize rotation values when rotating objects (#2775[14]) * Removed the Maps view (replaced by Project view) Michael Vetter 2020-06-18 09:00:09 +00:00
  • 3ff4fa111d Accepting request 809686 from games:tools Yuchen Lin 2020-05-28 07:20:21 +00:00
  • 64179d9472 Accepting request 809686 from games:tools Yuchen Lin 2020-05-28 07:20:21 +00:00
  • 40cdd2f2a5 - Update to 1.3.5: * Fixed initialization and restoring of map view (#2779) * Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943) * Fixed link color on dark theme * Fixed small issue when right-clicking embedded tileset tab * Fixed Wang Sets toggle to also appear in the Tileset menu * Scripting: Fixed issue when closing/committing BinaryFile (#2801) * Scripting: Fixed "Safe writing of files" when writing with TextFile * Updated Qt to 5.12.8 on all platforms * Small translation updates to Bulgarian, French and Portuguese Michael Vetter 2020-05-27 20:32:51 +00:00
  • cff1881763 - Update to 1.3.5: * Fixed initialization and restoring of map view (#2779) * Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943) * Fixed link color on dark theme * Fixed small issue when right-clicking embedded tileset tab * Fixed Wang Sets toggle to also appear in the Tileset menu * Scripting: Fixed issue when closing/committing BinaryFile (#2801) * Scripting: Fixed "Safe writing of files" when writing with TextFile * Updated Qt to 5.12.8 on all platforms * Small translation updates to Bulgarian, French and Portuguese Michael Vetter 2020-05-27 20:32:51 +00:00
  • b76449a80d Accepting request 794007 from games:tools Dominique Leuenberger 2020-04-15 17:55:29 +00:00
  • 915d2453c7 Accepting request 794007 from games:tools Dominique Leuenberger 2020-04-15 17:55:29 +00:00
  • d20d6e8a8f - Update to 1.3.4: * Fixed automatic reload issues when editing object types (regression in 1.3.1, #2768) * Scripting: Added methods to get tileset's image size (backported from 1.4, #2733) * Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled * Fixed the "Fix Tileset" button in the Template Editor Michael Vetter 2020-04-15 04:35:35 +00:00
  • 29ee900868 - Update to 1.3.4: * Fixed automatic reload issues when editing object types (regression in 1.3.1, #2768) * Scripting: Added methods to get tileset's image size (backported from 1.4, #2733) * Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled * Fixed the "Fix Tileset" button in the Template Editor Michael Vetter 2020-04-15 04:35:35 +00:00
  • 2b0c8bfb16 Accepting request 781385 from games:tools Dominique Leuenberger 2020-03-04 08:48:34 +00:00
  • 4f05545130 Accepting request 781385 from games:tools Dominique Leuenberger 2020-03-04 08:48:34 +00:00
  • aa61c1437b - Update to 1.3.3: * Fixed loading of compression level (#2753) * Fixed default value for Hex Side Length property * Fixed hiding of status bar text for some tools * Fixed removing of object labels when removing a group layer * GmxPlugin: Fixed compatibility with GameMaker 1.4.9999 * Scripting: Made TextFile.commit and BinaryFile.commit close as well * Scripting: Fixed crashes when modifying certain new objects (#2747) * Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified * Scripting: Fixed potential crash when accessing Tool.preview * Scripting: Fixed loading of images from extensions folder * Scripting: Reload extensions also when files are added/removed * Updated Bulgarian translation Michael Vetter 2020-03-04 06:35:47 +00:00
  • 94796999dc - Update to 1.3.3: * Fixed loading of compression level (#2753) * Fixed default value for Hex Side Length property * Fixed hiding of status bar text for some tools * Fixed removing of object labels when removing a group layer * GmxPlugin: Fixed compatibility with GameMaker 1.4.9999 * Scripting: Made TextFile.commit and BinaryFile.commit close as well * Scripting: Fixed crashes when modifying certain new objects (#2747) * Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified * Scripting: Fixed potential crash when accessing Tool.preview * Scripting: Fixed loading of images from extensions folder * Scripting: Reload extensions also when files are added/removed * Updated Bulgarian translation Michael Vetter 2020-03-04 06:35:47 +00:00
  • 8659500de0 Accepting request 766325 from games:tools Dominique Leuenberger 2020-01-22 21:46:21 +00:00
  • cefb88b973 Accepting request 766325 from games:tools Dominique Leuenberger 2020-01-22 21:46:21 +00:00
  • e18b9d455e - Update to 1.3.2: * Fixed initialization of selected layers (#2719) * Fixed stamp action shortcuts not being configurable (#2684) * Fixed the tileset view to respect the 'wheel zooms by default' preference * Fixed insertion position when using drag-n-drop to rearrange layers * Fixed displayed layer data format in Properties * Fixed repeating of export when map is saved by a custom command (#2709) * Fixed issue when multiple worlds are loaded that use pattern matching * Issues view can now be hidden by clicking the status bar counters * macOS: Fixed black toolbar when enabling OpenGL rendering (#1839) * Windows: Fixed context menus activating first item on release (#2693) * Windows installer: Include the 'defoldcollection' plugin (#2677) * libtiled: Avoid inheriting Properties from QVariantMap (#2679) * docs: Added some notes to Python and JavaScript pages (#2725) * Updated Qt from 5.12.5 to 5.12.6 * Updated Finnish translation (by Tuomas Lähteenmäki and odamite) * Updated part of Italian translation (by Katia Piazza) Michael Vetter 2020-01-22 14:02:52 +00:00
  • 08676dc553 - Update to 1.3.2: * Fixed initialization of selected layers (#2719) * Fixed stamp action shortcuts not being configurable (#2684) * Fixed the tileset view to respect the 'wheel zooms by default' preference * Fixed insertion position when using drag-n-drop to rearrange layers * Fixed displayed layer data format in Properties * Fixed repeating of export when map is saved by a custom command (#2709) * Fixed issue when multiple worlds are loaded that use pattern matching * Issues view can now be hidden by clicking the status bar counters * macOS: Fixed black toolbar when enabling OpenGL rendering (#1839) * Windows: Fixed context menus activating first item on release (#2693) * Windows installer: Include the 'defoldcollection' plugin (#2677) * libtiled: Avoid inheriting Properties from QVariantMap (#2679) * docs: Added some notes to Python and JavaScript pages (#2725) * Updated Qt from 5.12.5 to 5.12.6 * Updated Finnish translation (by Tuomas Lähteenmäki and odamite) * Updated part of Italian translation (by Katia Piazza) Michael Vetter 2020-01-22 14:02:52 +00:00
  • bacb9137c1 Accepting request 749935 from games:tools Dominique Leuenberger 2019-11-30 09:37:01 +00:00
  • e84052ab27 Accepting request 749935 from games:tools Dominique Leuenberger 2019-11-30 09:37:01 +00:00
  • 4f2fab8573 - Update to 1.3.1: * Added reloading of object types when changed externally (by Jacob Coughenour, #2674) * Added a status bar to the startup screen * Made the shortcuts for the tools configurable (#2666) * Made Undo/Redo shortcuts configurable (#2669) * Fixed importing of keyboard settings (.kms files) (#2671) * Fixed small window showing up on startup for a split second * Windows: Fixed the shipped version of OpenSSL (fixes new version notification) * Tiled Quick: Don't compile/install by default (#2673) - Remove tiled-1.3.0-disable-quick.patch: upstreamed Michael Vetter 2019-11-20 14:43:37 +00:00
  • 63bedc02c5 - Update to 1.3.1: * Added reloading of object types when changed externally (by Jacob Coughenour, #2674) * Added a status bar to the startup screen * Made the shortcuts for the tools configurable (#2666) * Made Undo/Redo shortcuts configurable (#2669) * Fixed importing of keyboard settings (.kms files) (#2671) * Fixed small window showing up on startup for a split second * Windows: Fixed the shipped version of OpenSSL (fixes new version notification) * Tiled Quick: Don't compile/install by default (#2673) - Remove tiled-1.3.0-disable-quick.patch: upstreamed Michael Vetter 2019-11-20 14:43:37 +00:00
  • 5d1d566bf3 - Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) Michael Vetter 2019-11-19 10:15:32 +00:00
  • 973d838b96 - Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) Michael Vetter 2019-11-19 10:15:32 +00:00
  • 984714f0ab Accepting request 704673 from games:tools Dominique Leuenberger 2019-05-22 13:40:22 +00:00
  • c0f046b686 Accepting request 704673 from games:tools Dominique Leuenberger 2019-05-22 13:40:22 +00:00
  • 80d6d031c7 - Update to 1.2.4: * Fixed view boundaries to take into account layer offsets * Fixed map size when switching infinite off * Fixed the image cache to check file modification time * Fixed updating a few things when changing tileset drawing offset * Fixed position of tile object outline on isometric maps * Fixed saving of tile stamps when using the Shape Fill Tool * tBIN plugin: Fixed loading of some tilesets on Linux * tBIN plugin: Fixed possible crash when images can't be found * Python plugin: Disable this plugin by default, to avoid crashes on startup * JSON plugin: Fixed writing of position for objects without ID * Added Swedish translation Changelog from 1.2.3: * Fixed cut/copy in Tile Collision Editor * Fixed crash when trying to add Wang colors without a selected Wang set * tBIN plugin: Fixed hang when locating missing tileset image * CSV plugin: Fixed exporting of grouped tile layers Michael Vetter 2019-05-22 08:45:18 +00:00
  • 0c841e36d4 - Update to 1.2.4: * Fixed view boundaries to take into account layer offsets * Fixed map size when switching infinite off * Fixed the image cache to check file modification time * Fixed updating a few things when changing tileset drawing offset * Fixed position of tile object outline on isometric maps * Fixed saving of tile stamps when using the Shape Fill Tool * tBIN plugin: Fixed loading of some tilesets on Linux * tBIN plugin: Fixed possible crash when images can't be found * Python plugin: Disable this plugin by default, to avoid crashes on startup * JSON plugin: Fixed writing of position for objects without ID * Added Swedish translation Changelog from 1.2.3: * Fixed cut/copy in Tile Collision Editor * Fixed crash when trying to add Wang colors without a selected Wang set * tBIN plugin: Fixed hang when locating missing tileset image * CSV plugin: Fixed exporting of grouped tile layers Michael Vetter 2019-05-22 08:45:18 +00:00
  • e0a7ebcf33 Accepting request 673253 from games:tools Dominique Leuenberger 2019-02-13 09:00:25 +00:00
  • fe263df6de Accepting request 673253 from games:tools Dominique Leuenberger 2019-02-13 09:00:25 +00:00
  • 40f5a5eb54 - Update to 1.2.2: * Added 'json1' plugin that exports to the old JSON format (#2058) * Enable the adding of point objects in Tile Collision Editor (#2043) * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997) * Fixed remembering of last used export filter * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976) * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996) * Fixed misbehavior when trying to open non-existing files * Fixed mini-map bounds when layer offsets are used in combination with group layers * Fixed Templates view missing from the Views menu (#2054) * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059) * Python plugin: Made the API more complete (#1867) * Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations Michael Vetter 2019-02-11 09:14:27 +00:00
  • e4cb97ced5 - Update to 1.2.2: * Added 'json1' plugin that exports to the old JSON format (#2058) * Enable the adding of point objects in Tile Collision Editor (#2043) * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997) * Fixed remembering of last used export filter * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976) * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996) * Fixed misbehavior when trying to open non-existing files * Fixed mini-map bounds when layer offsets are used in combination with group layers * Fixed Templates view missing from the Views menu (#2054) * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059) * Python plugin: Made the API more complete (#1867) * Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations Michael Vetter 2019-02-11 09:14:27 +00:00
  • ad48a15a1f Accepting request 650346 from games:tools Dominique Leuenberger 2018-11-20 21:43:39 +00:00
  • 7ad2a1223f Accepting request 650346 from games:tools Dominique Leuenberger 2018-11-20 21:43:39 +00:00
  • d2ed4cc832 - Update to 1.2.1: * Fixed JSON templates not being visible in Templates view (#2009[1]) * Fixed Maps view to show all readable map formats * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2]) * Fixed crash after a world file failed to load * Fixed Select None action to be enabled when there is any selection * Fixed disappearing of tile types on export/import of a tileset (#2023[3]) * Fixed tool shortcuts when using Spanish translation * Fixed saving of the "Justify" alignment option for text objects (#2026[4]) * Changed Cut, Copy and Delete actions to apply based on selected layer types * Updated Russian translation (by Rafael Osipov, #2017[5 Michael Vetter 2018-11-20 09:15:05 +00:00
  • f2bbc543b9 - Update to 1.2.1: * Fixed JSON templates not being visible in Templates view (#2009[1]) * Fixed Maps view to show all readable map formats * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2]) * Fixed crash after a world file failed to load * Fixed Select None action to be enabled when there is any selection * Fixed disappearing of tile types on export/import of a tileset (#2023[3]) * Fixed tool shortcuts when using Spanish translation * Fixed saving of the "Justify" alignment option for text objects (#2026[4]) * Changed Cut, Copy and Delete actions to apply based on selected layer types * Updated Russian translation (by Rafael Osipov, #2017[5 Michael Vetter 2018-11-20 09:15:05 +00:00
  • ee688be81c Accepting request 637640 from games:tools Dominique Leuenberger 2018-09-25 13:42:26 +00:00
  • 813d8b75b8 Accepting request 637640 from games:tools Dominique Leuenberger 2018-09-25 13:42:26 +00:00
  • 70d897c695 - Update to 1.2.0: * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669[1]) * Added ability to extend existing polylines (with Ketan Gupta, #1683[2]) * Added option to highlight the hovered object (#1190[3]) * Added news from website to the status bar (#1898[4]) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850[5]) * Added option to detach templates on export (#1850[5]) * Added option to resolve object types and properties on export (#1850[5]) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883[6]) * Added --export-tileset command line argument (by Josh Bramlett, #1872[7]) * Added unique persistent layer IDs (#1892[8]) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9]) * Create Object Tools: Show preview already on hover (#537[10]) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11]) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12]) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files Michael Vetter 2018-09-24 12:23:01 +00:00
  • bd28611007 - Update to 1.2.0: * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669[1]) * Added ability to extend existing polylines (with Ketan Gupta, #1683[2]) * Added option to highlight the hovered object (#1190[3]) * Added news from website to the status bar (#1898[4]) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850[5]) * Added option to detach templates on export (#1850[5]) * Added option to resolve object types and properties on export (#1850[5]) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883[6]) * Added --export-tileset command line argument (by Josh Bramlett, #1872[7]) * Added unique persistent layer IDs (#1892[8]) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9]) * Create Object Tools: Show preview already on hover (#537[10]) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11]) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12]) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files Michael Vetter 2018-09-24 12:23:01 +00:00
  • 6008d97cf2 Accepting request 623504 from games:tools Dominique Leuenberger 2018-07-18 20:56:18 +00:00
  • 8534b3deb9 Accepting request 623504 from games:tools Dominique Leuenberger 2018-07-18 20:56:18 +00:00
  • 8da84f04eb - Update to 1.1.6: * Fixed Terrain Brush issue on staggered isometric maps (#1951) * Fixed objects to stay selected when moving them between layers * Fixed small tab bar rendering issue on high DPI displays * Fixed rendering of arrows on scroll bar buttons * Fixed object labels to adjust properly to the font DPI * Fixed resize handle locations for multiple zero-sized objects * Fixed handling of arrow keys on focused layer combo box (#1973) * Tile Collision Editor: Fixed handling of tile offset (#1955) * Tile Collision Editor: Fixed potential crash on Undo (#1965) * Python plugin: Added some missing API to the Cell class * Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations Michael Vetter 2018-07-17 16:36:20 +00:00
  • f34ede928a - Update to 1.1.6: * Fixed Terrain Brush issue on staggered isometric maps (#1951) * Fixed objects to stay selected when moving them between layers * Fixed small tab bar rendering issue on high DPI displays * Fixed rendering of arrows on scroll bar buttons * Fixed object labels to adjust properly to the font DPI * Fixed resize handle locations for multiple zero-sized objects * Fixed handling of arrow keys on focused layer combo box (#1973) * Tile Collision Editor: Fixed handling of tile offset (#1955) * Tile Collision Editor: Fixed potential crash on Undo (#1965) * Python plugin: Added some missing API to the Cell class * Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations Michael Vetter 2018-07-17 16:36:20 +00:00
  • f4d6a2591b Accepting request 601491 from games:tools Dominique Leuenberger 2018-04-26 11:39:06 +00:00
  • 5030ea23cc Accepting request 601491 from games:tools Dominique Leuenberger 2018-04-26 11:39:06 +00:00
  • 839c95e308 - Update to 1.1.5: * Fixed erasing mode of the Terrain Brush * Fixed crash after editing a template * Fixed rendering of eye/lock icons in Layers view * Fixed object index when undoing Move Object to Layer action (#1932[1]) * Fixed shortcuts for flipping and rotating objects (#1926[2]) * Fixed dynamic retranslation of tools and tool actions * Fixed possible crash when undoing/redoing Wang color changes * Fixed handling of sub-properties in Object Type Editor (#1936[3]) * Fixed crash when deleting an object right before dragging it (#1933[4]) * Adjust Wang tile data when tileset column count changes (#1851[5]) * Improved fill behavior in case of selection on infinite map (#1921[6]) * Removed ability to hide tile collision objects (#1929[7]) * Remove tile collision layer along with the last object (#1230[8]) * JSON plugin: Made the reader more strict about object types (#1922[9]) * JSON plugin: Added support for Wang sets Michael Vetter 2018-04-26 09:27:04 +00:00
  • 33e1dc294c - Update to 1.1.5: * Fixed erasing mode of the Terrain Brush * Fixed crash after editing a template * Fixed rendering of eye/lock icons in Layers view * Fixed object index when undoing Move Object to Layer action (#1932[1]) * Fixed shortcuts for flipping and rotating objects (#1926[2]) * Fixed dynamic retranslation of tools and tool actions * Fixed possible crash when undoing/redoing Wang color changes * Fixed handling of sub-properties in Object Type Editor (#1936[3]) * Fixed crash when deleting an object right before dragging it (#1933[4]) * Adjust Wang tile data when tileset column count changes (#1851[5]) * Improved fill behavior in case of selection on infinite map (#1921[6]) * Removed ability to hide tile collision objects (#1929[7]) * Remove tile collision layer along with the last object (#1230[8]) * JSON plugin: Made the reader more strict about object types (#1922[9]) * JSON plugin: Added support for Wang sets Michael Vetter 2018-04-26 09:27:04 +00:00
  • 73ee37e47a Accepting request 591973 from games:tools Dominique Leuenberger 2018-03-29 09:57:23 +00:00
  • 22dba6ee6b Accepting request 591973 from games:tools Dominique Leuenberger 2018-03-29 09:57:23 +00:00
  • 39fedff885 - Update to 1.1.4: * Fixed exporting of external tilesets to JSON or TSX formats * Fixed problem with embedding or exporting tilesets with Wang sets * Fixed tiles placed by the terrain tool being considered different (#1913[1]) * Fixed text alignment values appearing at random in Properties view (#1767[2]) * Re-enabled Space for toggling layer visibility * Migrate properties set on tile collision layer to the tile (#1912[3]) * Don't reset stamp brush state when pressing Alt * Automapping: Apply rules to selected area when there is one * Windows and Linux: Updated builds to Qt 5.10.1 * Linux: Indicate Tiled can open multiple files at once in desktop file * Lowered the minimum supported version of Qt to 5.5 Michael Vetter 2018-03-28 10:51:08 +00:00
  • 6edbd240f7 - Update to 1.1.4: * Fixed exporting of external tilesets to JSON or TSX formats * Fixed problem with embedding or exporting tilesets with Wang sets * Fixed tiles placed by the terrain tool being considered different (#1913[1]) * Fixed text alignment values appearing at random in Properties view (#1767[2]) * Re-enabled Space for toggling layer visibility * Migrate properties set on tile collision layer to the tile (#1912[3]) * Don't reset stamp brush state when pressing Alt * Automapping: Apply rules to selected area when there is one * Windows and Linux: Updated builds to Qt 5.10.1 * Linux: Indicate Tiled can open multiple files at once in desktop file * Lowered the minimum supported version of Qt to 5.5 Michael Vetter 2018-03-28 10:51:08 +00:00
  • 9fab7a19fb Accepting request 583771 from games:tools Dominique Leuenberger 2018-03-08 09:58:09 +00:00
  • cfecf207e4 Accepting request 583771 from games:tools Dominique Leuenberger 2018-03-08 09:58:09 +00:00
  • f678512cea - Update to 1.1.3: * Fixed crash when removing a tileset referenced by multiple objects * Fixed crash on paste when it introduced more than one new tileset * Fixed Invert Selection for non-infinite maps * Fixed Select All to not select objects on locked layers * Fixed logic determining the tilesets used by a tile layer * Fixed copy/paste changing object order (#1896[1]) * Fixed tileset getting loaded twice when used by the map and a template * Fixed repainting issues on undo/redo for new maps (#1887[2]) * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3]) * Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations Michael Vetter 2018-03-07 09:36:32 +00:00
  • 4bd2f74bf4 - Update to 1.1.3: * Fixed crash when removing a tileset referenced by multiple objects * Fixed crash on paste when it introduced more than one new tileset * Fixed Invert Selection for non-infinite maps * Fixed Select All to not select objects on locked layers * Fixed logic determining the tilesets used by a tile layer * Fixed copy/paste changing object order (#1896[1]) * Fixed tileset getting loaded twice when used by the map and a template * Fixed repainting issues on undo/redo for new maps (#1887[2]) * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3]) * Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations Michael Vetter 2018-03-07 09:36:32 +00:00
  • 520d1844a5 Accepting request 571340 from games:tools Dominique Leuenberger 2018-01-31 18:54:01 +00:00
  • 9f391d3bbc Accepting request 571340 from games:tools Dominique Leuenberger 2018-01-31 18:54:01 +00:00
  • c0f1e7b6d5 - Update to 1.1.2: * Fixed possible crash while editing polygons * Fixed hang when loading map file with empty compressed layer data * Fixed selection of tile stamp to work on mouse click * Fixed tools not being up to date on modifier keys after activation * Fixed "Offset Map" action for infinite maps (#1866) * Templates view: Keep template centered when resizing view * Tile Collision Editor: Keep tile centered when resizing view * Tile Collision Editor: Display tool info text in status bar * JSON plugin: Fixed reading of infinite maps (#1858) * libtiled-java: Fixed some bugs (by Henry Wang, #1840) * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863) - Remove upstreamed tiled-1.1.0-empty-return.patch Michael Vetter 2018-01-31 10:20:29 +00:00
  • e5936f8c2a - Update to 1.1.2: * Fixed possible crash while editing polygons * Fixed hang when loading map file with empty compressed layer data * Fixed selection of tile stamp to work on mouse click * Fixed tools not being up to date on modifier keys after activation * Fixed "Offset Map" action for infinite maps (#1866) * Templates view: Keep template centered when resizing view * Tile Collision Editor: Keep tile centered when resizing view * Tile Collision Editor: Display tool info text in status bar * JSON plugin: Fixed reading of infinite maps (#1858) * libtiled-java: Fixed some bugs (by Henry Wang, #1840) * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863) - Remove upstreamed tiled-1.1.0-empty-return.patch Michael Vetter 2018-01-31 10:20:29 +00:00
  • dfd3019ff9 Accepting request 561812 from games:tools Dominique Leuenberger 2018-01-09 13:52:43 +00:00
  • 624cae28c3 Accepting request 561812 from games:tools Dominique Leuenberger 2018-01-09 13:52:43 +00:00
  • d6cb4623a6 - Update to 1.1.1: * Fixed crash on load for template instances of non-tile objects Michael Vetter 2018-01-05 09:50:15 +00:00
  • da27384bcb - Update to 1.1.1: * Fixed crash on load for template instances of non-tile objects Michael Vetter 2018-01-05 09:50:15 +00:00
  • 132c36361b - Update to 1.1.0: * Added support for infinite maps (by Ketan Gupta, #260) * Added support for Wang tiles and related tools (by Benjamin Trotter) * Added support for reusable object templates (by Mohamed Thabet) * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706) * Added ability to reorder terrain types (by Justin Jacobs, #1603) * Added support for custom input formats and TMX output to the --export-map command-line option * Added island RPG example based on Beach tileset by finalbossblues * Added file-related context menu actions to tileset tabs * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213) * Improved polygon node handles and drag behavior * Fixed %executablepath variable for executables found in PATH (#1648) * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555) * Fixed crash when saving two new maps using the same file name (#1734) * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796) * Fixed potential crash after deleting object or group layers * Automapping: Don't fail if an input/inputnot layer isn't found * Automapping: Added a "StrictEmpty" flag to input layers * GMX plugin: Added support for defining views with objects (by William Taylor, #1621) * GMX plugin: Start counting default tile layer depth from 1000000 (#1814) * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560) * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637) * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng) * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769) * plugin: Various changes (by Justin Jacobs, #1781) * TMW plugin: Removed since it is no longer needed * Updated translations - Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function' Michael Vetter 2018-01-04 11:31:37 +00:00
  • 0344e4d36d - Update to 1.1.0: * Added support for infinite maps (by Ketan Gupta, #260) * Added support for Wang tiles and related tools (by Benjamin Trotter) * Added support for reusable object templates (by Mohamed Thabet) * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706) * Added ability to reorder terrain types (by Justin Jacobs, #1603) * Added support for custom input formats and TMX output to the --export-map command-line option * Added island RPG example based on Beach tileset by finalbossblues * Added file-related context menu actions to tileset tabs * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213) * Improved polygon node handles and drag behavior * Fixed %executablepath variable for executables found in PATH (#1648) * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555) * Fixed crash when saving two new maps using the same file name (#1734) * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796) * Fixed potential crash after deleting object or group layers * Automapping: Don't fail if an input/inputnot layer isn't found * Automapping: Added a "StrictEmpty" flag to input layers * GMX plugin: Added support for defining views with objects (by William Taylor, #1621) * GMX plugin: Start counting default tile layer depth from 1000000 (#1814) * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560) * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637) * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng) * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769) * plugin: Various changes (by Justin Jacobs, #1781) * TMW plugin: Removed since it is no longer needed * Updated translations - Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function' Michael Vetter 2018-01-04 11:31:37 +00:00
  • 050ce0a82f Accepting request 519503 from games:tools Dominique Leuenberger 2017-08-30 14:23:48 +00:00
  • dede6688b9 Accepting request 519503 from games:tools Dominique Leuenberger 2017-08-30 14:23:48 +00:00
  • ea23b67ef5 - Update to 1.0.3: * Fixed crash on reload map (#1659[1], #1694[2]) * Fixed possible crash on undo/redo in collision editor (#1695[3]) * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4]) * Fixed the display of the image source property for tilesets * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro) * JSON plugin: Fixed reading of tileset column count * JSON plugin: Fixed reading of custom properties on tile collision object group Michael Vetter 2017-08-29 14:33:29 +00:00
  • 853f41ff33 - Update to 1.0.3: * Fixed crash on reload map (#1659[1], #1694[2]) * Fixed possible crash on undo/redo in collision editor (#1695[3]) * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4]) * Fixed the display of the image source property for tilesets * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro) * JSON plugin: Fixed reading of tileset column count * JSON plugin: Fixed reading of custom properties on tile collision object group Michael Vetter 2017-08-29 14:33:29 +00:00
  • caa85d74bf Accepting request 503638 from games:tools Dominique Leuenberger 2017-08-24 16:30:10 +00:00
  • d8549184d8 Accepting request 503638 from games:tools Dominique Leuenberger 2017-08-24 16:30:10 +00:00
  • 8259f13295 - Update to 1.0.0: * Added support for editing external tilesets (#242) * Added a text object with configurable font and wrapping (#1429) * Added layer grouping (#1038) * Added Tile.type and inherit tile object properties from the tile (#436, #1248) * Added a start page * Added selection of underlying objects with Alt modifier (by Yuriy, #1491) * Added an option to disable safe writing of files (#1402, #1404) * Added invert selection action (by Leon Moctezuma, #1423) * Added support for isometric terrain overlays and tile collision objects (#419, #757) * Added 180-degree symmetry mode to terrain brush with Alt modifier * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382) * Added Swap Tiles action (by Alexander Münch, #866) * Added tileset background color property (#227) * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447) * Added a check for duplicates when adding tiles (by Simião, #1227) * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943) * Added custom shortcuts for commands (by Ketan Gupta, #1456) * Added optional ID and Position columns to objects view (by i-ka, #1462) * Added an executable picker for custom commands (by Ketan Gupta, #942) * Added marching ants effect on selected objects (by Mohamed Thabet, #1489) * Added all open tilesets to the Tilesets view * Added auto-show/hide all views (Clear View) action (by erem2k, #563) * Added minimap in the resizing dialog (by Yuriy, #1516) * Added drag-n-drop support in Layers view (#178) * Added support for storing object type definitions in JSON format (#1313) * Added cut/copy/paste actions for custom properties (#515) * Allow changing the tile of tile objects (by Mohamed Thabet, #409) * Allow selecting a folder to fix multiple broken links at once * Added support for dragging external tilesets into the Tilesets dock Michael Vetter 2017-06-14 09:50:04 +00:00
  • 921b2ae920 - Update to 1.0.0: * Added support for editing external tilesets (#242) * Added a text object with configurable font and wrapping (#1429) * Added layer grouping (#1038) * Added Tile.type and inherit tile object properties from the tile (#436, #1248) * Added a start page * Added selection of underlying objects with Alt modifier (by Yuriy, #1491) * Added an option to disable safe writing of files (#1402, #1404) * Added invert selection action (by Leon Moctezuma, #1423) * Added support for isometric terrain overlays and tile collision objects (#419, #757) * Added 180-degree symmetry mode to terrain brush with Alt modifier * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382) * Added Swap Tiles action (by Alexander Münch, #866) * Added tileset background color property (#227) * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447) * Added a check for duplicates when adding tiles (by Simião, #1227) * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943) * Added custom shortcuts for commands (by Ketan Gupta, #1456) * Added optional ID and Position columns to objects view (by i-ka, #1462) * Added an executable picker for custom commands (by Ketan Gupta, #942) * Added marching ants effect on selected objects (by Mohamed Thabet, #1489) * Added all open tilesets to the Tilesets view * Added auto-show/hide all views (Clear View) action (by erem2k, #563) * Added minimap in the resizing dialog (by Yuriy, #1516) * Added drag-n-drop support in Layers view (#178) * Added support for storing object type definitions in JSON format (#1313) * Added cut/copy/paste actions for custom properties (#515) * Allow changing the tile of tile objects (by Mohamed Thabet, #409) * Allow selecting a folder to fix multiple broken links at once * Added support for dragging external tilesets into the Tilesets dock Michael Vetter 2017-06-14 09:50:04 +00:00
  • c9c98653d6 Accepting request 498515 from home:jubalh:branches:games:tools Matthias Mailänder 2017-05-26 20:05:31 +00:00
  • efbcdf7572 Accepting request 498515 from home:jubalh:branches:games:tools Matthias Mailänder 2017-05-26 20:05:31 +00:00
  • cbaf079b1e Accepting request 477813 from games:tools Dominique Leuenberger 2017-03-10 20:46:16 +00:00
  • 407d7e550b Accepting request 477813 from games:tools Dominique Leuenberger 2017-03-10 20:46:16 +00:00
  • 3dab93394f Accepting request 477487 from home:jubalh:branches:games:tools Matthias Mailänder 2017-03-08 18:28:22 +00:00
  • aac1c9cf72 Accepting request 477487 from home:jubalh:branches:games:tools Matthias Mailänder 2017-03-08 18:28:22 +00:00
  • 28ea1d6dc5 Accepting request 454138 from games:tools Dominique Leuenberger 2017-02-05 14:50:31 +00:00
  • 4056a27567 Accepting request 454138 from games:tools Dominique Leuenberger 2017-02-05 14:50:31 +00:00
  • e88734567b Accepting request 454099 from home:jengelh:branches:games:tools Marguerite Su 2017-02-02 11:29:18 +00:00
  • 36e9b2ca28 Accepting request 454099 from home:jengelh:branches:games:tools Marguerite Su 2017-02-02 11:29:18 +00:00
  • 0036a13fed Accepting request 452946 from games:tools Dominique Leuenberger 2017-01-28 10:08:05 +00:00
  • 3214768288 Accepting request 452946 from games:tools Dominique Leuenberger 2017-01-28 10:08:05 +00:00
  • 17853d3279 Accepting request 452911 from home:jubalh:branches:games:tools Ferdinand Thiessen 2017-01-27 13:09:09 +00:00
  • 15188a239a Accepting request 452911 from home:jubalh:branches:games:tools Ferdinand Thiessen 2017-01-27 13:09:09 +00:00