Accepting request 710427 from home:mnhauke:games
- Update to version 1.02.0 + Frame rates over 72 Hz don't break physics anymore (from QuakeSpasm spiked) + Default maximum frame rate raised to 200 Hz. + Fix crashes with some Intel drivers and anti aliasing + Fix crash "out of dynamic vertex buffer space" in some very large custom maps + Fix gun position being different than in QuakeSpasm when status bar alpha is 0 + Other minor Vulkan fixes - Update to version 1.01.0 + Extremely large textures should now work + Fixed alpha blending issue in some maps (e.g. xmasjam2018_bloodshot) + Partial support for r_showTris (world and particles) + Update to latest QuakeSpasm code OBS-URL: https://build.opensuse.org/request/show/710427 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=7
This commit is contained in:
parent
ec30420b1d
commit
efeb2eb082
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:b0c5420d6f5c71ed032232729fc73537588267a187bea5f29681dc2d51d8712f
|
||||
size 3404109
|
3
vkQuake-1.02.1.tar.gz
Normal file
3
vkQuake-1.02.1.tar.gz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:e69373146114f399854a43bce3c33cd757e053cb49721c2afe17f42ec1292026
|
||||
size 3468997
|
@ -1,3 +1,24 @@
|
||||
-------------------------------------------------------------------
|
||||
Mon Jun 17 19:34:23 UTC 2019 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
- Update to version 1.02.0
|
||||
+ Frame rates over 72 Hz don't break physics anymore (from
|
||||
QuakeSpasm spiked)
|
||||
+ Default maximum frame rate raised to 200 Hz.
|
||||
+ Fix crashes with some Intel drivers and anti aliasing
|
||||
+ Fix crash "out of dynamic vertex buffer space" in some very
|
||||
large custom maps
|
||||
+ Fix gun position being different than in QuakeSpasm when status
|
||||
bar alpha is 0
|
||||
+ Other minor Vulkan fixes
|
||||
|
||||
- Update to version 1.01.0
|
||||
+ Extremely large textures should now work
|
||||
+ Fixed alpha blending issue in some maps
|
||||
(e.g. xmasjam2018_bloodshot)
|
||||
+ Partial support for r_showTris (world and particles)
|
||||
+ Update to latest QuakeSpasm code
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Oct 14 06:16:10 UTC 2018 - sean@suspend.net
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#
|
||||
# spec file for package vkquake
|
||||
#
|
||||
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
|
||||
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
|
||||
# Copyright (c) 2017 Luke Jones <luke.nukem.jones@gmail.com>
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
@ -18,7 +18,7 @@
|
||||
|
||||
|
||||
Name: vkquake
|
||||
Version: 1.00.0
|
||||
Version: 1.02.1
|
||||
Release: 0
|
||||
Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
|
||||
# FIXME: Select a correct license from https://github.com/openSUSE/spec-cleaner#spdx-licenses
|
||||
|
Loading…
Reference in New Issue
Block a user