- Update to version 1.02.0 + Frame rates over 72 Hz don't break physics anymore (from QuakeSpasm spiked) + Default maximum frame rate raised to 200 Hz. + Fix crashes with some Intel drivers and anti aliasing + Fix crash "out of dynamic vertex buffer space" in some very large custom maps + Fix gun position being different than in QuakeSpasm when status bar alpha is 0 + Other minor Vulkan fixes - Update to version 1.01.0 + Extremely large textures should now work + Fixed alpha blending issue in some maps (e.g. xmasjam2018_bloodshot) + Partial support for r_showTris (world and particles) + Update to latest QuakeSpasm code OBS-URL: https://build.opensuse.org/request/show/710427 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=7
53 lines
1.8 KiB
Plaintext
53 lines
1.8 KiB
Plaintext
-------------------------------------------------------------------
|
|
Mon Jun 17 19:34:23 UTC 2019 - Martin Hauke <mardnh@gmx.de>
|
|
|
|
- Update to version 1.02.0
|
|
+ Frame rates over 72 Hz don't break physics anymore (from
|
|
QuakeSpasm spiked)
|
|
+ Default maximum frame rate raised to 200 Hz.
|
|
+ Fix crashes with some Intel drivers and anti aliasing
|
|
+ Fix crash "out of dynamic vertex buffer space" in some very
|
|
large custom maps
|
|
+ Fix gun position being different than in QuakeSpasm when status
|
|
bar alpha is 0
|
|
+ Other minor Vulkan fixes
|
|
|
|
- Update to version 1.01.0
|
|
+ Extremely large textures should now work
|
|
+ Fixed alpha blending issue in some maps
|
|
(e.g. xmasjam2018_bloodshot)
|
|
+ Partial support for r_showTris (world and particles)
|
|
+ Update to latest QuakeSpasm code
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Oct 14 06:16:10 UTC 2018 - sean@suspend.net
|
|
|
|
- Update to 1.00.0
|
|
+ Peformance optimizations (use function pointer instead of loader)
|
|
+ Compute shader water texture update
|
|
+ Update to latest QuakeSpasm code
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jun 27 22:45:25 UTC 2017 - luke.nukem.jones@gmail.com
|
|
|
|
- Update to 0.96.2
|
|
+ Fix for AMD hang
|
|
|
|
- Changes from 0.96.1
|
|
+ Bump limits for Arcane Dimensions 1.60 (ad_sepulcher)
|
|
+ Fix for broken dynamic lights since version 0.92
|
|
+ Add fence between command buffer completion and present
|
|
(required by Vulkan spec)
|
|
+ Potential optimization for some drivers: Mark command buffers as
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Jun 15 00:21:19 UTC 2017 - boris@steki.net
|
|
|
|
- update Source url to work as intended
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jun 13 02:02:17 UTC 2017 - luke.nukem.jones@gmail.com
|
|
|
|
- Initial packaging
|