3e8a6358ee
OBS-URL: https://build.opensuse.org/request/show/55226 OBS-URL: https://build.opensuse.org/package/show/games/widelands?expand=0&rev=26
128 lines
3.6 KiB
RPMSpec
128 lines
3.6 KiB
RPMSpec
%define build_launchpad 1
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Name: widelands
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Version: 2010_12_01_r5763
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Release: 1
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Summary: Open source realtime-strategy game
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Group: Amusements/Games
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License: GPLv2+
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URL: http://www.widelands.org
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Source0: %{name}-bzr-%{version}-src.tar.bz2
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Source1: %{name}.desktop
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Patch0: %{name}-localedir.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-build
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BuildRequires: gcc-c++
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BuildRequires: boost-devel
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BuildRequires: SDL_mixer-devel
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BuildRequires: SDL_image-devel
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BuildRequires: SDL_net-devel
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BuildRequires: SDL_ttf-devel
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BuildRequires: SDL_gfx-devel
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BuildRequires: libpng-devel
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BuildRequires: libjpeg-devel
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BuildRequires: libtiff-devel
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BuildRequires: zlib-devel
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BuildRequires: ggz-client-libs-devel
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BuildRequires: lua-devel
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BuildRequires: python-devel
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BuildRequires: cmake
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BuildRequires: gettext
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BuildRequires: optipng
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BuildRequires: fdupes
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BuildRequires: doxygen
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BuildRequires: update-desktop-files
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Requires: %{name}-data = %{version}
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%if %build_launchpad
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# for launchpad translation update
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Requires: perl
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Source2: launchpad-export.tar.gz
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%endif
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%description
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Widelands is an open source (GPLed), realtime-strategy game, using SDL and
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other free libraries, which is still under development. Widelands is inspired
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by Settlers II (Bluebyte) and is partly similar to it, so if you know it, you
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perhaps will have a thought, what Widelands is all about.
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%package data
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Summary: Data files for Widelands
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Group: Amusements/Games
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License: GPLv2+
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Requires: %{name} = %{version}
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%if 0%{?suse_version} >= 1120
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BuildArch: noarch
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%endif
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%description data
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Data files for Widelands.
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%prep
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%setup -q -n %{name}
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%patch0
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%if %build_launchpad
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# for launchpad translation update
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cd ..
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tar -xzf %SOURCE2
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find po -name "*.po" |perl -ne 'chomp;$a=$_;$a=~s/\/[^\/]*-/\//; rename $_,"widelands/$a";'
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%endif
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%build
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# recreate compile.sh contents here
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mkdir -p build/locale
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cd build
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# -DWL_VERSION=%{version} to skip revision check, should be removed for final release
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cmake \
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-DCMAKE_INSTALL_PREFIX=%{_prefix} \
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-DWL_VERSION=%{version} \
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-DWL_INSTALL_PREFIX=%{_prefix} \
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-DWL_INSTALL_BINDIR=bin \
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-DWL_INSTALL_DATADIR=share/%{name} \
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-DWL_INSTALL_LOCALEDIR=%{_datadir}/%{name}/locale \
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-DCMAKE_BUILD_TYPE="Release" \
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-DBoost_USE_STATIC_LIBS=OFF \
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..
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make %{?_smp_mflags}
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%install
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cd build
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make DESTDIR=$RPM_BUILD_ROOT install
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cd ..
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for i in 16 32 48 64 128; do
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install -D -m 0644 pics/wl-ico-${i}.png $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png
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done
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install -D -m 0644 %{SOURCE1} $RPM_BUILD_ROOT%{_datadir}/applications/%{name}.desktop
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%suse_update_desktop_file %{name}
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%fdupes $RPM_BUILD_ROOT%{_datadir}
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%find_lang %{name} --all-name
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%defattr(-,root,root,-)
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%doc COPYING CREDITS ChangeLog
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%{_bindir}/%{name}
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%dir %{_datadir}/icons/hicolor
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%dir %{_datadir}/icons/hicolor/128x128
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%dir %{_datadir}/icons/hicolor/128x128/apps
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%dir %{_datadir}/icons/hicolor/16x16
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%dir %{_datadir}/icons/hicolor/16x16/apps
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%dir %{_datadir}/icons/hicolor/32x32
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%dir %{_datadir}/icons/hicolor/32x32/apps
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%dir %{_datadir}/icons/hicolor/48x48
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%dir %{_datadir}/icons/hicolor/48x48/apps
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%dir %{_datadir}/icons/hicolor/64x64
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%dir %{_datadir}/icons/hicolor/64x64/apps
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%{_datadir}/icons/hicolor/*/apps/%{name}.png
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%{_datadir}/applications/%{name}.desktop
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%files data -f %{name}.lang
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%defattr(-,root,root,-)
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%dir %{_datadir}/%{name}
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%dir %{_datadir}/%{name}/locale
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# skip locale subdir, included in .lang file
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%{_datadir}/%{name}/[^l]*
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%changelog
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