14
0
forked from pool/python-pygame

Accepting request 888765 from devel:languages:python

OBS-URL: https://build.opensuse.org/request/show/888765
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/python-pygame?expand=0&rev=30
This commit is contained in:
2021-04-27 19:34:19 +00:00
committed by Git OBS Bridge
6 changed files with 113 additions and 67 deletions

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@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:301c6428c0880ecd4a9e3951b80e539c33863b6ff356a443db1758de4f297957
size 3223131

3
pygame-2.0.1.tar.gz Normal file
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@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:8b1e7b63f47aafcdd8849933b206778747ef1802bd3d526aca45ed77141e4001
size 5536907

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@@ -1,22 +0,0 @@
From 9b5f88bca562f37d30eb7ac0f8f4ebdda68cb494 Mon Sep 17 00:00:00 2001
From: Christoph Gohlke <cjgohlke@gmail.com>
Date: Wed, 14 Aug 2019 14:01:06 -0700
Subject: [PATCH] Fix test error on Python 3.8.0b3
Fix `ImportError: cannot import name 'clock' from 'time' (unknown location)`
---
test/math_test.py | 1 -
1 file changed, 1 deletion(-)
diff --git a/test/math_test.py b/test/math_test.py
index c0bb84eb3..f22ba5e12 100644
--- a/test/math_test.py
+++ b/test/math_test.py
@@ -2,7 +2,6 @@
import sys
import unittest
import math
-from time import clock
import platform
import pygame.math

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@@ -1,13 +0,0 @@
Index: pygame-1.9.6/test/mixer_music_test.py
===================================================================
--- pygame-1.9.6.orig/test/mixer_music_test.py 2019-04-25 08:14:48.000000000 +0200
+++ pygame-1.9.6/test/mixer_music_test.py 2019-05-20 10:36:59.969907416 +0200
@@ -33,7 +33,7 @@ class MixerMusicModuleTest(unittest.Test
# Load a music file for playback
data_fname = example_path('data')
- formats = ['mp3', 'ogg', 'wav']
+ formats = ['ogg', 'wav']
for f in formats:
path = os.path.join(data_fname, 'house_lo.%s' % f)

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@@ -1,7 +1,89 @@
-------------------------------------------------------------------
Tue Apr 27 11:22:12 UTC 2021 - Ben Greiner <code@bnavigator.de>
- Explictly require libudev while building (for staging)
-------------------------------------------------------------------
Tue Mar 23 20:56:42 UTC 2021 - Ben Greiner <code@bnavigator.de>
- Update to 2.0.1 The Age Of Aquarius release
* This is a bug fix release, with a bunch of features and
optimizations thrown in for good measure.
* Backwards compatibility fixes
* Major event refactor
* Color.update() and Rect.update()
* SDL 2.0.14
* Xbox One port
* pathlib support for image, sound, and font loading.
* Cursor object API
* pygame.draw.rect fixes.
- pygame 2.0 - the happy dance birthday release
* Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various
profiles (core, compatibility, debug, robust, etc), OpenGL ES,
and other modern hardware accelerated video APIs across many
platforms.
* SSE2/Neon assembly image drawing. Much faster drawing
routines, image loading, and alpha blending.
* Type Hints, for code completion (and to help you make the
squiggly lines disappear) in editors and IDEs.
* Code cleanup, using lots of code robustness tools like static
analyzers, and automated CI/CD. We've been able to help dozens
of people new to community projects contribute. We have lots
of work to go on code quality, but we're currently the highest
rated Python and highest rate C large project on LGTM.
* Many, many bug fixes including in our pygame.draw routines,
pygame.math(for vectors), and pygame.mask for pixel perfect
collision detection.
* better support for PyPy (the fast JIT based implementation of
python). See our milestone Are we pypy yet? No. for our
progress on making PyPy the best python for games.
* libsdl version 2 support. Technically pygame 2.0 still works
with SDL 1, but we recommend SDL2 which is vastly improved
over SDL1 for most use cases. Probably we will remove SDL 1
support starting pygame 2.1.
* Touch support (multitouch, gestures, etc)
* Audio input support (make games with your microphone!).
* Message alert boxes (Press OK, or Cancel).
* Better keyboard support. Proper unicode input and IME support.
* Much improved game controller support.
* Better image and audio format support. Including: webp, 32bit
wav files, and much more reliable mp3 support.
* Multiple display support, and multiple window support (multi
window support is still experimental, more will come in pygame
2.1).
* Android support through python for android (fork of pygame
subset for android). Better documentation, and better support
will come in future releases.
* to make distributing your apps easier, a built in "pyinstaller
hook"and compatibility with cxfreeze.
* binary "wheels" on many platforms and versions of python from
the old python 2.7 - to the latest python 3.9 (and with pypy!).
* lots of quality of life improvements like Surface.fill
('black') instead of Surface.fill(pygame.Color(0, 0, 0)). Also
keywords are supported for many more function arguments. You
can draw rounded corners on rects.
* plenty of new examples, like python3 -m pygame.examples.
font_viewer, and python3 -m pygame.examples.music_drop_fade.
Additionally the example source code has been cleaned up a lot
to follow a more current python style.
* Hundreds of documentation improvements, include a new Korean
tutorial.
* a special SCALED mode which takes low pixel games and
automatically translates them to a larger window. Imagine your
320x200 resolution game of glorious pixel art... on modern
screens that would be a very tiny windows. Now with SCALED it
shows up big on a Full HD screen, or even a 4K/8K screen and
the translation of mouse coordinates and up-scaling of pixels
is done for you (hardware accelerated of course).
- Full release notes on https://github.com/pygame/pygame/releases
- Skip python36 build. python36-numpy is not available on TW.
- Drop python-pygame-test-no-mp3.patch and
python-pygame-python38-import.patch
------------------------------------------------------------------
Tue Oct 15 04:11:07 UTC 2019 - Steve Kowalik <steven.kowalik@suse.com>
- Add python-pygame-python38-import.patch from upstream to fix a build
- Add python-pygame-python38-import.patch from upstream to fix a build
failure with Python 3.8.
- Use autopatch macro rather than patch0, due to multiple patches.
@@ -71,7 +153,7 @@ Sun Oct 12 09:49:51 UTC 2014 - mailaender@opensuse.org
-------------------------------------------------------------------
Thu Jul 7 11:01:11 UTC 2011 - idonmez@novell.com
- Add pygame-v4l-2.6.38.patch: use new v4l interface
- Add pygame-v4l-2.6.38.patch: use new v4l interface
-------------------------------------------------------------------
Tue Jun 8 12:52:19 UTC 2010 - prusnak@opensuse.org

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@@ -1,7 +1,7 @@
#
# spec file for package python-pygame
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@@ -12,28 +12,28 @@
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%{?!python_module:%define python_module() python-%{**} python3-%{**}}
%define skip_python36 1
Name: python-pygame
Version: 1.9.6
Version: 2.0.1
Release: 0
Summary: A Python Module for Interfacing with the SDL Multimedia Library
License: LGPL-2.1-or-later
Group: Development/Libraries/Python
Url: https://github.com/pygame/pygame
URL: https://github.com/pygame/pygame
Source0: https://files.pythonhosted.org/packages/source/p/pygame/pygame-%{version}.tar.gz
# Do not test mp3 format; whe have that support disabled in SDL1
Patch0: python-pygame-test-no-mp3.patch
Patch1: python-pygame-python38-import.patch
BuildRequires: %{python_module devel}
BuildRequires: %{python_module numpy}
BuildRequires: %{python_module setuptools}
BuildRequires: bitstream-vera-fonts
BuildRequires: fdupes
BuildRequires: fontconfig
BuildRequires: libtiff-devel
BuildRequires: libudev-devel
BuildRequires: libv4l-devel >= 0.8.4
BuildRequires: pkgconfig
BuildRequires: portmidi-devel
@@ -46,13 +46,13 @@ BuildRequires: xorg-x11-fonts-75dpi
BuildRequires: xorg-x11-fonts-core
BuildRequires: xorg-x11-fonts-cyrillic
BuildRequires: config(fluid-soundfont-gm)
BuildRequires: pkgconfig(SDL_image)
BuildRequires: pkgconfig(SDL_mixer)
BuildRequires: pkgconfig(SDL_ttf)
BuildRequires: pkgconfig(SDL2_image)
BuildRequires: pkgconfig(SDL2_mixer)
BuildRequires: pkgconfig(SDL2_ttf)
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(libjpeg)
BuildRequires: pkgconfig(libpng)
BuildRequires: pkgconfig(sdl)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(x11)
Requires: fontconfig
Requires: python-numpy
@@ -93,10 +93,11 @@ This package contains documentation and example programs for Pygame.
%autopatch -p1
sed -i 's/\r$//' docs/reST/ref/code_examples/draw_module_example.py
sed -i 's/\r$//' docs/reST/ref/code_examples/joystick_calls.py
sed -i 's/\r$//' docs/licenses/LICENSE*.txt
# Fix wrong-script-interpreter
find examples -name '*.py' -exec sed -i "s|^#!%{_bindir}/env python$|#!%{_bindir}/python3|" {} \;
find examples -name '*.py' -exec sed -i "s|^#! %{_bindir}/env python$|#!%{_bindir}/python3|" {} \;
find examples -name '*.py' -exec sed -i "s|^#!.*env python.*$|#!%{_bindir}/python3|" {} \;
chmod a+x examples/*.py
chmod a-x docs/licenses/LICENSE.sdl_gfx.txt
%build
export CFLAGS="%{optflags} -fno-strict-aliasing"
@@ -106,20 +107,19 @@ export CFLAGS="%{optflags} -fno-strict-aliasing"
export CFLAGS="%{optflags} -fno-strict-aliasing"
%python_install
%{python_expand pushd %{buildroot}%{$python_sitearch}
sed -i "s|^#!%{_bindir}/env python$|#!%{_bindir}/python3|" pygame/tests/test_utils/png.py
sed -i "s|^#!.*env python.*$|#!%{_bindir}/$python|" pygame/tests/test_utils/png.py
chmod a+x pygame/tests/test_utils/png.py
chmod a+x pygame/examples/macosx/aliens_app_example/aliens.py
chmod a+x pygame/examples/*.py
chmod a-x pygame/examples/__init__.py
chmod a-x pygame/examples/prevent_display_stretching.py
chmod a-x pygame/examples/freetype_misc.py
$python -m compileall -d %{$python_sitearch} pygame/tests/test_utils/
$python -O -m compileall -d %{$python_sitearch} pygame/tests/test_utils/
%fdupes %{buildroot}%{$python_sitearch}
popd
}
%fdupes docs
%fdupes examples
%python_compileall
%python_expand %fdupes %{buildroot}%{$python_sitearch}
# install docs and examples for doc package and deduplicate
mkdir -p %{buildroot}%{_docdir}/%{name}-doc
cp -r examples docs %{buildroot}%{_docdir}/%{name}-doc/
rm %{buildroot}%{_docdir}/%{name}-doc/examples/.editorconfig
%fdupes %{buildroot}%{_docdir}/%{name}-doc/
%check
export SDL_VIDEODRIVER=dummy
@@ -131,16 +131,15 @@ $python -m pygame.tests.__main__ --exclude opengl --time_out 300
%files %{python_files}
%doc README.rst
%license docs/LGPL
%license docs/LGPL.txt
%{python_sitearch}/pygame/
%{python_sitearch}/pygame-%{version}-py*.egg-info
%{python_sitearch}/pygame-%{version}*-info
%files %{python_files devel}
%license docs/LGPL
%license docs/LGPL.txt
%{python_sysconfig_var INCLUDEPY}/pygame/
%files -n %{name}-doc
%doc docs/
%doc examples/
%doc %{_docdir}/%{name}-doc/
%changelog