forked from pool/python-pygame
4ec3b59f6a070c84dc426dd5c1639d3ea3b9f2a4b343ea485e9aba0bef238747
- update to 2.5.2: * Added a gamepad mapping for the G-Shark GS-GP702 * Fixed touchpad events for the Razer Wolverine V2 Pro in PS5 mode * Fix white bar in docs * manylinux: Fix sdl version typo * include: rect: C API docs for Rect * draw: Fix arc width > 1 so it doesn't have gaps * setup: tox: Add 31 and 32 to list of pythons * docs: c_api/rect: Fix return code for pgRect_Check * setup: src_c: Require Cython to generate source files in dev * Added import information in camera and sdl2 controller modules docs * Fix: Grammatical Error in MoveIt.rst * examples: Fix music_drop_fade with type checker * stubs: Add pygame.__version__ to type stubs * gitignore: Add cython generated files to ignore list * examples/midi: Refactor to fix typing issues * display set_mode: Remove SDL_WINDOW_FULLSCREEN_DESKTOP * buildconfig/manylinux: Bump SDL 2.28.3 * docs: Fix READMEs with a good Sphinx version - update to 2.5.1: * Fixed crash at shutdown when using the D3D11 renderer * Fixed setting the viewport when using the D3D12 renderer * Fixed 8BitDo gamepad mapping when in XInput mode on Linux * Fixed controller lockup initializing some unofficial PS4 replica controllers * Fixed video initialization on headless Linux systems using VNC * Fixed large mouse jump when changing relative mouse mode on OBS-URL: https://build.opensuse.org/request/show/1136480 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/python-pygame?expand=0&rev=39
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