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Accepting request 663763 from home:jengelh:branches:graphics

- Spruce up descriptions a bit.

OBS-URL: https://build.opensuse.org/request/show/663763
OBS-URL: https://build.opensuse.org/package/show/graphics/OpenShadingLanguage?expand=0&rev=2
This commit is contained in:
Dave Plater 2019-01-09 06:51:51 +00:00 committed by Git OBS Bridge
parent 27c573a900
commit 62dcb7b756
2 changed files with 19 additions and 14 deletions

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@ -1,3 +1,8 @@
-------------------------------------------------------------------
Tue Jan 8 16:39:15 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Spruce up descriptions a bit.
-------------------------------------------------------------------
Mon Dec 31 11:35:09 UTC 2018 - davejplater@gmail.com

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@ -52,19 +52,19 @@ BuildRequires: python
Recommends: %{name}-doc = %{version}
%description
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
This package contains binaries.
%package doc
Summary: Headers for shading
Summary: Documentation for OpenShadingLanguage
Group: Documentation/Other
Requires: %{name} = %{version}
%description doc
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
@ -76,38 +76,38 @@ Group: Development/Languages/Other
Requires: %{name} = %{version}
%description shaders-devel
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
This package contains shaders and headers used by OSL.
%package -n liboslcomp%{sufx}
Summary: Osl library
Summary: OpenShadingLanguage's compiler component library
Group: System/Libraries
%description -n liboslcomp%{sufx}
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
%package -n liboslexec%{sufx}
Summary: Osl library
Summary: OpenShadingLanguage's execution component library
Group: System/Libraries
%description -n liboslexec%{sufx}
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
%package -n liboslnoise%{sufx}
Summary: Osl library
Summary: OpenShadingLanguage's image noise generation library
Group: System/Libraries
%description -n liboslnoise%{sufx}
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
@ -117,7 +117,7 @@ Summary: Osl library
Group: System/Libraries
%description -n liboslquery%{sufx}
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
@ -127,17 +127,17 @@ Summary: Osl library
Group: System/Libraries
%description -n libtestshade%{sufx}
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.
%package -n osl.imageio%{sufx}
Summary: Osl library
Summary: Shader virtual image input module for OpenShadingLanguage
Group: System/Libraries
%description -n osl.imageio%{sufx}
Open Shading Language (OSL) is a small but rich language for
Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.