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Accepting request 663763 from home:jengelh:branches:graphics

- Spruce up descriptions a bit.

OBS-URL: https://build.opensuse.org/request/show/663763
OBS-URL: https://build.opensuse.org/package/show/graphics/OpenShadingLanguage?expand=0&rev=2
This commit is contained in:
Dave Plater 2019-01-09 06:51:51 +00:00 committed by Git OBS Bridge
parent 27c573a900
commit 62dcb7b756
2 changed files with 19 additions and 14 deletions

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@ -1,3 +1,8 @@
-------------------------------------------------------------------
Tue Jan 8 16:39:15 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Spruce up descriptions a bit.
------------------------------------------------------------------- -------------------------------------------------------------------
Mon Dec 31 11:35:09 UTC 2018 - davejplater@gmail.com Mon Dec 31 11:35:09 UTC 2018 - davejplater@gmail.com

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@ -52,19 +52,19 @@ BuildRequires: python
Recommends: %{name}-doc = %{version} Recommends: %{name}-doc = %{version}
%description %description
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
This package contains binaries. This package contains binaries.
%package doc %package doc
Summary: Headers for shading Summary: Documentation for OpenShadingLanguage
Group: Documentation/Other Group: Documentation/Other
Requires: %{name} = %{version} Requires: %{name} = %{version}
%description doc %description doc
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
@ -76,38 +76,38 @@ Group: Development/Languages/Other
Requires: %{name} = %{version} Requires: %{name} = %{version}
%description shaders-devel %description shaders-devel
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
This package contains shaders and headers used by OSL. This package contains shaders and headers used by OSL.
%package -n liboslcomp%{sufx} %package -n liboslcomp%{sufx}
Summary: Osl library Summary: OpenShadingLanguage's compiler component library
Group: System/Libraries Group: System/Libraries
%description -n liboslcomp%{sufx} %description -n liboslcomp%{sufx}
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
%package -n liboslexec%{sufx} %package -n liboslexec%{sufx}
Summary: Osl library Summary: OpenShadingLanguage's execution component library
Group: System/Libraries Group: System/Libraries
%description -n liboslexec%{sufx} %description -n liboslexec%{sufx}
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
%package -n liboslnoise%{sufx} %package -n liboslnoise%{sufx}
Summary: Osl library Summary: OpenShadingLanguage's image noise generation library
Group: System/Libraries Group: System/Libraries
%description -n liboslnoise%{sufx} %description -n liboslnoise%{sufx}
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
@ -117,7 +117,7 @@ Summary: Osl library
Group: System/Libraries Group: System/Libraries
%description -n liboslquery%{sufx} %description -n liboslquery%{sufx}
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
@ -127,17 +127,17 @@ Summary: Osl library
Group: System/Libraries Group: System/Libraries
%description -n libtestshade%{sufx} %description -n libtestshade%{sufx}
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.
%package -n osl.imageio%{sufx} %package -n osl.imageio%{sufx}
Summary: Osl library Summary: Shader virtual image input module for OpenShadingLanguage
Group: System/Libraries Group: System/Libraries
%description -n osl.imageio%{sufx} %description -n osl.imageio%{sufx}
Open Shading Language (OSL) is a small but rich language for Open Shading Language (OSL) is a language for
programmable shading in advanced renderers and other applications, programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern ideal for describing materials, lights, displacement, and pattern
generation. generation.