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forked from pool/cdogs-sdl

Accepting request 913484 from home:mnhauke:games

- Update to 1.0.0
  * Support for Wolfenstein 3D and Spear of Destiny
  Game
  * Add support for vehicles #30
  * Add support for multi-guns
  * Add support for custom wreck objects and bullets (allows
    respawning actors on death)
  * Add support for custom actor death animation
  * Add option to skip debrief menu
  * Fix game freeze when returning to game after leaving it paused
    for a while
  * Fix duplicate missions in level select
  * Improve performance by adding max particle limit
  * Improve level select menu with max items limit
  * Improve game start menu by disabling continue option after
    campaign complete
  Editor
  * Fix loading a campaign with less missions showing a blank
    mission #670
  * Add per-mission option to persist weapons (can reset weapons
    on certain missions)
  * Change map shortcut key to tab
- Add patch:
  * fix-build.patch

OBS-URL: https://build.opensuse.org/request/show/913484
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=37
This commit is contained in:
2021-08-22 12:48:08 +00:00
committed by Git OBS Bridge
parent 5ff09bc41c
commit 0eeb742c69
5 changed files with 62 additions and 6 deletions

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@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:1d51c1d918493761a1d702e6f9bf46409b9ecd0ea98ca4081fc41d355957222a
size 31926713

3
cdogs-sdl-1.0.0.tar.gz Normal file
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@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:aba3679ecf41ffad60e8710b5583af3b037819b7f1ae6d75055e6fb79b53eded
size 32374129

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@@ -1,3 +1,31 @@
-------------------------------------------------------------------
Sat Aug 21 18:58:34 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to 1.0.0
* Support for Wolfenstein 3D and Spear of Destiny
Game
* Add support for vehicles #30
* Add support for multi-guns
* Add support for custom wreck objects and bullets (allows
respawning actors on death)
* Add support for custom actor death animation
* Add option to skip debrief menu
* Fix game freeze when returning to game after leaving it paused
for a while
* Fix duplicate missions in level select
* Improve performance by adding max particle limit
* Improve level select menu with max items limit
* Improve game start menu by disabling continue option after
campaign complete
Editor
* Fix loading a campaign with less missions showing a blank
mission #670
* Add per-mission option to persist weapons (can reset weapons
on certain missions)
* Change map shortcut key to tab
- Add patch:
* fix-build.patch
-------------------------------------------------------------------
Tue Jul 20 19:09:53 UTC 2021 - Martin Hauke <mardnh@gmx.de>

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@@ -17,13 +17,14 @@
Name: cdogs-sdl
Version: 0.13.0
Version: 1.0.0
Release: 0
Summary: Classic overhead run-and-gun game
License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
Group: Amusements/Games/Action/Shoot
URL: https://cxong.github.io/cdogs-sdl
Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
Patch0: fix-build.patch
BuildRequires: cmake >= 3.12
BuildRequires: enet-devel
BuildRequires: fdupes
@@ -46,11 +47,16 @@ from up to 11 weapons, and try over 100 user-created campaigns. Have fun!
%prep
%setup -q
%patch0 -p1
# use system enet
rm -rf src/cdogs/enet
rm %{_datadir}/cdogs-sdl/README.md
%build
%cmake -DCDOGS_DATA_DIR=%{_datadir}/%{name}/ -DUSE_SHARED_ENET=ON
%cmake \
-DCDOGS_BIN_DIR=%{_bindir}/ \
-DCDOGS_DATA_DIR=%{_datadir}/%{name}/ \
-DUSE_SHARED_ENET=ON
%cmake_build
%install
@@ -62,7 +68,7 @@ rm -rf src/cdogs/enet
%files
%license COPYING
%doc %{_datadir}/%{name}/README.md
%doc README.md
%{_datadir}/applications/*.desktop
%{_bindir}/%{name}*
%{_datadir}/%{name}/

22
fix-build.patch Normal file
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@@ -0,0 +1,22 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8429585..94f80aa 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -148,6 +148,9 @@ if(NOT DEFINED CDOGS_DATA_DIR)
endif()
endif()
message("Data dir is ${CDOGS_DATA_DIR}")
+if(NOT DEFINED DATA_INSTALL_DIR)
+ set(DATA_INSTALL_DIR "${CDOGS_DATA_DIR}")
+endif()
if(WIN32)
set(CDOGS_CFG_DIR "C-Dogs SDL/")
else()
@@ -200,7 +203,6 @@ elseif(APPLE)
set(INSTALL_PREFIX "cdogs-sdl")
else()
set(LIB_EXTENSION ".so")
- set(DATA_INSTALL_DIR ".")
endif()
# Since Debian wants games binaries in /usr/games