- Update to version 1.4.0
* Fix Spear of Destiny compatibility with steam Wolfenstein 3D
* Improve several campaigns with auto-melee weapons (Doom, Wolf3D+SoD)
- Update to version 1.3.1
* Persistent lives, fix gas bomb poison lasting forever
- Update to version 1.3.0
* Fix missing controls in editor, and some animation effects and sounds
- Add fix-env-script-interpreter.patch
- Add cdogs-sdl.rpmlintrc to filter out warning on hidden data directory
- Remove fix-source-file-directory.patch
OBS-URL: https://build.opensuse.org/request/show/1042608
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=44
- Update to version 1.1.1
* Support Spear of Destiny mission packs and enhanced wolf3d
mod support
Game
* Remove mouse as game input device, better support for mouse
in menus #713
* Add support for Spear of Destiny mission packs
* Add enemy types being able to see all directions (wolf3d bosses)
* Add enemy types being able to open locked doors (wolf3d bosses)
* Fix holowall support for wolf3d mods
Editor
* Improve map preview by showing pickups obscured by walls
OBS-URL: https://build.opensuse.org/request/show/925181
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=41
- Update to 1.0.0
* Support for Wolfenstein 3D and Spear of Destiny
Game
* Add support for vehicles #30
* Add support for multi-guns
* Add support for custom wreck objects and bullets (allows
respawning actors on death)
* Add support for custom actor death animation
* Add option to skip debrief menu
* Fix game freeze when returning to game after leaving it paused
for a while
* Fix duplicate missions in level select
* Improve performance by adding max particle limit
* Improve level select menu with max items limit
* Improve game start menu by disabling continue option after
campaign complete
Editor
* Fix loading a campaign with less missions showing a blank
mission #670
* Add per-mission option to persist weapons (can reset weapons
on certain missions)
* Change map shortcut key to tab
- Add patch:
* fix-build.patch
OBS-URL: https://build.opensuse.org/request/show/913484
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=37
- Update to 0.13.0
Game
* Add weapon sprites
* Add molotov glass break sound
* Add AI waking to gunfire
* Add AI peripheral vision
* Add AI wake on seeing teammate under attack
* Fix feet colors for classic campaigns
* Fix sliding diagonally against map objects and getting stuck
* Fix player not getting poisoned
* Fix AI not waking when seeing player
* Fix co-op AI not shooting
* Fix missing bullet hole marks
* Fix minor typo in campaign
* Improve save file with saved weapons and ammo
* Improve save file, saves individual missions completed
* Improve gun dropping, limit gun drops after 2 are present
* Improve ammo dropped by enemies by halving amount
* Improve character previews by showing gun
* Improve weapon selection screen with character rotation
* Improve text particles by drawing above everything
* Improve pulse animation by doubling its frequency
Editor
* Add character deafness flag
* Add custom character item drops
* Add separate bullet flesh/object hit properties (bullets can
hit actors but not map objects)
* Fix loading classic campaigns via drag-drop
* Fix tooltip for immunity flag
* Improve character previews by showing gun
OBS-URL: https://build.opensuse.org/request/show/909596
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=36
- Update to 0.12.0
Game
* Fix LAN bugs
* Fix crash if laser sight is enabled
* Fix crash in AI Insurgency II campaign
* Add dual-wielded pistols
* Add pistol and chaingun gun models
* Add score text popup on collecting score pickups
* Improve AI by waking immediately on being hit
* Improve AI by not reacting immediately on wake
* Improve changing volume options by not rewinding music
Editor / Modding
* Fix "HitsObjects": false behavior for bullets, should not
damage map objects if set
* Add highlights to walk-through walls
* Add customizable door auto-close delay in campaign options
* Add ability to set character direction in static map type
* Add customizable special damage duration in bullets.json
* Add customizable corpse map object in character_classes.json
* Change map object placement to allow them to be placed over
ones with 0 health (e.g. wrecks, blood pools)
OBS-URL: https://build.opensuse.org/request/show/894985
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=33
- Update to 0.10.2:
* Fix loading classic campaigns
* Fix PVP rounds not ending
* Fix missing mouse cursor and trail
* Fix linux build
* Fix dogfight scores not updated properly
* Add peaked cap hat
* Add soldier body type
* Improve weapon equip menu, show available weapons, allow gun
swapping.
* Improve game startup by skipping mission briefing if it is empty
- Drop not longer neede patches
* cdogs-sdl-fix-desktop-and-appdata.patch
* nanopb.patch
- Package license file and readme
OBS-URL: https://build.opensuse.org/request/show/860556
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=28
- Update to 0.10.0:
* Fix weapon pickup issues.
* Fix various trailer and hitscan issues.
* Fix crash when saving new player template.
* Fix black "(End)" menu item in player name menu.
* Fix bullet trail color.
* Fix crash when co-op AI present in mission with show map
pickup.
* Add dog character.
* Add option for missions having no exit area.
* Add multiple body types in various campaigns.
* Add facial expressions when using melee weapon, getting hurt.
OBS-URL: https://build.opensuse.org/request/show/851351
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=24
- Update to 0.9.1:
* Fix bugs that spawn player in locked rooms
Game
* Fix spawning player in locked rooms.
* Fix spawning keys inside locked doors.
* Add show map powerup in Doom campaign.
Editor
* Add color highlights for locked rooms.
Other
* Fix linker issue in gcc10 (fixed by @susnux).
- Drop patch:
* cdogs-gLog.patch (fixed upstream)
OBS-URL: https://build.opensuse.org/request/show/839030
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=22
- Update to version 0.7.1
* Fix quickplay campaigns being auto saved
* Fix broken animated score counter in debrief if score was
negative
* Fix red doors drawn as grey doors
* Fix ammo count drawn under ammo gauge
* Fix gun pickups visible even when out of sigh
* Fix spall particles excessive speed when hit by fast bullets
* Fix enemies dropping detonator weapon in AI Insurgency II
* Fix NPC chatter visible even when out of sight
* Fix NPC chatter frequency config
* Fix NPC chatter visible in menu backgrounds
* Fix map drawn outside automap area
* Improve sprites with palette recoloring
OBS-URL: https://build.opensuse.org/request/show/750462
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=13