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forked from pool/cdogs-sdl
cdogs-sdl/cdogs-sdl.spec
Martin Hauke 6c03896560 Accepting request 1175240 from home:Kieltux:branches:games
- update to 2.1.0:
  * Fix crash when continuing game
  * Fix ammo pickups for dropped grenades
  * Fix crash in Most Classified Enemy campaign
  * Fix crash when player has no melee weapon
  * Fix crash when freshly installed game generates invalid config
  * Fix compass arrows slightly off direction
  * Add options in pause menu
  * Add --listen_port N command option for specifying network port
  * Improve UI with flashing elements when certain things happen
    like getting hurt or picking up items
- changes in 2.0.0:
  Campaigns
  * Cyberdogs
  Game
  * Fix buffer overflows in yajl
  * Fix prox mine placement and draw order
  * Fix lives going to 0 when replaying first mission after failure
  * Improve objective compass arrows by moving slightly away
    from edge
  * Improve ammo/weapon persistence by not resetting it after
    respawning
  * Improve AI chatter by not showing when they change weapons
  * Improve CMake formatting style
  * Improve nanopb by updating to avoid potential invalid free bug
  * Improve appdata with minor fixes
  Editor
  * Add support for exceeding max health with special pickups
  * Improve destroy objectives by allowing multiple object types

OBS-URL: https://build.opensuse.org/request/show/1175240
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=52
2024-06-03 15:05:08 +00:00

81 lines
2.4 KiB
RPMSpec

#
# spec file for package cdogs-sdl
#
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: cdogs-sdl
Version: 2.1.0
Release: 0
Summary: Classic overhead run-and-gun game
License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
Group: Amusements/Games/Action/Shoot
URL: https://cxong.github.io/cdogs-sdl
Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
Source1: cdogs-sdl.rpmlintrc
Patch0: fix-build.patch
Patch1: fix-env-script-interpreter.patch
BuildRequires: cmake >= 3.12
BuildRequires: enet-devel
BuildRequires: fdupes
BuildRequires: hicolor-icon-theme
BuildRequires: pkgconfig
BuildRequires: python3-protobuf
BuildRequires: python3-setuptools
BuildRequires: update-desktop-files
BuildRequires: pkgconfig(SDL2_image)
BuildRequires: pkgconfig(SDL2_mixer)
BuildRequires: pkgconfig(gtk+-3.0)
BuildRequires: pkgconfig(physfs)
BuildRequires: pkgconfig(protobuf)
BuildRequires: pkgconfig(sdl2)
%description
C-Dogs SDL is a classic overhead run-and-gun game, supporting up to
4 players in co-op and deathmatch modes. Customize your player, choose
from up to 11 weapons, and try over 100 user-created campaigns. Have fun!
%prep
%autosetup -p1
# use system enet
rm -rf src/cdogs/enet
%build
%cmake \
-DCDOGS_BIN_DIR=%{_bindir}/ \
-DCDOGS_DATA_DIR=%{_datadir}/%{name}/ \
-DUSE_SHARED_ENET=ON
%cmake_build
%install
%cmake_install
rm %{buildroot}%{_datadir}/cdogs-sdl/README.md
%fdupes %{buildroot}%{_datadir}
find %{buildroot}%{_datadir}/cdogs-sdl/ -name '*.sh' | xargs chmod a+x
%check
%ctest
%files
%license COPYING
%doc README.md
%{_datadir}/applications/*.desktop
%{_bindir}/%{name}*
%{_datadir}/%{name}/
%{_datadir}/icons/hicolor/*/apps/*.png
%{_datadir}/metainfo/*.appdata.xml
%changelog