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This branch is 4 commits behind pool/dhewm3:factory
Ana Guerrero a05b151ccf Accepting request 1163530 from games
- Update to version 1.5.3
  * Support for gamepads. See Configuration.md for more information.
  * Support different file formats for screenshots by setting the
    r_screenshotFormat CVar (0 = TGA, still the default, 1 = BMP,
    2 = PNG, 3 = JPG). r_screenshotJpgQuality and
    r_screenshotPngCompression allow configuring how JPG/PNG are
    compressed.
  * Fixed problems with lights after loading a savegame.
  * Fix volume of some weapon sounds, like chaingun being too quit.
  * Fix MD3 model support
  * Several new CMake options:
    + To enable Clang/GCC Address Sanitizer and Undefined Behavior
      Sanitizer
    + Hardlink the game code into the executable (instead of using
       game DLLs, only supports base or d3xp then; needed for
       Undefined Behavior Sanitizer)
    + Force colored diagnostic output from GCC or Clang (esp.
      useful when building with ninja)
  * Fix several compiler warnings
  * Updated stb_image and stb_vorbis
  * Updated minizip (from zlib/contrib) to latest upstream code
  * Added in_namePressed CVar to print currently pressed key/button
    (useful for binding keys in the console or configs).
- Add patch
  * dhewm3-fix-desktop-files.patch
- Packages desktop files
- Adjust URL

OBS-URL: https://build.opensuse.org/request/show/1163530
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/dhewm3?expand=0&rev=6
2024-04-02 14:40:14 +00:00
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