Accepting request 1237747 from Emulators:Wine
Update to 2.5.3: If you have any suggestions for improvement, please let me know! (forwarded request 1237614 from DarkWav) OBS-URL: https://build.opensuse.org/request/show/1237747 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/dxvk?expand=0&rev=14
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version https://git-lfs.github.com/spec/v1
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oid sha256:60e13f8e3e79a63c99322e62a4298af046fb086ec827ba1f1d5c33e75d0e008b
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size 4619233
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dxvk-2.5.3.tar.gz
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dxvk-2.5.3.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:90a7c48ef5721eacbf192ac309da609edd119de74ed52170ffdad9d4700ee0ac
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size 4631235
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dxvk.changes
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dxvk.changes
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-------------------------------------------------------------------
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Tue Jan 14 00:32:17 UTC 2025 - Simon Vogl <simon.vogl@gmx.net>
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- Update to 2.5.3:
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* Fixed a regression that would cause severe rendering issues
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in many D3D8 and D3D9 games that use fixed-function rendering
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* Fixed invalid shader code generation for certain rare texture
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operations in D3D11
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* This fixes a potential crash in TopSpin 2k25
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* Fixed a potential issue with handling NaN tessellation factors
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in D3D11 hull shaders
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* Fixed an issue with D3D9 shader validation that would cause
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valid shader code to be rejected in some situations
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* Improved the debugging experience when DXVK_DEBUG=markers is
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set
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* Arcana Heart 3 Love Max!!!!!: Enabled 60 FPS limit to work
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around a game issue on Steam Deck OLED
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* Bright Memory: Worked around an issue where the game would
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prioritize integrated graphics over dedicated Intel GPUs
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* Far Cry 5: Worked around an issue that would cause terrain to
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be invisible on Intel GPUs
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* Halo: The Master Chief Collection: Fixed a shader-related
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issue that would cause flickering objects on some drivers
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* Max Payne 3: Enabled strict float emulation to work around
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broken rendering in D3D9 mode
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* The Hurricane of the Varstray -Collateral hazard-: Enabled 60
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FPS limit to work around game issues when running in windowed
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mode
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sat Nov 23 20:28:31 UTC 2024 - Simon Vogl <simon.vogl@gmx.net>
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Sat Nov 23 20:28:31 UTC 2024 - Simon Vogl <simon.vogl@gmx.net>
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name: dxvk
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name: dxvk
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version: 2.5.1
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version: 2.5.3
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mtime: 1731929561
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mtime: 1736781620
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commit: b276c60f4941e8623ae1692b5c832902ac678e1d
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commit: c707d9026f33b6ab89639f154b6ac5f6326fa037
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#
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#
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# spec file for package dxvk
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# spec file for package dxvk
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#
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#
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# Copyright (c) 2024 SUSE LLC
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# Copyright (c) 2025 SUSE LLC
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#
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#
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# All modifications and additions to the file contributed by third parties
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# remain the property of their copyright owners, unless otherwise agreed
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Name: dxvk
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Name: dxvk
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Version: 2.5.1
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Version: 2.5.3
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Release: 0
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Release: 0
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Summary: Vulkan-based Direct3D 8/9/10/11 implementation for Linux / Wine
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Summary: Vulkan-based Direct3D 8/9/10/11 implementation for Linux / Wine
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License: zlib-acknowledgement
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License: zlib-acknowledgement
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