forked from pool/freeciv
- Update to version 3.0.5: * 3.0.5 is a generic bugfix release. * See https://freeciv.fandom.com/wiki/NEWS-3.0.5 * see https://freeciv.fandom.com/wiki/NEWS-3.0.3 * see https://freeciv.fandom.com/wiki/NEWS-3.0.2 * see https://freeciv.fandom.com/wiki/NEWS-3.0.1 that present units in city dialog had no overlays drawn at all. * Fixed crashes when using Direction objects in lua scripts * Documentation updates Enabled with the '--keep' server option or the '/metaconnection persistent' server command. * fixes for rules for happiness for very large empires. - for a full list of changes, see * When a unit was automatically moved to a transporter to save it + Prevent cases where units could be converted or upgraded to a + Prevent conversion of a unit to a type that could not exist * Units of types the owner cannot build are no longer prevented * quell spurious "No diplomat action possible" message when an * Following on from a fix in 2.3.3, when a border source such as a fortress is occupied by a unit of a nation other than the owner when a ceasefire runs out, ownership now transfers to * When acquiring a technology such as Philosophy which gives further techs by an unusual route (such as through a hut), all progress toward the current research target was lost. Now it is * when a city is traded and hence units change ownership, it wasn't checked whether those units provided diplomatic contact to a new * assertion failure during map generation when no unit in the ruleset * the tech upkeep with tech_cost_style 2 or 4 was much lower than intended; it only took into account a single tech rather than all OBS-URL: https://build.opensuse.org/request/show/1043339 OBS-URL: https://build.opensuse.org/package/show/games/freeciv?expand=0&rev=77
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133 B
Plaintext
4 lines
133 B
Plaintext
version https://git-lfs.github.com/spec/v1
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size 43453984
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