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5 changed files with 115 additions and 4 deletions

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<services>
<service name="tar_scm" mode="disabled">
<param name="url">https://github.com/Plagman/gamescope.git</param>
<param name="revision">refs/tags/3.15.14</param>
<param name="versionformat">@PARENT_TAG@</param>
<param name="scm">git</param>
<param name="versionrewrite-pattern">([\.\d]+)</param>

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gamescope-3.14.24.tar.xz (Stored with Git LFS)

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-------------------------------------------------------------------
Mon Dec 02 18:17:00 UTC 2024 - antonio.teixeira@suse.com
- Update to version 3.15.14:
* Fix a CVulkanCmdBuffer leak that could result in screenshot request failures
* Fixed conversion from RGB to full range BT.709 YCbCr
* Use the correct colorspace for YUV capture
* Removed GAMESCOPE_NV12_COLORSPACE default
* Add clipboard support from SDL backend
* Fix how reshade effects are cleared
* WaylandResource: Fix deleting resource
* layer: Print application info at instance creation time
* steamcompmgr: Fix crash when using magnifier and game recording
* layer: Add hacks for Talos Principle and Serious Sam's bad swapchain usage
* steamcompmgr: Ensure forward progress for surfaces without windows when we discard commits
* steamcompmgr: Disregard XWayland commits if we have an override surface and there was no damage
* build: fix meson compiler warning
* steamcompmgr: Add some logic for picking commits if we have an override w/ WSI layer
* layer: Send VK_ERROR_OUT_OF_DATE when window size changes on X11
* steamcompmgr: Add logging for when pipewire focus appid changes
* pipewire: Fix truncation of SPA_FORMAT_VIDEO_gamescope_focus_appid
* backend, rendervulkan: Use DRM format for output format on backend
* Add gamescope-reshade Wayland interface (#1495)
* build: add compiler information to gamescope_version
* drm: fix wrong degamma/shaper TFs on NV12
* steamcompmgr: Advertise UTF8_STRING in clipboard TARGETS.
* pipewire: cmpxchng in_buffer + out_buffer to nullptr if they equal to buffer
-------------------------------------------------------------------
Fri Sep 13 13:56:01 UTC 2024 - llyyr@yukari.in
- Update to version 3.15.9:
* convars, steamcompmgr: clean up descriptions and HDR launch options
* layer: Add hacks for Talos Principle and Serious Sam's bad swapchain usage
* steamcompmgr: Ensure forward progress for surfaces without windows when we discard commits
* steamcompmgr: Disregard XWayland commits if we have an override surface and there was no damage
* build: fix meson compiler warning
* steamcompmgr: Add some logic for picking commits if we have an override w/ WSI layer
* layer: Send VK_ERROR_OUT_OF_DATE when window size changes on X11
* steamcompmgr: Add logging for when pipewire focus appid changes
* pipewire: Fix truncation of SPA_FORMAT_VIDEO_gamescope_focus_appid
* backend, rendervulkan: Use DRM format for output format on backend
-------------------------------------------------------------------
Thu Sep 5 13:27:32 UTC 2024 - Antonio Teixeira <antonio.teixeira@suse.com>
- Update to version 3.15.3:
* BufferMemo: Add debug logging to buffer memos
* DRMBackend: Fix VRR capable check
-------------------------------------------------------------------
Wed Aug 21 14:21:17 UTC 2024 - antonio.teixeira@suse.com
- Update to version 3.15.0:
* vblankmanager: Rework redzone + drawtime on VRR to be tight
* steamcompmgr: Don't always repaint if we cycle through and we have an ignored overlay repaint
* steamcompmgr: Add adaptive_sync_ignore_overlay
* steamcompmgr: Reset nIgnoredOverlayRepaint if we don't need to repaint overlays
* steamcompmgr: Make ignored overlay repaints on VRR path more clear
* steamcompmgr: VRR fifo/fps limiter fixes
* steamcompmgr: Rewrite VRR logic to make more sense and be cleaner
* steamcompmgr: Fix bHasOverlay check
* steamcompmgr: Clear upscale images if we aren't using them
* steamcompmgr, commit: Add support for pre-emptive upscaling for focused windows using FIFO commits
* rendervulkan: Allow vulkan_composite to take in a command buffer
* rendervulkan: Add the ability to add external dependencies/signals to submissions
* rendervulkan: Enable VK_KHR_external_semaphore_fd
* rendervulkan: Add IsInUse helper to CVulkanTexture
* Timeline, rendervulkan: Add ability to construct CTimeline from a device-local timeline semaphore, and vice versa
* Timeline: Add GetPoint
* shaders: Fix rendering without luts applying blend TF
* WaylandBackend: Enable explicit sync
* rendervulkan: Use correct alpha-ness DRM format for composited outputs
* rendervulkan: Add CreateTimelineSemaphore/ImportTimelineSemaphore
* WaylandServer, steamcompmgr: Implement linux_drm_syncobj ourselves
* Timeline: Add constructor that just takes in a syncobj fd
* WaylandServer: Move some legacy code to WaylandServerLegacy header
* WaylandServer: Add CWaylandProtocol
* WaylandServer: Add CWaylandResource
* Timeline: Add DRM timeline helpers
* Utils: Add NonCopyable type
* steamcompmgr: Set cursor to invisible when m_imageEmpty
* wlserver: Fix cursor clamp assertion
* DRMBackend: Cache requested dynamic refresh rate and compare against that
* build: include missing gamescope_version for color utils
* wlserver: fix nullptr dereference on oPoint->pTimeline
* DRMBackend: Fix mode fallback on connector changes
* DRMBackend: Track pending flip count robustly
* DRMBackend: Clean up flip_lock usage
* steamcompmgr: Add paint_debug_pause_base_plane
* log: Create convars to control log level
-------------------------------------------------------------------
Thu Aug 01 18:36:07 UTC 2024 - antonio.teixeira@suse.com
- Update to version 3.14.26:
* wlserver, backend: Fix explicit sync release not accounting for backend fb referencing
* wlserver: Add cv_drm_debug_syncobj_force_wait_on_commit
* wlserver: Filter wp_linux_drm_syncobj_manager_v1 if explicit sync is disabled by convar
* steamcompmgr: Remove "launch".
* subprojects: Bump to wlroots 0.18 + some very minor build changes
* wlserver, rendervulkan: Update to wlroots 0.18 release
* rendervulkan: Fix flipping shm textures
* DRMBackend: Fix parsing chromaticity coords
* DRMBackend: Change DeckHD check to be more specific
* modegen: DeckHD Support (#1281)
-------------------------------------------------------------------
Thu Jul 18 14:42:51 UTC 2024 - antonio.teixeira@suse.com

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@ -18,7 +18,7 @@
%bcond_without intree_libs
Name: gamescope
Version: 3.14.24
Version: 3.15.14
Release: 0
Summary: Micro-compositor optimized for running video games on Wayland
License: BSD-2-Clause
@ -30,6 +30,8 @@ BuildRequires: gcc-c++
BuildRequires: glslang-devel
BuildRequires: meson
BuildRequires: pkgconfig
# for git describe
BuildRequires: git
BuildRequires: stb-devel
BuildRequires: pkgconfig(xcursor)
BuildRequires: pkgconfig(xmu)
@ -71,6 +73,7 @@ BuildRequires: pkgconfig(egl)
BuildRequires: pkgconfig(freerdp2)
BuildRequires: pkgconfig(gbm) >= 17.1.0
BuildRequires: pkgconfig(glesv2)
BuildRequires: pkgconfig(lcms2)
BuildRequires: pkgconfig(libavcodec)
BuildRequires: pkgconfig(libavformat)
BuildRequires: pkgconfig(libavutil)