forked from pool/pcsx2
- Update to version 1.7.5641~git20240324:
* ci: Bump the ci-deps group with 5 updates (#10944) * GS/HW: Check both edges of current triangle for quads * GS/HW: Compare dirty rects by valid bounds * GS/HW: Improve channel + texture shuffle detection and processing * CI: Set build-log-url for Flathub upload * USB: Cleanup usb qemu. * UnitTests: Only build SSE4 on Apple Silicon host * CI: Swap to MacOS 14 runner * deps: Build MoltenVK on MacOS * Qt: Don't invoke quit() from closeEvent() * Qt: Enable unifiedTitleAndToolBarOnMac for main window * GS/HW: Make sure RTA doesn't correct when it can't * CI:mac: Update to Xcode 15.2 * CI:mac: Set CMAKE_INSTALL_NAME_DIR * CI:mac: Use shared cmake config variable * CI: Support relative dirs in install scripts * Qt: Fix main window stuck open after update * README: Update docs link * GameDB: Fix SSX On Tour NTSC-US patch * Qt: Update docs link on setup wizard * GameDB: Add some gshw fixes. * Qt: Fix closing log window via taskbar * GS/HW: Optimize RTA correction to reduce copies * GS/HW: Improve how we handle texture shuffles with barriers. * PAD: Update to latest controller database. * UI: Rename screenshot size options * GameDB: Various fixes * GameDB: NTSC-J Fixes. (#10928) * UI: Add the "points" unit in some RA-related strings (#10917) OBS-URL: https://build.opensuse.org/package/show/Emulators/pcsx2?expand=0&rev=412
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<service name="tar_scm">
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<service name="tar_scm">
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<param name="url">https://github.com/PCSX2/pcsx2.git</param>
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<param name="url">https://github.com/PCSX2/pcsx2.git</param>
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version https://git-lfs.github.com/spec/v1
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oid sha256:c129f3b31653dba39ab516cbb83fed3fb2afc1879a1372e47444a8001ccf28c8
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size 19387576
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pcsx2-1.7.5641~git20240324.tar.xz
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pcsx2-1.7.5641~git20240324.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:eeb47afaf03c458062bfe4e47b8325d645cb5ad3e96f7cb37b142ae3162bb57e
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size 19389124
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@@ -1,3 +1,53 @@
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-------------------------------------------------------------------
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Mon Mar 25 13:30:14 UTC 2024 - i@guoyunhe.me
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- Update to version 1.7.5641~git20240324:
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* ci: Bump the ci-deps group with 5 updates (#10944)
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* GS/HW: Check both edges of current triangle for quads
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* GS/HW: Compare dirty rects by valid bounds
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* GS/HW: Improve channel + texture shuffle detection and processing
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* CI: Set build-log-url for Flathub upload
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* USB: Cleanup usb qemu.
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* UnitTests: Only build SSE4 on Apple Silicon host
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* CI: Swap to MacOS 14 runner
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* deps: Build MoltenVK on MacOS
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* Qt: Don't invoke quit() from closeEvent()
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* Qt: Enable unifiedTitleAndToolBarOnMac for main window
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* GS/HW: Make sure RTA doesn't correct when it can't
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* CI:mac: Update to Xcode 15.2
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* CI:mac: Set CMAKE_INSTALL_NAME_DIR
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* CI:mac: Use shared cmake config variable
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* CI: Support relative dirs in install scripts
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* Qt: Fix main window stuck open after update
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* README: Update docs link
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* GameDB: Fix SSX On Tour NTSC-US patch
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* Qt: Update docs link on setup wizard
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* GameDB: Add some gshw fixes.
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* Qt: Fix closing log window via taskbar
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* GS/HW: Optimize RTA correction to reduce copies
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* GS/HW: Improve how we handle texture shuffles with barriers.
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* PAD: Update to latest controller database.
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* UI: Rename screenshot size options
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* GameDB: Various fixes
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* GameDB: NTSC-J Fixes. (#10928)
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* UI: Add the "points" unit in some RA-related strings (#10917)
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* GS/HW: Decorrect targets for readbacks.
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* GS/HW: Allow source is rt to use corrected alpha in most cases.
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* GS/HW: Clean up Correct/Decorrect calls and functions.
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* GS/HW: RTA Decorrect on Target Update.
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* GS/HW: Adjust RTA shader precision.
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* GS/HW: Check if channel shuffling actually needs decorrecting.
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* GS/HW: Improve how we handle decorrection on texture shuffles.
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* GS/HW: RTA checks for moves and DST matches and ICO CRC.
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* GS/HW: Avoid corrections on new targets.
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* GS/HW: Update TargetClear to work with RTA Correction.
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* GS/HW: RTA Correction, implement on DATE.
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* GS/HW: Make sure we don't multiply Cs if Ad is corrected.
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* GS/HW: Decorrect Ad on sw blend in tfx shader.
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* GS/HW: Avoid (Ad + 1) cases on RTA correction.
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* GS/HW: Add support for Ad (RTA) correction.
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* GS/HW: Improve shuffle width/height detection
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sat Mar 16 04:43:48 UTC 2024 - i@guoyunhe.me
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Sat Mar 16 04:43:48 UTC 2024 - i@guoyunhe.me
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@@ -17,7 +17,7 @@
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Name: pcsx2
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Name: pcsx2
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Version: 1.7.5617~git20240315
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Version: 1.7.5641~git20240324
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Release: 0
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Release: 0
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Summary: Sony PlayStation 2 Emulator
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Summary: Sony PlayStation 2 Emulator
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License: GPL-2.0-only AND GPL-3.0-only AND LGPL-2.1-only AND LGPL-3.0-only
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License: GPL-2.0-only AND GPL-3.0-only AND LGPL-2.1-only AND LGPL-3.0-only
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