forked from pool/quakespasm
This branch is 46 commits behind pool/quakespasm:factory
* Fix potential infinite loop when playing sounds with loop start >= end
(e.g. misc/forcefield.wav from Madfox's kaptlog.zip)
* Fix possible overflow when resampling very big sounds
(e.g. gram1.wav from the 'A day like no other' mod.)
* Change Sky_ClipPoly to allocate on the heap in if MAX_CLIP_VERTS limit
is reached (e.g. with lim_daviddg from Liminal Spaces Jam)
* Minor code cleanups. Updates to third party code.
OBS-URL: https://build.opensuse.org/package/show/games/quakespasm?expand=0&rev=41
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