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#
# spec file for package raylib
#
# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: raylib
Version: 1.7.0
Release: 0
Summary: C library to learn videogames programming
License: Zlib
Group: Development/Libraries/C and C++
Url: http://www.raylib.com
Source: https://github.com/raysan5/%{name}/archive/%{version}.tar.gz
# Will be in next release: https://github.com/raysan5/raylib/pull/297
Source1: root-meson.build
Source2: src-meson.build
BuildRequires: Mesa-libGL-devel
BuildRequires: libglfw-devel
BuildRequires: meson >= 0.39.1
BuildRequires: openal-soft-devel
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
A C library to learn videogames programming.
raylib is highly inspired by Borland BGI graphics lib and by XNA framework.
%package -n raylib-devel
Summary: Development files for %{name}
Group: Development/Libraries/C and C++
Requires: openal-soft-devel
Requires: libraylib1 = %{version}
%description -n raylib-devel
Development files and headers for %{name}
%package -n libraylib1
Summary: Development files for %{name}
Group: Development/Libraries/C and C++
%description -n libraylib1
C library to learn videogames programming
%prep
%setup -q
cp %{SOURCE1} meson.build
cp %{SOURCE2} src/meson.build
%build
%{meson}
%{meson_build}
%install
%{meson_install}
%post -n libraylib1 -p /sbin/ldconfig
%postun -n libraylib1 -p /sbin/ldconfig
%files -n libraylib1
%defattr(-,root,root)
%{_libdir}/libraylib.so.1
%{_libdir}/libraylib.so.1.7.0
%files -n raylib-devel
%defattr(-,root,root)
%doc CHANGELOG README.md LICENSE.md
%{_includedir}/raylib.h
%{_libdir}/libraylib.so
%changelog